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Certain [[skill]]s have '''limits''' on the number of effects active at once. If a new effect is created while at the maximum number of effects, the oldest effect will disappear. | Certain [[skill]]s have '''limits''' on the number of effects active at once. If a new effect is created while at the maximum number of effects, the oldest effect will disappear. | ||
==Support gems== | ==Skill Gems== | ||
===Active skill gems=== | |||
The following [[skill gem]]s have a limit: | |||
{{Drop enabled gem table | |||
|tables=skill_gems | |||
|join=items._pageID=skill_gems._pageID | |||
|where=items.class_id="Active Skill Gem" AND (items.stat_text LIKE "%limit%") | |||
}} | |||
===Support skill gems=== | |||
The following [[support gem]]s are related to limit: | |||
{{Drop enabled gem table | |||
|tables=skill_gems | |||
|join=items._pageID=skill_gems._pageID | |||
|where=items.class_id="Support Skill Gem" AND (items.stat_text LIKE "%limit%") | |||
}} | |||
==Unique items== | ==Unique items== |
Latest revision as of 18:20, 1 January 2025
Limit
Tooltip
Certain skills can only have a limited number of effects active at once. If a new effect is created while at the maximum number of effects, the oldest effect will disappear. Certain support gems and items can modify skill effect limits.
Certain skills have limits on the number of effects active at once. If a new effect is created while at the maximum number of effects, the oldest effect will disappear.
Skill Gems
Active skill gems
The following skill gems have a limit:
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Tier: 7 Level: 1Marks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova doe snot use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy have 50% more chance to Shock Shock has 30% increased effect on Marked enemyPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.Limit 1 Bone Offering Spike Spike duration is 5 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-9)Requires Level 31Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs. Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.Totem Totem duration is 8 seconds Limit 1 Totem Dark Effusion Cast Time: 1.00 Sec Critical Hit Chance: 11.00% Deals (2–34) to (4–64) Chaos Damage Fires 100 additional Projectiles Impact radius is 0.8 metres Additional Effects From 1-20% Quality: (0-50)% Chance to apply Withered for 2 seconds on Hit.Skills can be managed in the Skills Panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1 Cost: 55 Mana Cast Time: 1.40 sec Critical Strike Chance: 7.00%Rains flaming bolts over the targetted area. Ignites on enemies in front of you are Consumed to fuel the Firestorm, causing one bolt to be improved for each Ignite Consumed. Improved Bolt Critical Hit Chance: 14.00% Deals 153 to 230 Fire Damage Impact radius is 1.8 metresDeals (26-) to (39–) Fire Damage Impact radius is 1 metre Storm radius is (5.6) metres Storm duration is 6 seconds One impact every 0.10 seconds Limit 1 Firestorm Additional Effects From 1-20% Quality: Impact radius is (0–0.2) metresSkills can be managed in the Skills Panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.Deals 22 to 65 Lightning Damage Chains 4 times Fires a bolt every 2.85 seconds, and when you use a Lightning Skill near the Orb Orb disappears after 23 bolts Orb radius is 2.8 metres Orb duration is 10 seconds Limit 1 Orb of StormsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Impales a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly and deal more damage. The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Pain Offering Spike Aura radius is 6 metres Spike duration is 6 seconds Aura grants Minions 30% increased Attack and Cast Speed Aura grants Minions (25-44)% more DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals 191.2 Base Chaos Damage per second Limit 5 active rituals Modifiers to Spell Damage apply to Debuff's Damage over Time Ritual radius is 1.8 metres Ritual duration is 2 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Cost: 30 SpiritWhile active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage Limit 10 Summoned Raging Spirits Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hit Maximum 5 Spirits summoned per Spell cast Additional Effects From 1-20% Quality: Limit (0–1) Summoned Raging SpiritSkills can be managed in the Skills Panel. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies Zombie Duration is 20 seconds Empowered Zombies take 30% less damage Empowered Zombies deal 100% more Damage with Hits Empowered Zombies have 25% more Movement SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage Pulses every 1.4 seconds Explosion radius is 2.5 metres Orb duration is 10 seconds Limit 1 Solar OrbPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Impales a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Soul Offering Spike Spike duration is 4 seconds Buff grants you 33% more Spell damagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (8-87) Mana Cast Time: 0.95 sec Critical Strike Chance: 15.00%Raises spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.Deals (4–107) to (6–160) Physical Damage Limit (8–20) Bone Constructs Cone length is 6 metres Bone Construct duration is 12 seconds Additional Effects From 1-20% Quality: Bone Construct duration is (0-4) secondsSkills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-7) Cost: (0-53) ManaMarks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy cause 28% more Freeze buildupPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (15-1317) Mana Critical Strike Chance: 5.00%Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem Totem duration is 12 seconds Limit 1 Totem Totem base attack time is 3 seconds Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage Slam Attack Damage: (140-369)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (30-79)% Additional Effects From 1-20% Quality: Totem base attack time is (-0.55–0) secondsSkills can be managed in the Skills Panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
Support skill gems
The following support gems are related to limit:
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: 1Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit Supported Skills have 50% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
Unique items
Idol of UldurnIdol of Uldurn
Crimson Amulet(2-4) Life Regeneration per second+(60-80) to maximum Life
+(10-20) to Dexterity
Skills have +1 to LimitWorship of house gods was tolerated
in Oriath, so long as it remained private.
Version history
Version | Changes |
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0.1.0 |
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