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Witch

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I do not fear death. I am its master. Darkness and the dead are my weapons of war. My enemies will rot from the inside out, as my army of corpses tear them screaming limb from limb.

The Witch is an intelligence-oriented class that specializes in minion and occult spells. She is of Maraketh heritage, raised by the Faridun.

The Witch obtains a Withered Wand, Rattling Sceptre and Unearth as her default starting weapon set and skill in The Riverbank.

Ascendancy classes

Witches can specialize into one of these three Ascendancy classes:

Dialogues

Entering locations

Act 1

Act 2

Act 3

Boss defeated

Act 1

Act 2

Act 3

Level up

  • Reaching level 2: My first taste of true power.
  • Reaching level 3: Death grants power!
  • Reaching level 5: My knowledge grows deeper.
  • Reaching level 10: Inspiration and improvement.
  • Reaching level 15: I will master the darkness.
  • Reaching level 20: The future belongs to me.
  • Reaching level 30: The secrets of this world are mine to take.
  • Reaching level 40: I hardly recognise myself.
  • Reaching level 50: And so it all coalesces.
  • Reaching level 60: The long climb steepens.
  • Reaching level 70: Who is left to challenge me?
  • Reaching level 80: True mastery nears.
  • Reaching level 90: My ambition is limitless!
  • Reaching level 100:
    • This world is mine to conquer.
    • Absolute power.
    • I've learned everything there is to know!

Miscellaneous

Full inventory

  • Too. Much. Clutter.
  • No.
  • I think not.

Using ability in town

  • Can't do that here.
  • Probably shouldn't do that here.
  • It's not time to kill them all. Yet.

Using well

  • Hydration... I suppose it's necessary.
  • I was... rather thirsty.
  • Even I don't mind a drink now and then.

Respec passive point

  • Time to change plans.
  • Another strategy.
  • How can I perfect myself?
  • I must keep calculating.

Gameplay video

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.