|stat_text = <big>{{c|gem|Buff}}</big><br>Lightning Bolts strike the targets of your next (2–3) [[Attack]] [[Hits]] after Killing a [[Shock]]ed Enemy with [[Attack]] Damage<br><br><big>{{c|gem|Bolt}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(70–286)%}}<br>Supported Skills Cannot inflict [[Shock]]<br>Bolt impact radius is 1.6 metres<br>100% of Bolt [[Physical]] Damage<br>[[Converted]] to [[Lightning]] Damage
|stat_text = <big>{{c|gem|Buff}}</big><br>Lightning Bolts strike the targets of your next (2–3) [[Attack]] [[Hits]] after Killing a [[Shock]]ed] Enemy with [[Attack]] Damage<br><br><big>{{c|gem|Bolt}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(70–286)%}}<br>Supported Skills Cannot inflict [[Shock]]<br>Bolt impact radius is 1.6 metres<br>100% of Bolt [[Physical]] Damage<br>[[Converted]] to [[Lightning]] Damage
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
|level1_dexterity_requirement = 1
|level1_dexterity_requirement = 1
|level1_stat_text = Bolt Base Damage is 70%
|level1_stat_text = Bolt Base Damage is 70%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level1_stat1_id = bolt_base_damage
|level1_stat1_id = bolt_base_damage
|level1_stat1_value = 70
|level1_stat1_value = 70
|level1_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level1_stat2_id = lightning_bolts_targets_struck
|level1_stat2_id = lightningbolts_targets_struck
|level1_stat2_value = 2
|level1_stat2_value = 2
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|level2_level_requirement = 3
|level2_level_requirement = 3
|level2_dexterity_requirement = 9
|level2_dexterity_requirement = 9
|level2_stat_text = Bolt Base Damage is 77%
|level2_stat_text = Bolt Base Damage is 77%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level2_stat1_id = bolt_base_damage
|level2_stat1_id = bolt_base_damage
|level2_stat1_value = 77
|level2_stat1_value = 77
|level2_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level2_stat2_id = lightning_bolts_targets_struck
|level2_stat2_id = lightningbolts_targets_struck
|level2_stat2_value = 2
|level2_stat2_value = 2
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|level3_level_requirement = 6
|level3_level_requirement = 6
|level3_dexterity_requirement = 16
|level3_dexterity_requirement = 16
|level3_stat_text = Bolt Base Damage is 85%
|level3_stat_text = Bolt Base Damage is 85%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level3_stat1_id = bolt_base_damage
|level3_stat1_id = bolt_base_damage
|level3_stat1_value = 85
|level3_stat1_value = 85
|level3_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level3_stat2_id = lightning_bolts_targets_struck
|level3_stat2_id = lightningbolts_targets_struck
|level3_stat2_value = 2
|level3_stat2_value = 2
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|level4_level_requirement = 10
|level4_level_requirement = 10
|level4_dexterity_requirement = 25
|level4_dexterity_requirement = 25
|level4_stat_text = Bolt Base Damage is 93%
|level4_stat_text = Bolt Base Damage is 93%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level4_stat1_id = bolt_base_damage
|level4_stat1_id = bolt_base_damage
|level4_stat1_value = 93
|level4_stat1_value = 93
|level4_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level4_stat2_id = lightning_bolts_targets_struck
|level4_stat2_id = lightningbolts_targets_struck
|level4_stat2_value = 2
|level4_stat2_value = 2
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|level5_level_requirement = 14
|level5_level_requirement = 14
|level5_dexterity_requirement = 34
|level5_dexterity_requirement = 34
|level5_stat_text = Bolt Base Damage is 102%
|level5_stat_text = Bolt Base Damage is 102%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level5_stat1_id = bolt_base_damage
|level5_stat1_id = bolt_base_damage
|level5_stat1_value = 102
|level5_stat1_value = 102
|level5_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level5_stat2_id = lightning_bolts_targets_struck
|level5_stat2_id = lightningbolts_targets_struck
|level5_stat2_value = 2
|level5_stat2_value = 2
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|level6_level_requirement = 18
|level6_level_requirement = 18
|level6_dexterity_requirement = 43
|level6_dexterity_requirement = 43
|level6_stat_text = Bolt Base Damage is 110%
|level6_stat_text = Bolt Base Damage is 110%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level6_stat1_id = bolt_base_damage
|level6_stat1_id = bolt_base_damage
|level6_stat1_value = 110
|level6_stat1_value = 110
|level6_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level6_stat2_id = lightning_bolts_targets_struck
|level6_stat2_id = lightningbolts_targets_struck
|level6_stat2_value = 2
|level6_stat2_value = 2
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|level7_level_requirement = 22
|level7_level_requirement = 22
|level7_dexterity_requirement = 52
|level7_dexterity_requirement = 52
|level7_stat_text = Bolt Base Damage is 119%
|level7_stat_text = Bolt Base Damage is 119%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level7_stat1_id = bolt_base_damage
|level7_stat1_id = bolt_base_damage
|level7_stat1_value = 119
|level7_stat1_value = 119
|level7_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level7_stat2_id = lightning_bolts_targets_struck
|level7_stat2_id = lightningbolts_targets_struck
|level7_stat2_value = 2
|level7_stat2_value = 2
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|level8_level_requirement = 26
|level8_level_requirement = 26
|level8_dexterity_requirement = 61
|level8_dexterity_requirement = 61
|level8_stat_text = Bolt Base Damage is 127%
|level8_stat_text = Bolt Base Damage is 127%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level8_stat1_id = bolt_base_damage
|level8_stat1_id = bolt_base_damage
|level8_stat1_value = 127
|level8_stat1_value = 127
|level8_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level8_stat2_id = lightning_bolts_targets_struck
|level8_stat2_id = lightningbolts_targets_struck
|level8_stat2_value = 2
|level8_stat2_value = 2
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|level9_level_requirement = 31
|level9_level_requirement = 31
|level9_dexterity_requirement = 72
|level9_dexterity_requirement = 72
|level9_stat_text = Bolt Base Damage is 135%
|level9_stat_text = Bolt Base Damage is 135%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level9_stat1_id = bolt_base_damage
|level9_stat1_id = bolt_base_damage
|level9_stat1_value = 135
|level9_stat1_value = 135
|level9_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level9_stat2_id = lightning_bolts_targets_struck
|level9_stat2_id = lightningbolts_targets_struck
|level9_stat2_value = 2
|level9_stat2_value = 2
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|level10_level_requirement = 36
|level10_level_requirement = 36
|level10_dexterity_requirement = 83
|level10_dexterity_requirement = 83
|level10_stat_text = Bolt Base Damage is 144%
|level10_stat_text = Bolt Base Damage is 144%<br>Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level10_stat1_id = bolt_base_damage
|level10_stat1_id = bolt_base_damage
|level10_stat1_value = 144
|level10_stat1_value = 144
|level10_stat2_text = Lightning Bolts strike the targets of your next 2 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level11_stat_text = Bolt Base Damage is 153%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level11_stat1_id = bolt_base_damage
|level11_stat1_id = bolt_base_damage
|level11_stat1_value = 153
|level11_stat1_value = 153
|level11_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level12_stat_text = Bolt Base Damage is 163%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level12_stat1_id = bolt_base_damage
|level12_stat1_id = bolt_base_damage
|level12_stat1_value = 163
|level12_stat1_value = 163
|level12_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level13_stat_text = Bolt Base Damage is 174%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level13_stat1_id = bolt_base_damage
|level13_stat1_id = bolt_base_damage
|level13_stat1_value = 174
|level13_stat1_value = 174
|level13_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level14_stat_text = Bolt Base Damage is 186%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level14_stat1_id = bolt_base_damage
|level14_stat1_id = bolt_base_damage
|level14_stat1_value = 186
|level14_stat1_value = 186
|level14_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level15_stat_text = Bolt Base Damage is 199%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level15_stat1_id = bolt_base_damage
|level15_stat1_id = bolt_base_damage
|level15_stat1_value = 199
|level15_stat1_value = 199
|level15_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level16_stat_text = Bolt Base Damage is 214%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level16_stat1_id = bolt_base_damage
|level16_stat1_id = bolt_base_damage
|level16_stat1_value = 214
|level16_stat1_value = 214
|level16_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level17_stat_text = Bolt Base Damage is 229%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level17_stat1_id = bolt_base_damage
|level17_stat1_id = bolt_base_damage
|level17_stat1_value = 229
|level17_stat1_value = 229
|level17_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level18_stat_text = Bolt Base Damage is 247%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level18_stat1_id = bolt_base_damage
|level18_stat1_id = bolt_base_damage
|level18_stat1_value = 247
|level18_stat1_value = 247
|level18_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level19_stat_text = Bolt Base Damage is 265%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level19_stat1_id = bolt_base_damage
|level19_stat1_id = bolt_base_damage
|level19_stat1_value = 265
|level19_stat1_value = 265
|level19_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level20_stat_text = Bolt Base Damage is 286%<br>Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
|level20_stat1_id = bolt_base_damage
|level20_stat1_id = bolt_base_damage
|level20_stat1_value = 286
|level20_stat1_value = 286
|level20_stat2_text = Lightning Bolts strike the targets of your next 3 Attack Hits after Killing a Shocked Enemy with Attack Damage
'''Herald of Thunder''' is a [[buff]] [[skill]] that while active causes [[shock]]ed enemies killed by the player to release lightning bolts that deal damage to nearby enemies.
'''Herald of Thunder''' is a [[persistent]] [[herald]] [[buff]] [[skill]]. Whenever you kill a [[shock]]ed enemy with an [[attack]], it grants a buff that causes your next attacks to unleash lightning bolts that hit nearby enemies and deal [[lightning damage]].
==Skill functions and interactions==
==Skill functions and interactions==
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==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr = Bolt<br>Base Damage
|c1_abbr = Bolt Base<br>Damage
|c1_header = Bolt Base Damage is X
|c1_header = Bolt Base Damage is X
|c1_pattern_extract = Bolt Base Damage is (%d+)%%
|c1_pattern_extract = Bolt Base Damage is (%d+)%%
|c1_pattern_value = %d%%
|c1_pattern_value = %d%%
|c2_abbr = Lightning Bolts<br>Targets Struck
|c2_abbr = Lightning Bolts<br>Targets Struck
|c2_header = Lightning Bolts strike the targets of your next X Attack Hits after Killing a Shocked Enemy with Attack Damage
|c2_header = Lightning Bolts strike the targets of your next x Attack Hits after Killing a Shocked Enemy with Attack Damage
|c2_pattern_extract = Lightning Bolts strike the targets of your next (%d+) Attack Hits after Killing a Shocked Enemy with Attack Damage
|c2_pattern_extract = Lightning Bolts strike the targets of your next (%d+) Attack Hits after Killing a Shocked Enemy with Attack Damage
|c2_pattern_value = %d
|c2_pattern_value = %d
Line 249:
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{Il|Magnified Effect}}
|t1_1 = {{il|Concentrated Effect}}
|t1_2 = {{Il|Concentrated Effect}}
|t1_2 = {{il|Precision}}
|t1_3 = {{Il|Precision}}
|t2_1 = {{il|Herbalism}}
|t2_1 = {{Il|Blind}}
|t2_2 = {{il|Maim}}
|t2_2 = {{Il|Maim}}
|t3_1 = {{il|Deadly Herald}}
|t2_3 = {{Il|Herbalism}}
|t3_2 = {{il|Elemental Focus}}
|t3_1 = {{Il|Elemental Focus}}
|t3_2 = Coming Soon
|t3_3 = {{Il|Culling Strike}}
}}
}}
Line 266:
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Herald Skills with Attack Hits now properly state their hits cannot be evaded. This is not a functional change, just a descriptive one.
* Herald of Thunder's Bolt impact Radius is now 1.4 metres (previously 1.6).
* The on-kill effects of Herald skills can no longer trigger from kills caused by Herald skills.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 23:52, 15 April 2025
Herald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff Lightning Bolts strike the targets of your next (2–3) AttackHits after Killing a Shocked Enemy with Attack Damage
Bolt Attack Damage:(70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage
Additional Effects From 1-20% Quality: Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemHeraldOfThunder
Herald of Thunder is a persistentheraldbuffskill. Whenever you kill a shocked enemy with an attack, it grants a buff that causes your next attacks to unleash lightning bolts that hit nearby enemies and deal lightning damage.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Herald Skills with Attack Hits now properly state their hits cannot be evaded. This is not a functional change, just a descriptive one.
Herald of Thunder's Bolt impact Radius is now 1.4 metres (previously 1.6).
The on-kill effects of Herald skills can no longer trigger from kills caused by Herald skills.
Concentrated EffectSupport, AoE Tier: 1Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage Supported Skills have 50% less Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.PrecisionSupport, Buff, Persistent Tier: 1 Reservation: 10 spiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.HerbalismSupport, Buff, Persistent Tier: 2 Reservation: 15 spiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.MaimSupport, Attack Tier: 2Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.Deadly HeraldSupport, Herald Tier: 3 Reservation: 20 spiritSupport Requirements: +5 DexSupports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.Supported Skills deal 30% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.Elemental FocusSupport Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.