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Shrine: Difference between revisions
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| effect1 = x% of Physical Damage taken reflected to Attacker | | effect1 = x% of Physical Damage taken reflected to Attacker | ||
| effect2 = x% of Elemental Damage taken reflected to Attacker | | effect2 = x% of Elemental Damage taken reflected to Attacker | ||
| status_icon = Defence Shrine | |||
}} | }} | ||
{{ShrineRow | {{ShrineRow | ||
Line 122: | Line 123: | ||
| effect5 = x% of Maximum Life as Extra Maximum [[Energy Shield]] | | effect5 = x% of Maximum Life as Extra Maximum [[Energy Shield]] | ||
| effect6 = x% chance to [[Suppress]] Spell Damage | | effect6 = x% chance to [[Suppress]] Spell Damage | ||
| status_icon = Defence Shrine | |||
}} | }} | ||
Revision as of 07:03, 20 December 2024
✍️This article is a stub. Please help improve the article by expanding it.
Shrines (also known as 'Precusor Artifacts) are a map mechanic. Shrines empower monsters within its presence with Shrine buffs or Shrine effects. Defeating the monsters surrounding the Shrine and interacting with it will temporarily grant the Shrine buff to the player.
Mechanics
List of Shrines
- Greed Shrine - All drops are converted to gold.
Shrine | Description | |
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Acceleration Shrine |
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Brutal Shrine |
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Thorned Shrine |
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Replenishing Shrine |
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Diamond Shrine |
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File:Burning Shrine status icon.png![]() |
Burning Shrine |
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Lightning Shrine |
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Freezing Shrine |
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File:Static Shrine status icon.png![]() |
Static Shrine |
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Shrouded Shrine |
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Skeletal Shrine |
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Echoing Shrine |
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File:Hexing Shrine status icon.png![]() |
Hexing Shrine |
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Massive Shrine |
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Impenetrable Shrine |
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File:Meteoric Shrine status icon.png![]() |
Meteoric Shrine |
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Related Atlas passive skills
Version history
Version | Changes |
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0.1.0 |
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