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Spear Throw: Difference between revisions
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==Skill functions and interactions== | ==Skill functions and interactions== | ||
If the player has [[ | If the player has [[frenzy charge]]s, using Spear Throw will consume one to deal damage in an [[area]] at end of flight (on hitting an enemy or reaching maximum distance), dealing more damage. | ||
==Recommended support gems== | ==Recommended support gems== |
Revision as of 12:00, 7 April 2025
Spear ThrowAttack, AoE, Projectile
Level: (1-20)
Attack Speed: 70% of base
Attack Damage: (125-390)% of baseHurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion
Attack Damage: (232–724)%
Explosion radius is 2 metresSkills can be Managed in the Skills Panel.

Level: (1-20)
Attack Speed: 70% of base
Attack Damage: (125-390)% of baseHurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion
Attack Damage: (232–724)%
Explosion radius is 2 metresSkills can be Managed in the Skills Panel.


Acquisition
Drop restricted
Granted by spears.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemPlayerDefaultSpearThrow
Drop restricted
Granted by spears.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemPlayerDefaultSpearThrow
Spear Throw is a projectile attack skill granted by spears that causes the user to throw their spear horizontally in the direction of the cursor.
Skill functions and interactions
If the player has frenzy charges, using Spear Throw will consume one to deal damage in an area at end of flight (on hitting an enemy or reaching maximum distance), dealing more damage.
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Supported Skills have 50% chance to inflict BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
![]() Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage Supported Skills deal 25% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last eight secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
![]() Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Supported Skills cannot inflict Blind Supported Skills have 15% more Critical Damage Bonus with Hits against Blinded Enemies Supported Skills have 15% more chance to Critically Hit Blinded EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
II | ![]() Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 30% more Attack Damage to enemies further than 7 metres from you, scaling down to no bonus at 3.5 metres or closerPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
![]() Tier: 2Support Requirements: +5 DexSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 40% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
File:Hit and Run inventory icon.pngHit and RunHit and RunSupport, Attack, Conditional Tier: 2Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered.Supported Skills become usable after you have moved 10 metres Supported Skills become unusable again after use Supported Skills have 40% more Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
III | ![]() Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
File:Salvo inventory icon.pngSalvoSalvoSupport, Attack, Projectile Tier: 3Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are fired in random directions Supported Skills fire 2 additional Projectiles per seal consumed Supported Skills consume all Accumulated seals on use Supported Skills have 3 maximum seals Supported Skills Accumulate a seal every 2 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
![]() Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.Support Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight Caltrops Attack Time: 0.00 sec Critical Hit Chance: 5.00% Increases and reductions to Thorns Damage apply to Hit Damage with this skill Maim on Hit Caltrop radius is 0.5 metres Caltrops land within a 3 metre radius of Projectile impact Creates 1 Caltrop Caltrop duration is 8 seconds Deals 60% of your Dexterity as Physical Damage on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. |
Related items
The following items grant the Spear Throw skill:
Item | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Physical Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresGrants Skill: ![]() | 1 | 0 | 0 | 0 |
![]() Physical Damage: 7-13 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 5, 11 DexGrants Skill: ![]() | 5 | 0 | 11 | 0 |
![]() Physical Damage: 10-18 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 10, 10 Str, 20 DexGrants Skill: ![]() (15-25)% chance to Maim on Hit | 10 | 10 | 20 | 0 |
![]() Physical Damage: 12-22 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.5 metresRequires Level 16, 14 Str, 30 DexGrants Skill: ![]() | 16 | 14 | 30 | 0 |
![]() Physical Damage: 14-26 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 21, 17 Str, 39 DexGrants Skill: ![]() (25-35)% increased Projectile Speed when thrown | 21 | 17 | 39 | 0 |
![]() Physical Damage: 17-32 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 26, 20 Str, 48 DexGrants Skill: ![]() | 26 | 20 | 48 | 0 |
![]() Physical Damage: 20-38 Critical Strike Chance: 6.50% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 33, 25 Str, 60 DexGrants Skill: ![]() | 33 | 25 | 60 | 0 |
![]() Physical Damage: 26-48 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.5 metresRequires Level 40, 29 Str, 72 DexGrants Skill: ![]() | 40 | 29 | 72 | 0 |
![]() Physical Damage: 28-51 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 45, 33 Str, 81 DexGrants Skill: ![]() | 45 | 33 | 81 | 0 |
![]() Physical Damage: 27-50 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 45, 33 Str, 81 DexGrants Skill: ![]() | 45 | 33 | 81 | 0 |
![]() Physical Damage: 29-54 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 48, 35 Str, 86 DexGrants Skill: ![]() (15-25)% chance to Maim on Hit | 48 | 35 | 86 | 0 |
![]() Physical Damage: 27-50 Critical Strike Chance: 10.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 51, 36 Str, 91 Dex, 65 IntGrants Skill: ![]() | 51 | 36 | 91 | 65 |
![]() Physical Damage: 28-53 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 51, 36 Str, 91 DexGrants Skill: ![]() (25-35)% increased Projectile Speed when thrown | 51 | 36 | 91 | 0 |
![]() Physical Damage: 30-56 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 52, 37 Str, 93 DexGrants Skill: ![]() | 52 | 37 | 93 | 0 |
![]() Physical Damage: 32-59 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 55, 39 Str, 98 DexGrants Skill: ![]() (25-35)% increased Projectile Speed when thrown | 55 | 39 | 98 | 0 |
![]() Elemental Damage: 23-91 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 55, 39 Str, 98 DexGrants Skill: ![]() | 55 | 39 | 98 | 0 |
![]() Physical Damage: 33-61 Critical Strike Chance: 6.50% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 59, 42 Str, 105 DexGrants Skill: ![]() | 59 | 42 | 105 | 0 |
![]() Physical Damage: 38-70 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.5 metresRequires Level 62, 44 Str, 110 DexGrants Skill: ![]() | 62 | 44 | 110 | 0 |
![]() Physical Damage: 37-68 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 65, 45 Str, 116 DexGrants Skill: ![]() | 65 | 45 | 116 | 0 |
![]() Physical Damage: 38-70 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 67, 53 Str, 135 DexGrants Skill: ![]() | 67 | 53 | 135 | 0 |
![]() Physical Damage: 40-75 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 72, 59 Str, 150 DexGrants Skill: ![]() | 72 | 59 | 150 | 0 |
![]() Physical Damage: 41-76 Critical Strike Chance: 6.50% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 77, 64 Str, 165 DexGrants Skill: ![]() | 77 | 64 | 165 | 0 |
![]() Physical Damage: 44-82 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 77, 64 Str, 165 DexGrants Skill: ![]() (15-25)% chance to Maim on Hit | 77 | 64 | 165 | 0 |
![]() Physical Damage: 41-76 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 78, 64 Str, 165 DexGrants Skill: ![]() (25-35)% increased Projectile Speed when thrown | 78 | 64 | 165 | 0 |
![]() Physical Damage: 46-85 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.5 metresRequires Level 79, 64 Str, 165 DexGrants Skill: ![]() | 79 | 64 | 165 | 0 |
Version history
Version | Changes |
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0.2.0c |
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0.2.0 |
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