|help_text = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|strength_percent = 100
|strength_percent = 100
|gem_tags = AoE, Melee, Strike
|gem_tags = Attack, AoE, Melee, Slam
|gem_description = Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
|gem_description = [[Slam]] the ground to [[Stun]] enemies and [[knockback|knock them away]], then continue forward and perform a devastating second [[Slam]]. Holding down the skill input allows you to change direction as you move.
|active_skill_name = Rolling Slam
|active_skill_name = Rolling Slam
|skill_icon = Rolling Slam
|skill_icon = Rolling Slam
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|cast_time = 1.0
|cast_time = 1.0
|required_level = 1
|required_level = 1
|static_damage_multiplier = 100
|static_cost_types = Mana
|static_cost_types = Mana
|stat_text = +1.5 seconds to Attack Time<br>While Dual Wielding, both weapons hit with 30% less damage<br>'''First Slam'''<br>50% more Stun buildup<br>Impact radius is 1.4 metres<br>'''Second Slam'''<br>50% more Damage against Heavy Stunned Enemies<br>Impact radius is 1.8 metres
|stat_text = +1.5 seconds to Total Attack Time<br>While Dual Wielding, both weapons hit with 30% less damage<br><br><big>{{c|gem|First Slam}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(80-327)%}}<br>+1.5 seconds to Total Attack Time<br>While Dual Wielding, both weapons hit with 30% less damage<br>50% more Stun buildup<br>Impact radius is 1.4 metres<br><br><big>{{c|gem|Second Slam}}</big><br>{{c|gemproperty|Attack Damage:}} {{c|value|(160-653)%}}<br>+1.5 seconds to Total Attack Time<br>While Dual Wielding, both weapons hit with 30% less damage<br>50% more Damage against Heavy Stunned Enemies<br>Impact radius is 1.8 metres
|level1 = True
|level1 = True
|level1_level_requirement = 12
|level1_cost_amounts = 14
|level1_cost_amounts = 48
|level1_stat_text = First Attack Damage: 80%<br>Second Attack Damage: 160%
|level1_damage_multiplier = 188
|level1_stat1_id =
|level1_strength_requirement = 96
|level1_stat1_value = 80
|level1_stat2_id =
|level1_stat2_value = 160
|level2 = True
|level2 = True
|level2_level_requirement = 12
|level2_cost_amounts = 16
|level2_cost_amounts = 48
|level2_stat_text = First Attack Damage: 88%<br>Second Attack Damage: 176%
|level2_damage_multiplier = 188
|level2_stat1_id =
|level2_strength_requirement = 96
|level2_stat1_value = 88
|level2_stat2_id =
|level2_stat2_value = 176
|level3 = True
|level3_cost_amounts = 18
|level3_stat_text = First Attack Damage: 97%<br>Second Attack Damage: 195%
|level3_stat1_id =
|level3_stat1_value = 97
|level3_stat2_id =
|level3_stat2_value = 195
|level4 = True
|level4_cost_amounts = 20
|level4_stat_text = First Attack Damage: 107%<br>Second Attack Damage: 214%
|level4_stat1_id =
|level4_stat1_value = 107
|level4_stat2_id =
|level4_stat2_value = 214
|level5 = True
|level5_cost_amounts = 23
|level5_stat_text = First Attack Damage: 116%<br>Second Attack Damage: 232%
|level5_stat1_id =
|level5_stat1_value = 116
|level5_stat2_id =
|level5_stat2_value = 232
|level6 = True
|level6_cost_amounts = 26
|level6_stat_text = First Attack Damage: 126%<br>Second Attack Damage: 251%
|level6_stat1_id =
|level6_stat1_value = 126
|level6_stat2_id =
|level6_stat2_value = 251
|level7 = True
|level7_cost_amounts = 29
|level7_stat_text = First Attack Damage: 136%<br>Second Attack Damage: 271%
|level7_stat1_id =
|level7_stat1_value = 136
|level7_stat2_id =
|level7_stat2_value = 271
|level8 = True
|level8_cost_amounts = 32
|level8_stat_text = First Attack Damage: 145%<br>Second Attack Damage: 291%
|level8_stat1_id =
|level8_stat1_value = 145
|level8_stat2_id =
|level8_stat2_value = 291
|level9 = True
|level9_cost_amounts = 36
|level9_stat_text = First Attack Damage: 154%<br>Second Attack Damage: 309%
|level9_stat1_id =
|level9_stat1_value = 154
|level9_stat2_id =
|level9_stat2_value = 309
|level10 = True
|level10_cost_amounts = 41
|level10_stat_text = First Attack Damage: 164%<br>Second Attack Damage: 329%
|level10_stat1_id =
|level10_stat1_value = 164
|level10_stat2_id =
|level10_stat2_value = 329
|level11 = True
|level11_cost_amounts = 45
|level11_stat_text = First Attack Damage: 175%<br>Second Attack Damage: 350%
|level11_stat1_id =
|level11_stat1_value = 175
|level11_stat2_id =
|level11_stat2_value = 350
|level12 = True
|level12_cost_amounts = 51
|level12_stat_text = First Attack Damage: 187%<br>Second Attack Damage: 373%
|level12_stat1_id =
|level12_stat1_value = 187
|level12_stat2_id =
|level12_stat2_value = 373
|level13 = True
|level13_cost_amounts = 57
|level13_stat_text = First Attack Damage: 199%<br>Second Attack Damage: 398%
|level13_stat1_id =
|level13_stat1_value = 199
|level13_stat2_id =
|level13_stat2_value = 398
|level14 = True
|level14_cost_amounts = 64
|level14_stat_text = First Attack Damage: 213%<br>Second Attack Damage: 426%
|level14_stat1_id =
|level14_stat1_value = 213
|level14_stat2_id =
|level14_stat2_value = 426
|level15 = True
|level15_cost_amounts = 72
|level15_stat_text = First Attack Damage: 228%<br>Second Attack Damage: 456%
|level15_stat1_id =
|level15_stat1_value = 228
|level15_stat2_id =
|level15_stat2_value = 456
|level16 = True
|level16_cost_amounts = 81
|level16_stat_text = First Attack Damage: 244%<br>Second Attack Damage: 489%
|level16_stat1_id =
|level16_stat1_value = 244
|level16_stat2_id =
|level16_stat2_value = 489
|level17 = True
|level17_cost_amounts = 90
|level17_stat_text = First Attack Damage: 262%<br>Second Attack Damage: 524%
|level17_stat1_id =
|level17_stat1_value = 262
|level17_stat2_id =
|level17_stat2_value = 524
|level18 = True
|level18_cost_amounts = 101
|level18_stat_text = First Attack Damage: 282%<br>Second Attack Damage: 564%
|level18_stat1_id =
|level18_stat1_value = 282
|level18_stat2_id =
|level18_stat2_value = 564
|level19 = True
|level19_cost_amounts = 114
|level19_stat_text = First Attack Damage: 303%<br>Second Attack Damage: 606%
|level19_stat1_id =
|level19_stat1_value = 303
|level19_stat2_id =
|level19_stat2_value = 606
|level20 = True
|level20_cost_amounts = 127
|level20_stat_text = First Attack Damage: 327%<br>Second Attack Damage: 653%
|level20_stat1_id =
|level20_stat1_value = 327
|level20_stat2_id =
|level20_stat2_value = 653
|level21 = True
|level21_cost_amounts = 143
|level21_stat_text = First Attack Damage: 352%<br>Second Attack Damage: 704%
|level21_stat1_id =
|level21_stat1_value = 352
|level21_stat2_id =
|level21_stat2_value = 704
|level22 = True
|level22_cost_amounts = 160
|level22_stat_text = First Attack Damage: 379%<br>Second Attack Damage: 758%
|level22_stat1_id =
|level22_stat1_value = 379
|level22_stat2_id =
|level22_stat2_value = 758
|level23 = True
|level23_cost_amounts = 179
|level23_stat_text = First Attack Damage: 408%<br>Second Attack Damage: 817%
|level23_stat1_id =
|level23_stat1_value = 408
|level23_stat2_id =
|level23_stat2_value = 817
|level24 = True
|level24_cost_amounts = 201
|level24_stat_text = First Attack Damage: 440%<br>Second Attack Damage: 880%
|level24_stat1_id =
|level24_stat1_value = 440
|level24_stat2_id =
|level24_stat2_value = 880
|level25 = True
|level25_cost_amounts = 225
|level25_stat_text = First Attack Damage: 474%<br>Second Attack Damage: 948%
|level25_stat1_id =
|level25_stat1_value = 474
|level25_stat2_id =
|level25_stat2_value = 948
|level26 = True
|level26_cost_amounts = 252
|level26_stat_text = First Attack Damage: 511%<br>Second Attack Damage: 1021%
|level26_stat1_id =
|level26_stat1_value = 511
|level26_stat2_id =
|level26_stat2_value = 1021
|level27 = True
|level27_cost_amounts = 282
|level27_stat_text = First Attack Damage: 550%<br>Second Attack Damage: 1100%
|level27_stat1_id =
|level27_stat1_value = 550
|level27_stat2_id =
|level27_stat2_value = 1100
|level28 = True
|level28_cost_amounts = 316
|level28_stat_text = First Attack Damage: 593%<br>Second Attack Damage: 1185%
|level28_stat1_id =
|level28_stat1_value = 593
|level28_stat2_id =
|level28_stat2_value = 1185
|level29 = True
|level29_cost_amounts = 354
|level29_stat_text = First Attack Damage: 638%<br>Second Attack Damage: 1277%
|level29_stat1_id =
|level29_stat1_value = 638
|level29_stat2_id =
|level29_stat2_value = 1277
|level30 = True
|level30_cost_amounts = 397
|level30_stat_text = First Attack Damage: 688%<br>Second Attack Damage: 1375%
|level30_stat1_id =
|level30_stat1_value = 688
|level30_stat2_id =
|level30_stat2_value = 1375
|level31 = True
|level31_cost_amounts = 445
|level31_stat_text = First Attack Damage: 741%<br>Second Attack Damage: 1482%
|level31_stat1_id =
|level31_stat1_value = 741
|level31_stat2_id =
|level31_stat2_value = 1482
|level32 = True
|level32_cost_amounts = 498
|level32_stat_text = First Attack Damage: 798%<br>Second Attack Damage: 1596%
|level32_stat1_id =
|level32_stat1_value = 798
|level32_stat2_id =
|level32_stat2_value = 1596
|level33 = True
|level33_cost_amounts = 558
|level33_stat_text = First Attack Damage: 860%<br>Second Attack Damage: 1720%
|level33_stat1_id =
|level33_stat1_value = 860
|level33_stat2_id =
|level33_stat2_value = 1720
|level34 = True
|level34_cost_amounts = 625
|level34_stat_text = First Attack Damage: 926%<br>Second Attack Damage: 1852%
|level34_stat1_id =
|level34_stat1_value = 926
|level34_stat2_id =
|level34_stat2_value = 1852
|level35 = True
|level35_cost_amounts = 701
|level35_stat_text = First Attack Damage: 998%<br>Second Attack Damage: 1996%
|level35_stat1_id =
|level35_stat1_value = 998
|level35_stat2_id =
|level35_stat2_value = 1996
|level36 = True
|level36_cost_amounts = 785
|level36_stat_text = First Attack Damage: 1075%<br>Second Attack Damage: 2150%
|level36_stat1_id =
|level36_stat1_value = 1075
|level36_stat2_id =
|level36_stat2_value = 2150
|level37 = True
|level37_cost_amounts = 879
|level37_stat_text = First Attack Damage: 1158%<br>Second Attack Damage: 2316%
|level37_stat1_id =
|level37_stat1_value = 1158
|level37_stat2_id =
|level37_stat2_value = 2316
|level38 = True
|level38_cost_amounts = 985
|level38_stat_text = First Attack Damage: 1248%<br>Second Attack Damage: 2495%
|level38_stat1_id =
|level38_stat1_value = 1248
|level38_stat2_id =
|level38_stat2_value = 2495
|level39 = True
|level39_cost_amounts = 1103
|level39_stat_text = First Attack Damage: 1344%<br>Second Attack Damage: 2688%
|level39_stat1_id =
|level39_stat1_value = 1344
|level39_stat2_id =
|level39_stat2_value = 2688
|level40 = True
|level40_cost_amounts = 1236
|level40_stat_text = First Attack Damage: 1448%<br>Second Attack Damage: 2896%
|level40_stat1_id =
|level40_stat1_value = 1448
|level40_stat2_id =
|level40_stat2_value = 2896
|level1_level_requirement = 1
|level1_strength_requirement = 1
|level2_level_requirement = 3
|level2_strength_requirement = 9
|level3_level_requirement = 6
|level3_strength_requirement = 16
|level4_level_requirement = 10
|level4_strength_requirement = 25
|level5_level_requirement = 14
|level5_strength_requirement = 34
|level6_level_requirement = 18
|level6_strength_requirement = 43
|level7_level_requirement = 22
|level7_strength_requirement = 52
|level8_level_requirement = 26
|level8_strength_requirement = 61
|level9_level_requirement = 31
|level9_strength_requirement = 72
|level10_level_requirement = 36
|level10_strength_requirement = 83
|level11_level_requirement = 41
|level11_strength_requirement = 95
|level12_level_requirement = 46
|level12_strength_requirement = 106
|level13_level_requirement = 52
|level13_strength_requirement = 119
|level14_level_requirement = 58
|level14_strength_requirement = 133
|level15_level_requirement = 64
|level15_strength_requirement = 146
|level16_level_requirement = 66
|level16_strength_requirement = 151
|level17_level_requirement = 72
|level17_strength_requirement = 164
|level18_level_requirement = 78
|level18_strength_requirement = 178
|level19_level_requirement = 84
|level19_strength_requirement = 191
|level20_level_requirement = 90
|level20_strength_requirement = 205
|quality_type1_weight = 1
|quality_type1_stat_text = Causes Daze buildup equal to (0-50)% of Physical damage dealt
|quality_type1_breakpoints = 1
|quality_type1_stat1_id =
|quality_type1_stat1_value = 100
|gem_tier = 1
|release_version = 0.1.0
|release_version = 0.1.0
|drop_text = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted = yes
}}
}}
'''Rolling Slam''' is a [[melee]] [[slam]] [[skill]] that deals damage in an [[Area of effect|area]] and causes [[knockback]].
'''Rolling Slam''' is a [[mace]] [[slam]] [[skill]]. The user slams the ground while moving forward, dealing damage in an [[Area of effect|area]] and causing [[knockback]], then follows up with a second stronger slam.
==Skill functions and interactions==
==Skill functions and interactions==
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==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr = First Slam<br>Attack<br>Damage
|c1_header = Attack Damage: x%
|c1_pattern_extract = First Attack Damage: (%d+)%%
|c1_pattern_value = %d%%
|c2_abbr = Second Slam<br>Attack<br>Damage
|c2_header = Attack Damage: x%
|c2_pattern_extract = Second Attack Damage: (%d+)%%
|c2_pattern_value = %d%%
}}
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Fist of War}}
|t1_2 = {{il|Overpower}}
|t1_3 = {{il|Unbreakable}}
|t2_1 = {{il|Aftershock}}
|t2_2 = {{il|Heavy Swing}}
|t2_3 = {{il|Splinter}}
|t3_1 = {{il|Heft}}
|t3_2 = {{il|Rageforged}}
|t3_3 = {{il|Tremors}}
}}
}}
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Line 390:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.0f|
* Fixed a bug where aftershocks of Rolling Slam were not dealing damage.
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Rolling Slam's Second Slam now deals 50% more Damage to Heavy Stunned Enemies
* Rolling Slam's Second Slam now deals 50% more Damage to Heavy Stunned Enemies
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}}
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist|refs=
}}
{{Navbox Skills}}
{{Navbox Skills}}
Latest revision as of 17:13, 30 March 2025
Rolling SlamAttack, AoE, Melee, Slam Tier: 1 Level: (1-40) Cost: (14-1236) ManaSlam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage
First Slam Attack Damage:(80-327)% +1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage 50% more Stun buildup Impact radius is 1.4 metres
Second Slam Attack Damage:(160-653)% +1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage 50% more Damage against Heavy Stunned Enemies Impact radius is 1.8 metres
Additional Effects From 1-20% Quality: Causes Daze buildup equal to (0-50)% of Physical damage dealtPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemRollingSlam
Rolling Slam is a maceslamskill. The user slams the ground while moving forward, dealing damage in an area and causing knockback, then follows up with a second stronger slam.
Fist of WarSupport, Attack, Melee, Slam Tier: 1 Level: 1 Cost & Reservation Multiplier: 150%Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.OverpowerSupport Tier: 1 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that Hits enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 50% more Stun buildup.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.UnbreakableSupport Tier: 1 Level: 1 Cost & Reservation Multiplier: 110%Supports any skill that you can use, making you harder to Stun while using it.200% more Stun Threshold while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.AftershockSupport, Attack, Melee, Slam Tier: 2 Level: 1Supports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.Heavy SwingSupport, Attack, Melee, Physical Tier: 2 Level: 1Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.SplinterSupport Tier: 2 Level: 1Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Break Armour equal to 15% of Physical Damage dealt by Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.HeftSupport, Physical Tier: 3 Level: 1 Cost & Reservation Multiplier: 120%Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills have 30% more Maximum Physical DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.RageforgedSupport Tier: 3 Level: 1Supports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills consume 10 Rage if possible to deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.TremorsSupport, Attack, Melee, Slam Tier: 3 Level: 1Supports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.Supported Skills have 30% chance to cause an additional Aftershock Supported Skills have 15% chance to cause two additional Aftershock Supported Skills have 10% chance to cause three additional Aftershock Supported Skills deal 35% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.