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Lockdown: Difference between revisions

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(β†’β€Žtop: Skill_id from 'grantedeffects')
 
Line 11: Line 11:
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Support
|gem_tags                                = Support
|skill_id                                = LockdownSupport
|skill_id                                = SupportLockdownPlayer
|gem_tier                                = 1
|gem_tier                                = 1
|gem_description                        = Supports any skill that [[Hits]] enemies, causing any [[Pin]] buildup it inflicts to be stronger the closer the enemy is to you.
|gem_description                        = Supports any skill that [[Hits]] enemies, causing any [[Pin]] buildup it inflicts to be stronger the closer the enemy is to you.

Latest revision as of 12:34, 8 April 2025

LockdownSupport
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Support Gem.
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemLockdown

Lockdown is a support gem.

Skill functions and interactions

Item acquisition

Lockdown has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Support Gem.

Version history

Version Changes
0.2.0
  • Lockdown now has a Cost Multiplier of 100% (previously 120%).
  • Removed "Physical" gem tag.[Undocumented]
0.1.0
  • Introduced to the game.