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Rain of Arrows: Difference between revisions

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|level1_cost_amounts                    = 15
|level1_cost_amounts                    = 15
|level1_damage_multiplier                = 70
|level1_damage_multiplier                = 70
 
|level1_stat1_id                        = base_number_of_arrows
|level1_stat1_value                      = 30
|level1_stat_text                        = Fires 30 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed


|level2                                  = True
|level2                                  = True
Line 36: Line 38:
|level2_cost_amounts                    = 17
|level2_cost_amounts                    = 17
|level2_damage_multiplier                = 77
|level2_damage_multiplier                = 77
 
|level2_stat1_id                        = base_number_of_arrows
|level2_stat1_value                      = 30
|level2_stat_text                        = Fires 30 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed


|level3                                  = True
|level3                                  = True
Line 43: Line 47:
|level3_cost_amounts                    = 19
|level3_cost_amounts                    = 19
|level3_damage_multiplier                = 84
|level3_damage_multiplier                = 84
|level3_stat1_id                        = base_number_of_arrows
|level3_stat1_value                      = 31
|level3_stat_text                        = Fires 31 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level4                                  = True
|level4_level_requirement                = 10
|level4_dexterity_requirement            = 25
|level4_cost_amounts                    = 22
|level4_damage_multiplier                = 92
|level4_stat1_id                        = base_number_of_arrows
|level4_stat1_value                      = 31
|level4_stat_text                        = Fires 31 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level5                                  = True
|level5_level_requirement                = 14
|level5_dexterity_requirement            = 34
|level5_cost_amounts                    = 24
|level5_damage_multiplier                = 99
|level5_stat1_id                        = base_number_of_arrows
|level5_stat1_value                      = 32
|level5_stat_text                        = Fires 32 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level6                                  = True
|level6_level_requirement                = 18
|level6_dexterity_requirement            = 43
|level6_cost_amounts                    = 27
|level6_damage_multiplier                = 105
|level6_stat1_id                        = base_number_of_arrows
|level6_stat1_value                      = 32
|level6_stat_text                        = Fires 32 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level7                                  = True
|level7_level_requirement                = 22
|level7_dexterity_requirement            = 52
|level7_cost_amounts                    = 31
|level7_damage_multiplier                = 112
|level7_stat1_id                        = base_number_of_arrows
|level7_stat1_value                      = 33
|level7_stat_text                        = Fires 33 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level8                                  = True
|level8_level_requirement                = 26
|level8_dexterity_requirement            = 61
|level8_cost_amounts                    = 35
|level8_damage_multiplier                = 118
|level8_stat1_id                        = base_number_of_arrows
|level8_stat1_value                      = 33
|level8_stat_text                        = Fires 33 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level9                                  = True
|level9_level_requirement                = 31
|level9_dexterity_requirement            = 72
|level9_cost_amounts                    = 39
|level9_damage_multiplier                = 123
|level9_stat1_id                        = base_number_of_arrows
|level9_stat1_value                      = 34
|level9_stat_text                        = Fires 34 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level10                                = True
|level10_level_requirement              = 36
|level10_dexterity_requirement          = 83
|level10_cost_amounts                    = 43
|level10_damage_multiplier              = 128
|level10_stat1_id                        = base_number_of_arrows
|level10_stat1_value                    = 34
|level10_stat_text                      = Fires 34 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level11                                = True
|level11_level_requirement              = 41
|level11_dexterity_requirement          = 95
|level11_cost_amounts                    = 49
|level11_damage_multiplier              = 134
|level11_stat1_id                        = base_number_of_arrows
|level11_stat1_value                    = 35
|level11_stat_text                      = Fires 35 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level12                                = True
|level12_level_requirement              = 46
|level12_dexterity_requirement          = 106
|level12_cost_amounts                    = 55
|level12_damage_multiplier              = 139
|level12_stat1_id                        = base_number_of_arrows
|level12_stat1_value                    = 35
|level12_stat_text                      = Fires 35 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level13                                = True
|level13_level_requirement              = 52
|level13_dexterity_requirement          = 119
|level13_cost_amounts                    = 61
|level13_damage_multiplier              = 144
|level13_stat1_id                        = base_number_of_arrows
|level13_stat1_value                    = 36
|level13_stat_text                      = Fires 36 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge
|level14                                = True
|level14_level_requirement              = 58
|level14_dexterity_requirement          = 133
|level14_cost_amounts                    = 69
|level14_damage_multiplier              = 150
|level14_stat1_id                        = base_number_of_arrows
|level14_stat1_value                    = 36
|level14_stat_text                      = Fires 36 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level15                                = True
|level15_level_requirement              = 64
|level15_dexterity_requirement          = 146
|level15_cost_amounts                    = 77
|level15_damage_multiplier              = 155
|level15_stat1_id                        = base_number_of_arrows
|level15_stat1_value                    = 37
|level15_stat_text                      = Fires 37 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level16                                = True
|level16_level_requirement              = 66
|level16_dexterity_requirement          = 151
|level16_cost_amounts                    = 86
|level16_damage_multiplier              = 161
|level16_stat1_id                        = base_number_of_arrows
|level16_stat1_value                    = 37
|level16_stat_text                      = Fires 37 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level17                                = True
|level17_level_requirement              = 72
|level17_dexterity_requirement          = 164
|level17_cost_amounts                    = 97
|level17_damage_multiplier              = 167
|level17_stat1_id                        = base_number_of_arrows
|level17_stat1_value                    = 38
|level17_stat_text                      = Fires 38 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level18                                = True
|level18_level_requirement              = 78
|level18_dexterity_requirement          = 178
|level18_cost_amounts                    = 108
|level18_damage_multiplier              = 173
|level18_stat1_id                        = base_number_of_arrows
|level18_stat1_value                    = 38
|level18_stat_text                      = Fires 38 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level19                                = True
|level19_level_requirement              = 84
|level19_dexterity_requirement          = 191
|level19_cost_amounts                    = 122
|level19_damage_multiplier              = 179
|level19_stat1_id                        = base_number_of_arrows
|level19_stat1_value                    = 39
|level19_stat_text                      = Fires 39 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed
|level20                                = True
|level20_level_requirement              = 90
|level20_dexterity_requirement          = 205
|level20_cost_amounts                    = 136
|level20_damage_multiplier              = 185
|level20_stat1_id                        = base_number_of_arrows
|level20_stat1_value                    = 39
|level20_stat_text                      = Fires 39 arrows<br>Rain radius is 3.6 metres<br>Arrow impact radius is 0.7 metres<br>Maximum 1 arrow rain<br>One arrow lands every 0.08 seconds<br>Fires 100% more Arrows if a Frenzy Charge was consumed<br>Fires 50% more Arrows per Frenzy Charge consumed


|quality_type1_weight                    = 1
|quality_type1_weight                    = 1
Line 50: Line 210:
|quality_type1_stat1_value              =  
|quality_type1_stat1_value              =  


|gem_tier                                = 9
|release_version                        = 0.1.0
|release_version                        = 0.1.0
|drop_text                              = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted                      = yes
}}
}}


Line 62: Line 221:
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr            = Arrow number
|c1_header          = Fires x Arrows
|c1_pattern_extract = Fires (%d+) arrows
|c1_pattern_value  = %d
}}
}}
==Recommended support gems==
{| class="wikitable sortable"
! Gem<br>tier !! colspan="3" | Skills
|-
| I || {{il|Concentrated Effect}} || {{il|Brutality}} || {{il|Expanse}}
|-
| II || {{il|Maim}} || {{il|Splinter}} || {{il|Excise}}
|-
| III || {{il|Life Bounty}} || {{il|Culling Strike}} || {{il|Discombobulate}}
|}
{{Item acquisition}}


{{Alternate skill effect list}}
{{Alternate skill effect list}}

Latest revision as of 19:24, 6 January 2025

Rain of ArrowsAttack, AoE, Projectile, Sustained
Tier: 9
Level: (1-20)
Cost: (15-136) Mana
Attack Speed: 80% of base
Attack Damage: (70-185)% of base
Fire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows
Rain radius is 3.6 metres
Arrow impact radius is 0.7 metres
Maximum 1 arrow rain
One arrow lands every 0.08 seconds
Fires 100% more Arrows if a Frenzy Charge was consumed
Fires 50% more Arrows per Frenzy Charge consumed

Additional Effects From 1-20% Quality:
Fires (0-10) projectiles
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRainOfArrows

Rain of Arrows is a projectile attack that fires arrows from the sky doing a sustained amount of damage over time. It can also consume frenzy charges to significantly increase the amount of arrows it fires.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Attack
Damage
Arrow number
1011570%30
2391777%30
36161984%31
410252292%31
514342499%32
6184327105%32
7225231112%33
8266135118%33
9317239123%34
10368343128%34
11419549134%35
124610655139%35
135211961144%36
145813369150%36
156414677155%37
166615186161%37
177216497167%38
1878178108173%38
1984191122179%39
2090205136185%39

Recommended support gems

Gem
tier
Skills
I Concentrated Effect Brutality Expanse
II Maim Splinter Excise
III Life Bounty Culling Strike Discombobulate

Item acquisition

Rain of Arrows has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Rain of Arrows has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0d
  • Rain of Arrows and Firestorm now have a hit-rate limit to prevent cases of them absolutely obliterating very large bosses. This will have little to no impact outside of boss fights with very large hitboxes.
0.1.0
  • Introduced to the game.

References