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Ascendancy class
Ascendancy Classes, or simply Ascendancies, are subclasses that allow characters to specialize in a specific archetype based on the character's class. Ascendancies can be unlocked by completing Ascension Trials.
Overview
Choosing an Ascendancy Class after completing an Ascension Trial for the first time allows the player to access a new Ascendancy Skill Tree specific to the class chosen. Currently, there are 17 Ascendancy classes available. The full release will have three Ascendancy Classes for each class, for a total of 36.
Each time the player completes an Ascension Trial condition, the player can receive two additional Ascendancy Skill Points, up to a total of 8 points. These points can be obtained in any Ascension Trial, as long as they meet the requirement. It is possible to repeat the same trial for all 8 points. It is also possible to earn multiple sets of points in a single run as long as each condition is satisfied.
Trial Type | Ascension 1 | Ascension 2 | Ascension 3 | Ascension 4 |
---|---|---|---|---|
Trial of the Sekhemas | ![]() ![]() Floors: 1 |
Area Level 45+ ![]() Floors: 2 OR any other Ascension 1 |
Area Level 60+ ![]() Floors: 3 |
Area Level 75+ ![]() Floors: 4 Defeat Zarokh, the Temporal |
Trial of Chaos | ![]() ![]() Number of Trials: 4 |
Area Level 60+ ![]() Number of Trials: 7 OR any other Ascension 1 |
Area Level 75+ ![]() Number of Trials: 10 |
![]() ![]() ![]() ![]() Defeat The Trialmaster |
To change your ascendancy class, you must complete an Ascension Trial of at least the highest difficulty you've already completed (Ex. if you have 4 Ascendancy points, you need to complete a Trial of Sekhemas with 2 floors or a Trial of Chaos with 7 trials), then use the Altar of Ascendancy with all your Ascendancy passives unallocated. Passives can be unallocated during the trial by speaking with Balbala, the Advisor or The Trialmaster.
Ascendancy Skill Tree
The Ascendancy Skill Tree is a smaller skill tree that a character has access to when an Ascension Trial has been completed. Each Ascendancy Class has its own unique tree. It functions similarly to the larger Passive Skill Tree; the player earns Ascendancy Skill Points, which can be spent on allocating nodes granting passive bonuses. The Ascendancy Skill Tree is shown at the center of the Passive Skill Tree.
Version history
Version | Changes |
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0.2.0f |
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0.1.0d |
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0.1.0 |
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