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Golden Charm: Difference between revisions

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|tags                                    = default
|tags                                    = default
|help_text                              = Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
|help_text                              = Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Flasks/FourCharm12
|required_level                          = 50
|required_level                          = 50
|buff_value1                            = 40
|buff_value1                            = 40

Revision as of 15:07, 30 March 2025

Golden CharmLasts 1.00 Seconds
Consumes 80 of 80 Charges on use
20% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Acquisition
Drop level: 5
Metadata
Item class: Charm
Metadata ID: Metadata/Items/Flasks/FourCharm12

Golden Charm is a charm base type.

Mechanics

Used when you kill a Rare or Unique Enemy: Despite the wording, Golden Charm's effects (including its increased item rarity) apply before the enemy is considered to be killed. This means that the item rarity will apply to enemies killed when this charm is activated.

Modifiers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
Additional
drop restrictions
Rite of Passage50YesDrops from monsters possessed by an Azmeri spirit. The types of spirit(s) possessing the monster do not affect the variant of this item dropped.

Item acquisition

Golden Charm can drop anywhere.

Version history

Version Changes
0.1.0
  • Introduced to the game.