Wind DancerBuff, Persistent, Attack, AoE, Melee, Staged Tier: 4 Level: 1 Reservation: 30 spiritWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemWindDancer
Wind Dancer is a persistentbuffskill that requires a martial weapon to activate. It periodically grants a stacking buff that grants more evasion. Upon taking a hit, all stacks of the buff are removed to trigger Gale Force, dealing damage and knockback in an area around you.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Magnified EffectMagnified EffectSupport, AoE Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 30% more Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
PinPinSupport, Physical Tier: 1Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Supported Skills do not cause Stun buildup Physical Damage from Supported Skill is PinningPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II
BlindBlindSupport Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit.Supported Skills Blind Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
MaimMaimSupport, Attack Tier: 2Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
III
CannibalismCannibalismSupport, Buff, Persistent Tier: 3 Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to recover Life on kill while the Skill is active.2% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Wind Dancer now grants 10% more Evasion Rating per stage at all Gem levels (previously 15-19% at Gem levels 4-20), and gains a Stage every 1.44 to 1.12 seconds at Gem levels 4-20 (previously 1.5 to 1.3 seconds). Gale Force now deals 53-163% of Attack Damage at Gem levels 4-20 (previously 40-125%), and now uses the Critical Hit chance of your main-hand weapon instead of having a baseline 5% Critical Hit chance. Wind Dancer stages are now consumed on being Hit by an Enemy, instead of from a Melee Attack. Wind Dancer's stage gain timer is no longer interrupted when you are hit. Quality now provides +0 to 0.4 metres to Explosion Radius (previously +0-1 to Maximum Stages).
Wind Dancer's Gale Force has had the Knockback distance reduced.