|stat_text = +1.5 seconds to Attack Time<br>Base radius is 1.4 metres<br>Base secondary radius is 1.8 metres
|stat_text = +1.5 seconds to Attack Time<br>While Dual Wielding, both weapons hit with 30% less damage<br>'''First Slam'''<br>50% more Stun buildup<br>Impact radius is 1.4 metres<br>'''Second Slam'''<br>50% more Damage against Heavy Stunned Enemies<br>Impact radius is 1.8 metres
|level1 = True
|level1 = True
|level1_level_requirement = 12
|level1_level_requirement = 12
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}}
}}
'''Rolling Slam''' is a [[melee]] [[slam]] [[skill]] that deals damage in an [[Area of effect|area]] and causes a [[knockback]].
'''Rolling Slam''' is a [[melee]] [[slam]] [[skill]] that deals damage in an [[Area of effect|area]] and causes [[knockback]].
==Skill functions and interactions==
==Skill functions and interactions==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.0e|
* Rolling Slam's Second Slam now deals 50% more Damage to Heavy Stunned Enemies
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Revision as of 02:53, 18 December 2024
Rolling SlamAoE, Melee, Strike Level: (1-2) Cost: 48 Mana Attack Damage: 188% of baseSlam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.+1.5 seconds to Attack Time While Dual Wielding, both weapons hit with 30% less damage First Slam 50% more Stun buildup Impact radius is 1.4 metres Second Slam 50% more Damage against Heavy Stunned Enemies Impact radius is 1.8 metresPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.