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Attack: Difference between revisions

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(Adding in limits of attack scaling after testing server frame and action cap)
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Attacks do not necessarily deal [[physical]] damage, they can deal and [[damage type]].
Attacks do not necessarily deal [[physical]] damage, they can deal and [[damage type]].


==== Limits of Attack scaling ====
==== Limits of Attack Scaling ====


Non-channelling attacks can be performed once per server frame, which is 33 milliseconds.  This nets out to 30.3 attacks per second.  Performing attacks above this limit can actively reduce your dps as of Patch 0.1.1, causing you to miss server frames and reducing your damage relative to a character performing attacks at exactly 30.3 APS.
Non-channelling attacks can be performed once per server frame, which is 33 milliseconds.  This nets out to 30.3 attacks per second.  Performing attacks above this limit can actively reduce your dps as of Patch 0.1.1, causing you to miss server frames and reducing your damage relative to a character performing attacks at exactly 30.3 APS.

Revision as of 12:16, 27 January 2025

Attacks
Tooltip
Attacks are skills that directly use your equipped weapon to damage enemies. Spells are not Attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal Physical damage — they can deal any damage type.

Attacks are skills that directly use your equipped weapon to damage enemies. Spells are not attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal physical damage, they can deal and damage type.

Limits of Attack Scaling

Non-channelling attacks can be performed once per server frame, which is 33 milliseconds. This nets out to 30.3 attacks per second. Performing attacks above this limit can actively reduce your dps as of Patch 0.1.1, causing you to miss server frames and reducing your damage relative to a character performing attacks at exactly 30.3 APS.