Witchhunter: Difference between revisions

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! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
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|-
| [[Witchbane]] || Enemies have Maximum Concentration equal to 40% of their Maximum Life<br>Break enemy Concentration on Hit equal to 100% of Damage Dealt<br>Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds || {{n/a}} || ???
| [[Witchbane]] || Enemies have Maximum Concentration equal to 40% of their Maximum Life<br>Break enemy Concentration on Hit equal to 100% of Damage Dealt<br>Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds || {{n/a}} || [[Cooldown Recovery Rate (passive skill)|Cooldown Recovery Rate]]
|-
|-
| [[No Mercy]] || Deal up to 30% more Damage to Enemies based on their missing Concentration || [[Witchbane]] || ???
| [[No Mercy]] || Deal up to 30% more Damage to Enemies based on their missing Concentration || [[Witchbane]] || ???
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|-
| [[Pitiless Killer]] || [[Culling Strike]] || {{n/a}} || ???
| [[Pitiless Killer]] || [[Culling Strike]] || {{n/a}} || [[Damage vs Low Life Enemies]]
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|-
| [[Judge, Jury, and Executioner]] || [[Decimating Strike]] || [[Judge, Jury, and Executioner]] || ???
| [[Judge, Jury, and Executioner]] || [[Decimating Strike]] || [[Judge, Jury, and Executioner]] || ???

Revision as of 09:30, 24 November 2024

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Official artwork of the Witchhunter.

Witchhunter is an Ascendancy class for the Mercenary.

Overview

The Witchhunter has access to passives that grant general offensive bonuses, as well as specialized bonuses towards certain types of enemies.

Passive skills

Minor skills

This class has the following minor passive skills:

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Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Witchbane Enemies have Maximum Concentration equal to 40% of their Maximum Life
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
Cooldown Recovery Rate
No Mercy Deal up to 30% more Damage to Enemies based on their missing Concentration Witchbane ???
Pitiless Killer Culling Strike Damage vs Low Life Enemies
Judge, Jury, and Executioner Decimating Strike Judge, Jury, and Executioner ???
Obsessive Rituals Grants Skill: Sorcery Ward
50% less Armour and Evasion Rating
???
??? ??? Obsessive Rituals ???
Zealous Inquisition 10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
???
??? ??? ???

Version history

Version Changes
Unknown
  • Introduced to the game.