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Shrine: Difference between revisions
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| effect1 = x% chance to [[Curse]] Enemies with a random Hex on Hit | | effect1 = x% chance to [[Curse]] Enemies with a random Hex on Hit | ||
| effect2 = Random [[Curse]]s include [[Silence]] | | effect2 = Random [[Curse]]s include [[Silence]] | ||
| status_icon = Curses Shrine | |||
}} | }} | ||
{{ShrineRow | {{ShrineRow | ||
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| effect1 = Gain x% of Non-Chaos Damage as Extra Chaos Damage | | effect1 = Gain x% of Non-Chaos Damage as Extra Chaos Damage | ||
| effect2 = Enemies you Kill have a x% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | | effect2 = Enemies you Kill have a x% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | ||
| status_icon = Curses Shrine | |||
}} | }} | ||
{{ShrineRow | {{ShrineRow |
Revision as of 07:58, 20 December 2024
✍️This article is a stub. Please help improve the article by expanding it.
Shrines (also known as 'Precusor Artifacts) are a map mechanic. Shrines empower monsters within its presence with Shrine buffs or Shrine effects. Defeating the monsters surrounding the Shrine and interacting with it will temporarily grant the Shrine buff to the player.
Mechanics
List of Shrines
- Greed Shrine - All drops are converted to gold.
Shrine | Description | |
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Acceleration Shrine |
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Brutal Shrine |
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Thorned Shrine |
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Replenishing Shrine |
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Diamond Shrine |
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Burning Shrine |
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Lightning Shrine |
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Freezing Shrine |
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Static Shrine |
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Shrouded Shrine |
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Skeletal Shrine |
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Echoing Shrine |
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Hexing Shrine |
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Massive Shrine |
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Impenetrable Shrine |
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Divine Shrine |
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Resistance Shrine |
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Charged Shrine |
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Gloom Shrine |
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File:Covetous Shrine status icon.png![]() |
Covetous Shrine |
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Tsoagoth Shrine |
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Meteoric Shrine |
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Related Atlas passive skills
Version history
Version | Changes |
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0.1.0 |
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