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Charge

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Revision as of 03:38, 11 April 2025 by ZionHalcyon (talk | contribs)
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Charges are counters that are represented as glowing orbs around an entity. They are not buffs.

Charge types

The three basic charges can be seen in the character menu's by default. Each charge corresponds to a different core attribute:

Mechanics

Charges do not grant stats like buffs do. All charges have a base duration of 15 seconds that refreshes when a new charge of that type is added, and a visual effect that orbits the character.

Maximum charges

Characters have a default maximum of three Endurance, Frenzy, and Power charges. This limit can be raised with certain passive skills and equipment. If the character would gain a charge while already at the limit for that type of charge, no additional charge will be gained. However, the duration of all charges of that type will still be reset.

Consumption

Some skills can consume a certain type of charge to enhance or alter the skill's effects.

Skill gems

Skill Gems that are related to charges:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Spear Throw0NoNoNo
Disengage1NoYesNo
Explosive Spear1NoYesNo
Perpetual Charge1NoYesNo
Falling Thunder1NoYesYes
Killing Palm1NoYesYes
Break Endurance1YesNoNo
Ferocity2NoYesNo
Retort2NoYesNo
Rally2YesNoNo
Cull The Weak3NoYesNo
Lightning Spear3NoYesNo
Tumult3NoYesNo
Infernal Cry3YesNoNo
Magma Barrier4YesNoNo
Barrage5NoYesNo
Storm Lance5NoYesNo
Bonestorm5NoNoYes
Raise Zombie5NoNoYes
Glacial Lance7NoYesNo
Profane Ritual7NoNoYes
Siphoning Strike7YesYesNo
Sniper's Mark7YesYesNo
Combat Frenzy8NoYesNo
Rain of Arrows9NoYesNo
Charged Staff9NoYesYes
Whirlwind Lance11NoYesNo
Wind Serpent's Fury13NoYesNo
Flicker Strike13NoNoNo
Spiral Volley13YesYesNo


Version history

Version Changes
0.2.0
  • The Base duration for Endurance, Frenzy and Power Charges is now 15 seconds (previously 20).
0.1.0
  • Introduced to the game.