|buff_stat_text = 20% increased [[Item rarity|Rarity of Items]] found
|buff_stat_text = 15% increased [[Item rarity|Rarity of Items]] found
|flask_duration = 1
|flask_duration = 1
|charges_max = 80
|charges_max = 80
Line 35:
Line 35:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Golden Charm now grants 15% increased Rarity of Items found (previously 20%).
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Revision as of 07:54, 3 April 2025
Golden CharmLasts 1.00 Seconds Consumes 80 of 80 Charges on use 15% increased Rarity of Items foundRequires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Acquisition Drop level: 5Metadata Item class: Charm Metadata ID: Metadata/Items/Flasks/FourCharm12
Used when you kill a Rare or Unique Enemy: Despite the wording, Golden Charm's effects (including its increased item rarity) apply before the enemy is considered to be killed. This means that the item rarity will apply to enemies killed when this charm is activated.
Rite of Passage Golden CharmLasts 1.00 Seconds Consumes 80 of 80 Charges on use 15% increased Rarity of Items foundRequires Level 50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on useTo become a warrior and a hunter, each young Azmeri must prove themselves before the Spirit.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.