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Golden Charm: Difference between revisions

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{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
Golden Charm has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.2.0
|implicit=
* {{c|mod|20% increased Rarity of Items found}}
|explicit=
* Used when you kill a Rare or Unique Enemy
}}
{{Legacy variant table end}}


==Version history==
==Version history==

Revision as of 07:58, 3 April 2025

Golden CharmLasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Acquisition
Drop level: 5
Metadata
Item class: Charm
Metadata ID: Metadata/Items/Flasks/FourCharm12

Golden Charm is a charm base type.

Mechanics

Used when you kill a Rare or Unique Enemy: Despite the wording, Golden Charm's effects (including its increased item rarity) apply before the enemy is considered to be killed. This means that the item rarity will apply to enemies killed when this charm is activated.

Modifiers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
Additional
drop restrictions
Rite of PassageRite of Passage
Golden Charm
Lasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on useTo become a warrior and a hunter, each young
Azmeri must prove themselves before the Spirit.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
50YesDrops from monsters possessed by an Azmeri spirit. The types of spirit(s) possessing the monster do not affect the variant of this item dropped.

Item acquisition

Golden Charm can drop anywhere.

Legacy variants

Golden Charm has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.2.0
  • 20% increased Rarity of Items found
  • Used when you kill a Rare or Unique Enemy

Version history

Version Changes
0.2.0
  • Golden Charm now grants 15% increased Rarity of Items found (previously 20%).
0.1.0
  • Introduced to the game.