|gem_description = Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
|active_skill_name =
|item_class_id_restriction =
|skill_id = Shield Charge
|required_level = 6
|static_critical_strike_chance = 5
|stat_text = 7 to 10 Base Off Hand Physical Damage<br>6 to 8 Added Physical DAmage per 15 Armour on Shield<br>Impact Radius is 2.4 metres
}}
'''Shield Charge''' is an [[attack]] [[skill]] that charges forwards, dealing [[damage]] to enemies. During the charge, the character counts as [[blocking]]. Shield Charge requires an [[equipped]] [[shield]].
'''Shield Charge''' is an [[attack]] [[skill]] that charges forwards, dealing [[damage]] to enemies. During the charge, the character counts as [[blocking]]. Shield Charge requires an [[equipped]] [[shield]].
Revision as of 15:55, 29 December 2024
Lua error in Module:Skill at line 192: attempt to index field '?' (a nil value).Shield Charge is an attackskill that charges forwards, dealing damage to enemies. During the charge, the character counts as blocking. Shield Charge requires an equippedshield.