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Coalesced Corruption
Corrupted Areas cause slain monsters to Coalesce Corruption to manifest powerful monsters.
Coalesced Corruption, also known as simply Corruption or Beyond, is a type of map encounter that appears in areas affected by corruption. Monsters slain close together in these areas have a chance to merge together and manifest more powerful monsters.
Mechanics
Corrupted areas are more likely to have modifiers. These modifiers are removed if the corruption encounter is removed from a map, such as through failing a map.
Defeating Beyond monsters has a chance to spawn stronger and higher rarity monsters. Each map can have one of three specific Beyond factions.
Corrupted Nexus
Several maps with Coalesced Corruption will surround a map indicated as a Corrupted Nexus. The Corrupted Nexus will always contain a Beyond boss. In order to access a Corrupted Nexus, a waystone with at least 4 modifiers must be used.
Completing the Corrupted Nexus map will cause all nearby maps with Coalesced Corruption to become cleansed maps instead, causing different monsters to appear.
After completing a Corrupted Nexus of an appropriate waystone tier, Doryani will provide you a Crystalline Shard which can be used to gain points for the Atlas Passive Tree as part of the endgame progression system.
List of map corruption modifiers

This section needs to be updated.
Reason: The table below is based on datamined information and may not be fully accurate.
Please update this article to reflect newly available information.
Modifier type | Stats |
---|---|
Default | — |
Map Level | +1 to Monster Level of Area |
Beyond Chance | Slaying Enemies has a (20-60)% increased chance to spawn Coalesced Corruption |
Beyond Radius | Coalesced Corruption in your Maps have (30-70)% increased Merging Radius |
Beyond Difficulty | Amalgamations of Corruption become more difficult and rewarding each time Corruption Coalesces (Gains monster IIR and 100% increased Toughness per portal merge) |
Deadly Atlas | Monsters in your Maps deal (20-30)% more Damage Monsters in your Maps have (20-30)% less Life |
Vital Atlas | Monsters in your Maps deal (20-30)% less Damage Monsters in your Maps have (40-60)% more Life |
+EXP/-IIQ | (100-150)% increased Experience gain (40-60)% reduced Quantity of Items found in this Area |
+EXP/-IIR | (100-150)% increased Experience gain (40-60)% reduced Rarity of Items found in this Area |
+IIR/-IIQ | (50-80)% increased Rarity of Items found in this Area (20-40)% reduced Quantity of Items found in this Area |
Shrine | Area contains an additional Shrine Shrines grant a random additional Shrine Effect |
Essence | Area contains an additional Essence Imprisoned Monsters in your Maps have (13-17)% chance to have 2 additional Essences |
Strongbox | Area contains an additional Strongbox Strongboxes in Area are Corrupted Strongboxes in Area are at least Rare |
Explosions | Area contains an Obelisk of Corruption (An Obelisk of Corruption is an object that activates once a player gets close enough, granting a 10 second buff that makes enemies killed by you explode for 10% of the maximum life as Physical Damage) |
Trivia
Coalesced Corruption, as a game mechanic, functions similarly to Beyond in Path of Exile.
Version history
Version | Changes |
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0.2.0 |
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0.1.0 |
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