Witchhunter: Difference between revisions

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! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
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| [[???]] || ??? || {{n/a}} || ???
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| [[Zealous Inquisition]] || 10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage<br>Chance is doubled against Undead and Demons || {{n/a}} || ???
| [[Zealous Inquisition]] || 10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage<br>Chance is doubled against Undead and Demons || {{n/a}} || ???
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| [[???]] || ??? || {{n/a}} || ???
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Revision as of 13:37, 22 November 2024

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Official artwork of the Witchhunter.

Witchhunter is an Ascendancy class for the Mercenary.

Overview

The Witchhunter has access to passives that grant general offensive bonuses, as well as specialized bonuses towards certain types of enemies.

Passive skills

Minor skills

This class has the following minor passive skills:

Lua error: Error: Table passive_skills not found..

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
??? ??? ???
Witchbane Enemies have Maximum Concentration equal to 40% of their Maximum Life
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
??? ???
Judge, Jury, and Executioner Decimating Strike ???
??? ??? Judge, Jury, and Executioner ???
Obsessive Rituals Grants Skill: Sorcery Ward
50% less Armour and Evasion Rating
???
??? ??? Obsessive Rituals ???
Zealous Inquisition 10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
???
??? ??? ???

Version history

Version Changes
Unknown
  • Introduced to the game.