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Supercharged Slam: Difference between revisions

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(added staged tag)
(4 intermediate revisions by 3 users not shown)
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{{stub}}
{{Item
|rarity_id                              = normal
|name                                    = Supercharged Slam
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemSuperchargedSlam
|help_text                              = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|dexterity_percent                      = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Melee, Slam, Channelling, Staged
|gem_description                        =
|active_skill_name                      =
|skill_icon                              = Supercharged Slam
|item_class_id_restriction              =
|skill_id                                = Supercharged Slam
|cast_time                              = 1.0
|required_level                          = 1
|static_cost_types                      = Mana
|static_attack_speed_multiplier          =
|stat_text                              =
|level1                                  = True
|level1_level_requirement                = 1
|level1_cost_amounts                    =
|level1_damage_effectiveness            =
|level1_damage_multiplier                =
 
|gem_tier                                = 11
|release_version                        = 0.1.0
}}
'''Supercharged Slam''' is a [[melee]] [[slam]] [[attack]] [[skill]] which requires wielding a single two handed [[mace]].


==Skill functions and interactions==
==Skill functions and interactions==
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|t1_3 = {{il|Unbreakable}}
|t1_3 = {{il|Unbreakable}}
|t2_1 = {{il|Devastate}}
|t2_1 = {{il|Devastate}}
|t2_2 = {{il|Exploit Weakness}}
|t2_2 = {{il|Heavy Swing}}
|t2_3 = {{il|Heavy Swing}}
|t2_3 = {{il|Steadfast}}
|t3_1 = {{il|Heft}}
|t3_1 = {{il|Clash}}
|t3_2 = {{il|Immolate}}
|t3_2 = {{il|Dauntless}}
|t3_3 = {{il|Rageforged}}
|t3_3 = {{il|Heft}}
}}
}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Added Staged tag. {{undocumented}}
}}
{{Version history table row|0.1.1|
* Supercharged Slam now has "Each successive aftershock gains +0.5 metres to radius, up to 3 metres (previously uncapped).
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Supercharged Slam now builds up stages slower but gains 40% more Damage per Stage now (from 20%). This may display as 20% still incorrectly until a later patch.
* Supercharged Slam now builds up stages slower but gains 40% more Damage per Stage now (from 20%). This may display as 20% still incorrectly until a later patch.

Revision as of 03:11, 7 April 2025

Supercharged SlamAttack, AoE, Melee, Slam, Channelling, Staged
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSuperchargedSlam

Supercharged Slam is a melee slam attack skill which requires wielding a single two handed mace.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I BrutalityBrutalitySupport, Physical
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fist of WarFist of WarSupport, Attack, Melee, Slam
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
UnbreakableUnbreakableSupport
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that you can use, making you harder to Stun while using it.30% more Stun Threshold for Heavy Stuns while using Supported Skills
200% more Stun Threshold for Light Stuns while using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II DevastateDevastateSupport
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Tier: 2
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Steadfast inventory icon.pngSteadfastSteadfastSupport, Channelling
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you increased Ailment Threshold while Channelling them.You have 100% increased Ailment Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Steadfast inventory icon.png
III File:Clash inventory icon.pngClashClashSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Clash inventory icon.png
File:Dauntless inventory icon.pngDauntlessDauntlessSupport, Conditional
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.Supported Skills cannot be used unless you have been stationary for 1.5 seconds
This timer resets when you move
Supported Skills deal 3% more Damage with Hits for each quarter second you have been stationary, up to 45%
This Damage bonus resets when you move
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Dauntless inventory icon.png
HeftHeftSupport, Physical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Item acquisition

Supercharged Slam has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Supercharged Slam has the following alternate skill effects:

ItemDescription

Trivia

Supercharged Slam was the target of the first ever nerf in Path of Exile 2 history when its damage was reduced during early access.[1]

Version history

Version Changes
0.2.0
  • Added Staged tag. [Undocumented]
0.1.1
  • Supercharged Slam now has "Each successive aftershock gains +0.5 metres to radius, up to 3 metres (previously uncapped).
0.1.0e
  • Supercharged Slam now builds up stages slower but gains 40% more Damage per Stage now (from 20%). This may display as 20% still incorrectly until a later patch.
0.1.0
  • Introduced to the game.
  • (Hotfix 6) Reduced the Damage of Supercharged Slam by approximately 60% overall (at maximum stages). This skill was unfortunately dealing far too much damage than intended given the short channel window required to hit maximum stages. The damage display text of this skill will be incorrect until we later do a client patch.

References