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Stampede: Difference between revisions

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|strength_percent                        = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Melee, Slam, Duration, Travel
|gem_tags                                = Attack, AoE, Melee, Slam, Duration, Travel
|gem_description                        =  
|gem_description                        = Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
|active_skill_name                      =  
|active_skill_name                      =  
|skill_icon                              = Stampede
|skill_icon                              = Stampede
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|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Stampede''' is a [[slam]] [[attack]] [[skill]] that runs in a direct line, dealing damage along the way.
'''Stampede''' is a [[mace]] [[channelling]] [[slam]] [[attack]] [[skill]]. While channelling, the user will run forward, causing each step to deal damage to nearby enemies and leave behind [[jagged ground]]. Once the channeling stops, the user will perform a more powerful leaping slam that detonates all the jagged ground to deal more damage.


==Skill functions and interactions==
==Skill functions and interactions==
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* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Stampede Quality now provides 0-20% chance to cause an Aftershock (previously 0-30%).
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|

Latest revision as of 16:00, 20 April 2025

StampedeAttack, AoE, Melee, Slam, Duration, Travel
Tier: 11
Level: 1
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemStampede

Stampede is a mace channelling slam attack skill. While channelling, the user will run forward, causing each step to deal damage to nearby enemies and leave behind jagged ground. Once the channeling stops, the user will perform a more powerful leaping slam that detonates all the jagged ground to deal more damage.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Brutality Stomping Ground Unbreakable
II Heavy Swing Momentum Splinter
III Heft Rageforged Unsteady Tempo

Item acquisition

Stampede has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Stampede has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Stampede Quality now provides 0-20% chance to cause an Aftershock (previously 0-30%).
0.1.0
  • Introduced to the game.