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Witch
Gender: F
Strength: 7
Dexterity: 7
Intelligence: 15
Weapon: Occult Spells
I do not fear death. I am its master. Darkness and the dead are my weapons of war. My enemies will rot from the inside out, as my army of corpses tear them screaming limb from limb.
The Witch is an intelligence-oriented class that specializes in minion and occult spells. She is of Maraketh heritage, raised by the Faridun.
The Witch obtains a Withered Wand,
Rattling Sceptre and
Unearth as her default starting weapon set and skill in The Riverbank.
Ascendancy classes
Witches can specialize into one of these three Ascendancy classes:
Dialogues
Entering locations
Act 1
- The Riverbank: I will not join the dead today.
- Clearfell Encampment: Is this all that remains?
- Clearfell: —
- Mud Burrow: A descent into darkness. I wouldn't have it any other way.
- The Grelwood: The Grelwood has turned foul... I think I prefer it this way.
- The Red Vale: Blood, bones, and rust... death in abundance.
- The Grim Tangle: The roots here have a mind of their own. I'll need to convince them to part for me.
- Cemetery of the Eternals: —
- Mausoleum of the Praetor: Dreadful Draven... Where are you hiding?
- Tomb of the Consort: —
- Hunting Grounds: Life and death are well balanced here... Disgusting.
- Freythorn: There's an immensely disturbing energy here. Time to seek it out.
- Ogham Farmlands: —
- Ogham Village: Even the darkest corner is ablaze. How... festive.
- The Manor Ramparts: The manor must be near.
- Ogham Manor: Here I come, big bad wolf.
Act 2
- Vastiri Outskirts: So... The Maraketh. Strong-minded women aplenty. I approve.
- The Ardura Caravan: A roving village... How clever.
- Mawdun Quarry: Seems the Faridun have been up to no good in the Hills of Mawdun...
- Mawdun Mine: This lot were left down here to die... Or worse.
- The Halani Gates (1): Ugh, why have we stopped?
- Traitor's Passage: Creepers and crawlers in dark spaces... How wonderful.
- The Halani Gates (2): Recent corpses... An easy distraction.
- Mastodon Badlands: A place of ritual and bone... I should retire here someday.
- The Bone Pits: Pit graves and necromancers. This place just gets better and better.
- Keth: The skeleton city of once great culture... How adorable.
- The Lost City: The once verdant city is still mostly intact... But overwhelmed with sand. Pretty.
- Buried Shrines: Long forgotten Shrines... Show me your secrets.
- Valley of the Titans: Titans lived and died here. What fate wrought their demise?
- The Titan Grotto: This was certainly off limits to mortals... How exciting.
- Deshar: So this is how they bury their dead? It's rather... elegant.
- Path of Mourning: The Faridun! They are still here!
- The Spires of Deshar: —
- The Dreadnought: Yes, yes, Sekhema. We all know you are very brave.
- Dreadnought Vanguard: That stench-our beautiful Beast is near.
- Trial of the Sekhemas: ?
Act 3
- Sandswept Marsh: A swamp. Mosquitoes and ticks. Still... Better than sand and heat.
- Ziggurat Encampment: Treasure Hunters. Greedy scoundrels. I like it here.
- Jungle Ruins: This jungle has flourished since the fall of the Vaal. Let it now know darkness.
- The Venom Crypts: Poison tongues slither throught ancient graves... I love my work.
- Infested Barrens: Bugs and insects. Delicious.
- The Azak Bog: A bog. Overrun by savages. Time to have some fun.
- Chimeral Wetlands: Rather colourful here... But deadly. I suppose it's alright.
- Jiquani's Machinarium: Constructs once powered by dead souls. Wondrous.
- Jiquani's Sanctum: —
- The Matlan Waterways: The Azak tribe, in the flesh!
- The Drowned City: Utzaal, wretched and drowned. I'm sure I'd prefer you this way.
- Apex of Filth: While I do admire darkness, filth I cannot abide.
- The Molten Vault: Seems this place has long been forgootten... But is not without life.
- Temple of Kopec: Blinding... Ugh.
- Utzaal: —
- Aggorat: Flower petals... Everywhere... Boring.
- The Black Chambers: —
- The Ziggurat Refuge: So... Alive after being hit in the face by the Cataclysm... I'd almost say I'm lucky.
- The Temple of Chaos: ?
Boss defeated
Act 1
- The Bloated Miller: Impresive size but little acuity. Dismal.
- Beira of the Rotten Pack: —
- The Devourer: The raven always outsmarts the worm.
- The Brambleghast: It's a pity to end you, nibstrous weed.
- The Rust King: Very loud and very dull.
- The Rotten Druid: At least he died in a place he loved... Or some such nonsense.
- Draven, the Eternal Praetor: Give it a rest... Your Empire is no more.
- Asinia, the Praetor's Consort: I hate to put down a sister witch, but you had it coming.
- Lachlann of Endless Lament: Your dreary tale is over, old man.
- The Crowbell: Aww. We were just getting started.
- The King in the Mists: It's never easy watching your friends turn mad. I do know how it feels.
- The Executioner: And so, who is the true master of death?
- Candlemass, the Living Rite: I simply must have my own one of these some day.
- Count Geonor: —
Act 2
- Rathbreaker: So many corpses, so little time. A shame I have to rush back to that caravan.
- Rudja, the Dread Engineer: A defector... I admire those who resist tyrants.
- Balbala, the Traitor: Her spirit... In a coin? How fun!
- Jamanra, the Risen King: —
- Ekbab, Ancient Steed: I suppose I am your better, necromancer.
- Kabala, Constrictor Queen: Hmmm... A relic of Chaos it seems.
- Azarian, the Forsaken Son: —
- Zalmarath, the Colossus: You're quite possibly my largest victim. Farewell.
- Tor Gul, the Defiler: One day... I'll bring you back to serve me.
- Jamanra, the Abomination: Oh look, the Sekhema's still alive.
Act 3
- Rootdredge: Ugh what a noisy tree.
- Mighty Silverfist: What an impressive beast. This jungle produces fine servants.
- Ignagduk, the Bog Witch: You crossed the line, sister. You should have known what the price would be.
- Xyclucian, the Chimeral: —
- Blackjaw, the Remnant: Impressive. Perhaps I could learn a thing or two from this Jiquani.
- Zicoatl, Warden of the Core: A genius construction. But... Too weak.
- Queen of Filth: What a disgusting pig of a woman.
- Mektul, the Forgemaster: —
- Ketzuli, High Priest of the Sun: I'm sure Kopec will love to see you.
- Viper Napuatzi: Somehow, I've been cheated out of another kill.
- Doryani, Royal Thaumaturge: —
Full inventory
- No.
- I think not.
- Too. Much. Clutter.
Respec passive point
- How can I perfect myself?
- I must keep calculating.
- Another strategy.
- Time to change plans.
Using ablility in town
- Probably shouldn't do that here.
- Can't do that here.
- It's not time to kill them all. Yet.
Gameplay video
Gallery
-
The witch's wanted poster.
Version history
Version | Changes |
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0.1.0 |
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