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Ranger
Gender: F
Strength: 7
Dexterity: 15
Intelligence: 7
Weapon: Elemental (Occult)
Crude BowCrude BowBow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20Broadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow.
Lightning ArrowLightning ArrowAttack, Projectile, Lightning, Chaining
Tier: 1
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70% of baseFires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the targetPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
I've lived in this forest all my life, and if there's one thing I've learned, it's that a ranger must never miss.
The Ranger is a dexterity-oriented class that specializes in agility and bow skills. She is of Azmeri heritage.
The Ranger obtains a Crude BowCrude BowBow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20,
Broadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow.
and
Lightning ArrowLightning ArrowAttack, Projectile, Lightning, Chaining
Tier: 1
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70% of baseFires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the targetPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel. as her default starting weapon set and skill in The Riverbank.
Base stats
- Gender: F
- Strength: 7
- Dexterity: 15
- Intelligence: 7
Ascendancy classes
Rangers can specialize into one of these three Ascendancy classes:
- Deadeye
- Pathfinder
- TBA
Dialogues
Entering locations
Act 1
- The Riverbank: It'll take a better snare than that to catch me.
- Clearfell Encampment: This place reeks of desperation. Best be careful who I trust.
- Clearfell: —
- Mud Burrow: These tunnels run deep.
- The Grelwood: The Grelwood feels darker somehow. It is no longer the home I once knew.
- The Red Vale: I know this place. The crimson remnants of man's folly lay scattered here.
- The Grim Tangle:
- Cemetery of the Eternals:
- Mausoleum of the Praetor:
- Tomb of the Consort: The praetor's wife must be in here somewhere.
- Hunting Grounds: It seems something has tainted the bounty of Ogham.
- Freythorn: What's this feeling? It's as though the trees themselves are watching me.
- Ogham Farmlands:
- Ogham Village: So... the Mad Wolf's 'justice' now razes Ogham to the ground. This must end.
- The Manor Ramparts: All this rock and stone cannot hide the rot within.
- Ogham Manor: It's a cowardly wolf that hides in his den...
Act 2
- Keth:
- The Lost City:
- Valley of the Titans: This valley is not natural. It's been carved...
- The Titan Grotto:
- Deshar:
- Path of Mourning:
- The Dreadnought:
- Dreadnought Vanguard:
Act 3
- Sandswept Marsh:
- Jungle Ruins:
- The Venom Crypts:
- Infested Barrens:
- The Azak Bog:
- Chimeral Wetlands:
- Jiquani's Machinarium:
- Jiquani's Sanctum:
Boss defeated
Act 1
- The Bloated Miller: Man or beast - they die the same.
- Beira of the Rotten Pack: —
- The Devourer: It had to be done.
- The Brambleghast: —
- Areagne, Forgotten Witch: Corruption claims another victim.
- The Rust King:
- The Rotten Druid:
- Draven, the Eternal Praetor: Arrogance, humbled by my hand.
- Asinia, the Praetor's Consort: May your name be forgotten by the clans, once and for all.
- Lachlann of Endless Lament: I knew something wasn't right with him. I suppose... this was a mercy.
- The King in the Mists: The Nameless have no place in Wraeclast!
- The Crowbell: Not screaming anymore, are you?
- The Executioner:The axe edge is dulled. Count Geonor's mongrel is no longer.
- Candlemass, the Living Rite:
- Count Geonor:
Act 2
- Balbala, the Traitor: So that's my reward for freeing you: a murder attempt and an old coin.
- Kabala, Constrictor Queen:
- The Ninth Treasure of Keth:
- Zalmarath, the Colossus:
- Tor Gul, the Defiler:
Act 3
Full inventory
- That would only slow me down.
- Stay light, stay alive.
- Got no pack space for that.
- Rather not break my back.
Respec passive point
- A shift in my training can't hurt.
- The winds change direction.
- One must always be willing to change.
- Time to learn something new.
Using ablility in town
- I can't do that here.
- Not here.
- Don't want the whole town on my back.
- I could do without the attention.
Gameplay video
Gallery
-
The ranger's wanted poster.
Version history
Version | Changes |
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0.1.0 |
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