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Attrition: Difference between revisions

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Line 12: Line 12:
|dexterity_percent                      = 50
|dexterity_percent                      = 50
|gem_tags                                = Buff, Persistent
|gem_tags                                = Buff, Persistent
|gem_description                        =  
|gem_description                        = While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
|active_skill_name                      =  
|active_skill_name                      =  
|skill_icon                              = Attrition
|skill_icon                              = Attrition
Line 18: Line 18:
|required_level                          =  
|required_level                          =  
|static_spirit_reservation_flat          = 60
|static_spirit_reservation_flat          = 60
|stat_text                              =  
|stat_text                              = You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) seconds<br>You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
Line 25: Line 25:
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
'''Attrition''' is a [[persistent]] [[buff]] [[skill]].
'''Attrition''' is a [[persistent]] [[buff]] [[skill]] that gradually grants more [[hit]] damage against {{c|rare|Rare}} and {{c|unique|Unique}} monsters as it stays in your [[presence]]. After a sufficient amount of time, it also grants [[Culling Strike]] against them.


==Skill functions and interactions==
==Skill functions and interactions==

Latest revision as of 15:14, 15 April 2025

AttritionBuff, Persistent
Tier: 14
Level: 1
Reservation: 60 spirit
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAttrition

Attrition is a persistent buff skill that gradually grants more hit damage against Rare and Unique monsters as it stays in your presence. After a sufficient amount of time, it also grants Culling Strike against them.

Skill functions and interactions

Gem level progression

LevelRequired Level
10

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Precision Vitality
II Direstrike Herbalism
III Cool Headed Strong Hearted

Item acquisition

Attrition has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Attrition has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0
  • Introduced to the game.