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Channelling: Difference between revisions
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Channelling skills that are meant to be released will have a window of time while channelling called '''Perfect Timing'''. When this occurs, a red shine will occur around the user. Releasing the channel while within the Perfect Timing window will often provide various benefits such as more damage or additional effects. | Channelling skills that are meant to be released will have a window of time while channelling called '''Perfect Timing'''. When this occurs, a red shine will occur around the user. Releasing the channel while within the Perfect Timing window will often provide various benefits such as more damage or additional effects. | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.1.1c| | |||
* Channelled skills which scale their costs with attack/cast speed modifiers now explicitly describe this. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | {{Navbox Skills}} |
Revision as of 01:06, 5 February 2025
Channelling is a gem tag on some skills. It applies to skills that continue a single use of the skill for as long as you hold them, rather than an individual use with a set cast speed or attack speed.
Some channelling skills charge up but do not attack until released, while others continuously attack while the skill is held.
Mechanics
Perfect Timing
Channelling skills that are meant to be released will have a window of time while channelling called Perfect Timing. When this occurs, a red shine will occur around the user. Releasing the channel while within the Perfect Timing window will often provide various benefits such as more damage or additional effects.