Monk: Difference between revisions
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The '''Monk''' is | The '''Monk''' is a [[dexterity]]/[[intelligence]]-oriented [[Character class|class]] that specializes in [[unarmed]] and [[quarterstaff]] skills. | ||
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==Ascendancy classes== | ==Ascendancy classes== | ||
Monks can | Monks can specialize into one of these three [[Ascendancy classes]]: | ||
==Dialogue== | ==Dialogue== | ||
===Quotes=== | ===Quotes=== | ||
==Gameplay video== | |||
{{#ev:youtube|y8OL9qqnhDo}} | {{#ev:youtube|y8OL9qqnhDo}} | ||
{{Navbox Characters}} | {{Navbox Characters}} |
Revision as of 12:53, 12 October 2024
The Monk is a dexterity/intelligence-oriented class that specializes in unarmed and quarterstaff skills.
The Monk obtains a Wrapped QuarterstaffWrapped QuarterstaffQuartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40 and
Falling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres
Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed
Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab. as his default starting weapon and skill in The Riverbank.
Base stats
Ascendancy classes
Monks can specialize into one of these three Ascendancy classes: