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Armour
Exact Damage Reduction depends on the Damage dealt, but cannot be higher than 90%.
Armour is a defence that provides damage reduction to incoming physical damage from spells and attacks. The % of damage reduced depends on the size of the incoming hit relative to the armour value and cannot exceed 90%. Armour is associated with strength. Hits with Hits Break # Armour can Break a given portion of armour, rendering that amount of armour ineffective.
Mechanics
Armour grants physical damage reduction, with the exact amount of damage reduction depending on the ratio of armour to the physical damage of the hit. If the armour value is significantly larger than the damage, most of the damage is prevented. If the armour value is similar to or less than the incoming damage, only a small percentage of that damage will be prevented. As a result, armour is more effective against many smaller hits rather than fewer larger hits, even if the total damage dealt would be identical.
Armour can reduce damage up to a fifth of its value; for example, a character with 1000 Armour can prevent a maximum of 200 physical damage from a single hit from armour alone.
Armour never mitigates damage over time, as armour only applies to hits. Bleed is an ailment that deals physical damage over time that is based on the physical damage dealt by a skill before mitigation; armour will reduce the hit damage but not the damage over time. However, both the hit damage and the damage over time can be mitigated with sources of #% additional Physical Damage Reduction. The maximum total physical damage reduction from all sources is 90%.
Normally Armour only applies to physical damage; however, it can be made to apply to other damage types through items or passive skills, such as Blackbraid or
Doryani's Prototype. In such cases, the armour value applies independently to each damage type. The maximum elemental or chaos damage reduction is also 90%.
Armour formulas
Relative damage reduction
The following is the base formula that can be used to calculate the damage reduction gained from armour[1]:
where A is the defender's armour rating and Draw is the raw physical damage.
Required armour rating
To calculate the armour rating required to mitigate a given amount of damage at a specific ratio, the following formula can be used:
Armour Break
Players Break Armour 3 times against Normal Monsters and 2 times Armour against Magic Monsters.
Armour Break is a mechanic that allows players to reduce enemy armour by a specified amount. Armour break lasts for 12 seconds, after which the broken armour will be regained. If the target's armour value reaches 0, their armour will be Fully Broken for 12 seconds, after which they will regain all armour. Armour broken is triple against normal monsters and double against magic monsters.
Armour cannot be broken below 0 unless Lua error: Error: Table passive_skills not found.. is allocated. If so, Armour can be broken up to the inverse of its original value; for example, an enemy with 1000 armour can be broken up to -1000 armour. Negative armour grants a damage multiplier rather than a damage reduction at the same ratio.
Related gems
Item | ![]() | Stats |
---|---|---|
Armour Breaker![]() | 1 | Hits Break (4-5123) Armour +2 to Melee Strike Range Knock Enemies Back on Hit 40% more attack speed while Dual Wielding |
Armour Explosion![]() | 1 | Supported Skills trigger an Explosion when they Fully Break an enemy's Armour |
Armour Piercing Rounds![]() | 1 | Armour Piercing Rounds Hits Break (1-845) Armour Knocks Back Enemies Ammunition (12-21) Bolts loaded per clip |
BattershoutFile:Battershout inventory icon.png | 1 | Support Supported Skills cannot Break Armour Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout Battershout Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from. ![]() Explosion radius is 2 meters 4% more Damage per 50 Strenght Deal Physical Damage equal to 50% Broken Armour of the target Triggered from Does not take into account Overbroken Armour |
Break Endurance![]() | 1 | 20% chance to gain an Endurance Charge when Supported Skills Fully Break enemy Armour |
Break Posture![]() | 1 | Supported Skills Apply Daze when fully Breaking Armour Daze lasts for 6 seconds |
Corrosion![]() | 1 | Poison applied by supported Skills also Breaks Armour equal to 80% of Poison Damage dealt |
Demolisher![]() | 1 | Supported Skills Break 40% more Armour |
Devastate![]() | 1 | Supported Skills Fully Break Armour when inflicting a Heavy Stun |
Exploit Weakness![]() | 1 | Supported Skills cannot Break Armour Supported Skills Consume Enemy Fully Broken Armour to deal 50% more Damage |
High Velocity Rounds![]() | 1 | Fragmentation Rounds Projectile Knocks Back Enemies Bolts Pierce 6 Targets Vs Armour Broken Attack Damage: (340-1060)% Knocks Back Enemies Bolts Pierce 6 Targets Ammunition 1 Bolts loaded per clip |
Leap Slam![]() | 1 | +0.65 seconds to Total Attack Time, plus up to +0.5 seconds based on distance travelled While Dual Wielding, both weapons hit with 30% less damage (20–39)% more Stun buildup Cannot Break Armour Impact radius is 2.5 metres Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup |
Magma Barrier![]() | 1 | Raising your shield infuses it with magma for 0.5 seconds Cannot perform a magma-infused block for 0.75 seconds after magma dissipates Gain Endurance Charge on Block Magma Spray Critical Hit Chance: 5.00% Attack Damage: (120-490)% of base (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield (4-234) to (7-351) Base Off Hand Fire Damage |
Resonating Shield![]() | 1 | Hits Break (2-1537) Armour (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Cannot be Empowered by Warcries Shockwave radius is 2.3 metres |
Shield Charge![]() | 1 | Area of Effect (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Impact radius is 2.4 metres Collision Attack Damage: (210-655)% Knocks Back Enemies 50% more Stun buildup Impact radius is 2.4 metres 6 to 8 Added Physical Damage per 15 Armour on Shield |
Shield Wall![]() | 1 | Can have 2 Shield Walls active at a time (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Explosion radius is 4 metres Wall duration is 6 seconds Wall segments have (36-12714) maximum life |
Splinter![]() | 1 | Break Armour equal to 15% of Physical Damage dealt by Supported Skill |
Vulnerability![]() | 1 | Curse applies after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Hits against Cursed Enemies ignore 2376 Armour |
Related base items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Plate Belt![]() | — | Belt | 24 | Charm Slots: 1 +(100-140) to Armour |
Related unique items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Alkem Eira![]() | Blazon Crest Shield | Shield | 1 | Grants Skill: ![]() (30-50)% increased Armour and Energy Shield +(50-70) to maximum Mana Damage Blocked is Recouped as Mana |
Arvil's Wheel![]() | Hardwood Targe | Shield | 1 | Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect Duration |
Blackbraid![]() | Fur Plate | Body Armour | 1 | +(40-60) to Armour +(5-15) to Strength +(5-15) to Intelligence +10% to all Elemental Resistances +(40-60) to Stun Threshold Armour applies to Elemental Damage |
Coat of Red![]() | Chain Mail | Body Armour | 1 | (80-100)% increased Armour and Evasion +(80-100) to maximum Life +(75-150) to Stun Threshold 25% chance to be inflicted with bleeding when Hit |
Dionadair![]() | Splintered Tower Shield | Shield | 1 | Grants Skill: ![]() +(10-15) to Strength (3-5) Life Regeneration per Second 20% reduced Stun Threshold Double Stun Threshold while Shield is Raised |
Enfolding Dawn![]() | Pilgrim Vestments | Body Armour | 1 | (50-100)% increased Armour and Energy Shield +100 to Spirit +(5-15)% to all Elemental Resistances Intelligence provides no inherent bonus to Maximum Mana |
Horns of Bynden![]() | Rusted Greathelm | Helmet | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Armour |
Legionstride![]() | Rough Greaves | Boots | 1 | +(50-70) to Armour +(50-70) to Stun Threshold -10 Damage taken from Projectile Attacks +10% to Block Chance |
Skin of the Loyal![]() | Garment | Body Armour | 1 | +(5-40) to all Elemental Resistances Armour is increased by Overcapped Fire Resistance Evasion Rating is increased by Overcapped Cold Resistance Energy Shield is increased by Overcapped Lightning Resistance Elemental Ailment Threshold is increased by Overcapped Chaos Resistance |
Wings of Caelyn![]() | Rusted Greathelm | Helmet | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun Threshold |
Wylund's Stake![]() | Smithing Hammer | One Hand Mace | 1 | Adds (4-6) to (8-10) Physical Damage Adds (4-6) to (8-10) Fire Damage +(10-20) to Strength +(20-30)% to Fire Resistance Hits Break (30-50) Armour Apply Fire Exposure when fully breaking enemy Armour |
Gravebind![]() | Rope Cuffs | Gloves | 5 | (40-60)% increased Armour and Energy Shield +(10-15)% to Cold Resistance Gain (7-10) Life per Enemy Killed Gain (4-6) Mana per Enemy Killed Enemies killed by anyone in your Presence count as being killed by you instead |
Greymake![]() | Brimmed Helm | Helmet | 5 | +(30–50) to Strength +(30–50) to Dexterity +(30–50) to Intelligence -1 to all Attributes per Level |
Solus Ipse![]() | Grand Visage | Helmet | 5 | +(60-100) to Maximum Mana 25% increased Light Radius (100-150)% increased Armour, Evasion and Energy Shield Equipment and Skill Gems have 25% increased Attribute Requirements You can use two copies of the same Support Gem in different Skills |
Jarngreipr![]() | Ringmail Gauntlets | Gloves | 6 | 50% increased Armour and Evasion Adds (2-3) to (5-6) Physical Damage to Attacks +(30-50) to maximum Life (4-8)% increased Attack Speed Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills |
The Knight-errant![]() | Mail Sabatons | Boots | 6 | 10% increased Movement Speed (30–50)% increased Armour and Evasion +(30–50) to Stun Threshold +(30-50) to Ailment Threshold Iron Reflexes |
Oaksworn![]() | Sigil Crest Shield | Shield | 7 | Grants Skill: ![]() (80-120)% increased Armour and Energy Shield +50 to Spirit +(17-23)% to Chaos Resistance |
Carnage Heart![]() | Amber Amulet | Amulet | 8 | +(10-15) to Strength20% reduced maximum Life +(10-20) to all Attributes +(10-20)% to all Elemental Resistances 100% increased amount of Life Leeched |
Merit of Service![]() | Pelage Targe | Shield | 8 | Grants Skill: ![]() (60–80)% increased Armour and Evasion +(60–80) to Stun Threshold Allies in Presence have Block Chance equal to yours |
Bronzebeard![]() | Horned Crown | Helmet | 10 | 10% reduced Movement Speed (50–100)% increased Armour and Energy Shield +100 to maximum Life (35–50)% reduced Effect of Chill on you (35–50)% reduced Effect of Ignite on you (35–50)% reduced Effect of Shock on you |
Corpsewade![]() | Iron Greaves | Boots | 11 | Grants Skill: Level (4-20) Decompose10% increased Movement Speed (30-50)% increased Armour +(5-10) to Strength Trigger Decompose Skill on Step |
Edyrn's Tusks![]() | Iron Cuirass | Body Armour | 11 | (120-160)% increased Armour 50% chance to inflict Bleeding on Hit 50% reduced Slowing Potency of Debuffs on You (15-20) to (25-30) Physical Thorns damage |
Erian's Cobble![]() | Guarded Helm | Helmet | 11 | +(0-40) to Armour +(0-30) to Evasion Rating +(0-20) to maximum Energy Shield +(0-60) to Accuracy Rating +(0-30) to maximum Life +(0-20) to maximum Mana (0-20)% increased Rarity of Items found (0-30)% increased Critical Hit Chance +(0-10) to Strength +(0-10) to Dexterity +(0-10) to Intelligence +(0-10)% to Fire Resistance +(0-10)% to Cold Resistance +(0-10)% to Lightning Resistance (0-6) Life Regeneration per second |
The Barrow Dweller![]() | Rogue Armour | Body Armour | 11 | (60-100)% increased Armour and Evasion +(-20--10)% to Fire Resistance +50% to Cold Resistance Damage of Enemies Hitting you is Unlucky while you are on Low Life 50% chance to Avoid Death from Hits |
Treefingers![]() | Riveted Mitts | Gloves | 11 | (30-60)% increased Armour Adds (6-10) to (12-16) Physical Damage to Attacks 5% reduced Attack Speed (20-30)% increased Stun Buildup Giant's Blood |
Doomgate![]() | Braced Tower Shield | Shield | 12 | Grants Skill: ![]() (100-150)% increased Armour +(13-17)% to Chaos Resistance You take 20% of damage from Blocked hits Enemies are Culled on Block |
Ezomyte Peak![]() | Soldier Greathelm | Helmet | 12 | (50-100)% increased Armour +(50-80) to maximum Life (3-6) Life Regeneration per second (10-20)% increased Area of Effect Unwavering Stance |
Birthright Buckle![]() | Wide Belt | Belt | 14 | (20-30)% increased Flask Charges Gained Charm Slots: 1+(100-150) to Armour (10–15)% reduced Flask Charges used (20–30)% increased Flask Charges gained Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery Instantly |
Aurseize![]() | Layered Gauntlets | Gloves | 16 | (40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found Lose 2% of Life on Kill |
Black Sun Crest![]() | Wrapped Greathelm | Helmet | 16 | (50-80)% increased Armour 20% reduced Light Radius (5-15)% increased Strength (5-15)% increased Dexterity (5-15)% increased Intelligence |
Crown of the Pale King![]() | Cultist Crown | Helmet | 16 | (50–100)% increased Armour and Energy Shield +(40–80) to maximum Life 10% increased Rarity of Items found (10-15) to (20-25) Physical Thorns damage Thorns damage is triggered by all Hits |
Darkray Vectors![]() | Braced Sabatons | Boots | 16 | (50–100)% increased Armour and Evasion +(20–30)% to Lightning Resistance 25% reduced Light Radius 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges |
Irongrasp![]() | Vagabond Armour | Body Armour | 16 | (100-150)% increased Armour and Evasion +(20-30) to Strength +(100-150) to Stun Threshold Iron Grip Iron Will |
Ironride![]() | Visored Helm | Helmet | 16 | (60-80)% increased Armour and Evasion +(30-50) to maximum Life +(30-50) to maximum Mana +(10-15)% to Lightning Resistance You have no Accuracy Penalty at Distance |
Lochtonial Caress![]() | Tempered Mitts | Gloves | 16 | (10-15)% increased Skill Speed +(15-25) to Armour +(40-60) to maximum Life (10-15)% reduced maximum Mana Share Charges with Allies in your Presence |
Shackles of the Wretched![]() | Aged Cuffs | Gloves | 16 | (30-50)% increased Armour and Energy Shield You cannot be Chilled for 6 seconds after being Chilled You cannot be Frozen for 6 seconds after being Frozen You cannot be Ignited for 6 seconds after being Ignited You cannot be Shocked for 6 seconds after being Shocked Curses you inflict are reflected back to you |
The Infinite Pursuit![]() | Bronze Greaves | Boots | 16 | 10% increased Movement Speed (100-150)% increased Armour +(80-100) to maxium Life (80-100)% increased Chance to be afflicted by Ailments when Hit 25% increased Movement Speed while affected by an Ailment |
The Road Warrior![]() | Raider Plate | Body Armour | 16 | +(10-15) to all Attributes +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance (10-15) Life Regeneration per second Moving while Bleeding doesn't cause you to take extra damage |
Wake of Destruction![]() | Secured Leggings | Boots | 16 | 10% increased Movement Speed (30-60)% increased Armour and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks Drop Shocked Ground while moving, lasting 8 seconds |
The Anvil![]() | Bloodstone Amulet | Amulet | 18 | +(30-40) to maximum Life10% reduced Movement Speed 10% reduced Skill Speed (25-50)% increased Armour 20% increased Block chance +(3-5)% to maximum Block chance |
Titanrot Cataphract![]() | Maraketh Cuirass | Body Armour | 20 | +(400-500)% increased Armour +(15-30)% increased Strength 10% reduced Dexterity 10% reduced Intelligence You have no Life Regeneration |
The Wailing Wall![]() | Effigial Tower Shield | Shield | 21 | Grants Skill: ![]() (117)% increased Armour +(122) to Stun Threshold Can Block Damage from all Hits Cannot use Shield Skills |
Infernoclasp![]() | Plate Belt | Belt | 24 | +(100-140) to Armour Charm Slots: 1+(100-150) to Armour +(10–20) to Strength +(3-5)% to Maximum Fire Resistance +(30-50)% to Fire Resistance |
Astramentis![]() | Stellar Amulet | Amulet | 25 | +(5-7) to all Attributes+(80-100) to all Attributes -4 Physical Damage taken from Attack Hits |
Fixation of Yix![]() | Stellar Amulet | Amulet | 25 | +(5-7) to all Attributes+100 to maximum Life Allies in your Presence have (30-50)% increased Critical Hit Chance Allies in your Presence have (30-50)% increased Critical Damage Bonus Allies in your Presence have (10-20)% increased Attack Speed Allies in your Presence have (10-20)% increased Cast Speed 50% reduced Presence Area of Effect |
Guiding Palm![]() | Shrine Sceptre | Sceptre | 26 | Grants Skill: Level (7-20) Purity of IceAllies in your Presence deal (3-5) to (6-8) additional Attack Cold Damage +(5-10) to all Attributes 25% increased Light Radius 50% of your Life Regeneration is granted to Allies in your Presence |
Guiding Palm![]() | Shrine Sceptre | Sceptre | 26 | Grants Skill: Level (7-20) Purity of LightningAllies in your Presence deal 1 to (10-15) additional Attack Lightning Damage +(5-10) to all Attributes 25% increased Light Radius 50% of your Life Regeneration is granted to Allies in your Presence |
Guiding Palm![]() | Shrine Sceptre | Sceptre | 26 | Grants Skill: Level (8-20) Purity of FireAllies in your Presence deal (4-6) to (7-10) additional Attack Fire Damage +(5-10) to all Attributes 25% increased Light Radius 50% of your Life Regeneration is granted to Allies in your Presence |
Pariah's Embrace![]() | Cloaked Mail | Body Armour | 26 | (50-80)% increased Armour and Evasion +50 to Spirit +(10-15) to all Attributes (10-15) Life Regeneration per second 20% reduced Mana Cost of Skills |
The Smiling Knight![]() | Cowled Helm | Helmet | 26 | (150-200)% increased Armour and Evasion +(50-100) to Accuracy Rating (15-25)% increased Critical Hit Chance Aggravate Bleeding on targets you Critically Hit with Attacks |
Trampletoe![]() | Trimmed Greaves | Boots | 27 | 15% increased Movement Speed (50–100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed |
Wandering Reliquary![]() | Steel Plate | Body Armour | 27 | +(50-100)% increased Armour +(40-60) to maximum Mana +(10-20) to Strength +(60-80) to Stun Threshold 50% of Physical Damage prevented Recouped as Life |
Crest of Ardura![]() | Jingling Crest Shield | Shield | 28 | Grants Skill: ![]() +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery Rate |
Husk of Dreams![]() | Shaman Mantle | Body Armour | 28 | (100-150)% increased Armour and Energy Shield -10% to Fire Resistance +(17-23)% to Chaos Resistance (20-30)% increased Flask Charges used 50% chance for Flasks you use to not consume Charges |
Lycosidae![]() | Rampart Tower Shield | Shield | 28 | Grants Skill: ![]() (60-100)% increased Armour Accuracy Rating is doubled Blocking damage poisons the enemy as though dealing 200 base Chaos damage |
Veil of the Night![]() | Martyr Crown | Helmet | 28 | 50% increased maximum Life +(10–20) to all Attributes 40% reduced Light Radius You have no Elemental Resistances |
Atziri's Acuity![]() | Moulded Mitts | Gloves | 33 | (80–100)% increased Armour (30–50)% increased Critical Hit Chance +(20–30) to Intelligence Leech from Critical Hits is instant |
Belly of the Beast![]() | Explorer Armour | Body Armour | 33 | (100-150)% increased Armour and Evasion +(100-150) to maximum Life +(100-150) to Stun Threshold Life Recovery from Flasks is instant (25-30) to (35-40) Physical Thorns Damage |
Deathblow![]() | Doubled Gauntlets | Gloves | 33 | (100-150)% increased Armour and Evasion (5-10)% increased Attack Speed Gain (20-30) Life per Enemy Killed Gain (20-30) Mana per Enemy Killed Culling Strike |
Deidbell![]() | Elite Greathelm | Helmet | 33 | (60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of Effect |
Obern's Bastion![]() | Stacked Sabatons | Boots | 33 | (150–200)% increased Armour and Evasion (20–25) Life Regeneration per second 200% increased Stun Recovery (30–50)% reduced Chill Duration on you (30–50)% reduced Freeze Duration on you (30–50)% reduced Shock duration on you |
Pragmatism![]() | Explorer Armour | Body Armour | 33 | (200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no Charges |
Prism GuardianFile:Prism Guardian inventory icon.png | Sectarian Crest Shield | Shield | 33 | Grants Skill: ![]() +(27) to Dexterity +(18)% to all Elemental Resistances +1 to Maximum Spirit per 50 Maximum Life |
The Vile Knight![]() | Shielded Helm | Helmet | 33 | (60–100)% increased Armour and Evasion +(75–125) to Accuracy Rating (10–15) Life Regeneration per second Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200% |
Voll's Protector![]() | Ironclad Vestments | Body Armour | 33 | (100-150)% increased Armour and Energy Shield 25% reduced maximum Mana +(13-17)% to Chaos Resistance 25% chance to gain a Power Charge on Critical Hit |
Eye of Chayula![]() | Gold Amulet | Amulet | 35 | +(12-20) to increased Rarity of items found(20-30)% reduced maximum Life +(10-15) to all Attributes +2500 to Stun Threshold |
Serpent's Egg![]() | Gold Amulet | Amulet | 35 | +(12-20) to increased Rarity of items found+(10-20) to all Attributes +(17-23)% to Chaos Resistance (20-30)% increased Mana Regeneration Rate Gain an additional Charge when you gain a Charge |
The Surrender![]() | Stone Tower Shield | Shield | 36 | Grants Skill: ![]() (150-200)% increased Armour +(150-200) to Stun Threshold Recover 4% of Life when you Block |
Doryani's Prototype![]() | Scale Mail | Body Armour | 37 | (50–100)% increased Armour and Evasion +(60-100) to maximum Life Armour also applies to Lightning damage taken from Hits Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage taken |
Greed's Embrace![]() | Vaal Cuirass | Body Armour | 37 | 50% increased Strength Requirement 20% reduced Movement Speed (100–150)% increased Armour (30–50)% increased Rarity of Items found +(20–30)% to Fire Resistance |
Quecholli![]() | Crumbling Maul | Two Hand Mace | 38 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage |
Perandus Seal![]() | Gold Ring | Ring | 40 | +(6-15)% increased Rarity of Items found+(30-50) to maximum Mana +(5-10) to all Attributes (10-15)% increased Quantity of Gold Dropped by Slain Enemies |
Sekhema's Resolve![]() | Ring | Ring | 40 | (10–20)% increased Rarity of Items found +(10–20) to all Attributes Cold Resistance is unaffected by Area Penalties You can only Socket Sapphire Jewels in this item |
Sekhema's Resolve![]() | Ring | Ring | 40 | (10–20)% increased Rarity of Items found +(10–20) to all Attributes Fire Resistance is unaffected by Area Penalties You can only Socket Ruby Jewels in this item |
Sekhema's Resolve![]() | Ring | Ring | 40 | (10–20)% increased Rarity of Items found +(10–20) to all Attributes Lightning Resistance is unaffected by Area Penalties You can only Socket Emerald Jewels in this item |
Assailum![]() | Closed Helm | Helmet | 45 | (50–100)% increased Armour and Evasion +(200–400) to Accuracy Rating (30–50)% increased Critical Hit Chance Skills have a (100–150)% longer Perfect Timing window |
Keeper of the Arc![]() | Spiritbone Crown | Helmet | 45 | (100-150)% increased Armour and Energy Shield (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate Alternating every 5 seconds: Take 30% less Damage from Hits Take 30% less Damage over time |
Perfidy![]() | Knight Armour | Body Armour | 45 | (100–150)% increased Armour and Evasion (10–40)% chance to Avoid Physical Damage from Hits (10–40)% chance to Avoid Chaos Damage from Hits Enemies in your Presence are Intimidated |
The Deepest TowerFile:The Deepest Tower inventory icon.png | Spiritbone Crown | Helmet | 45 | (112)% increased Armour and Energy Shield +(89) to maximum Life +(21)% to Chaos Resistances Enemies in your Presence count as being on Low Life |
Mahuxotl's Machination![]() | Omen Crest Shield | Shield | 48 | Grants Skill: ![]() (333-666)% increased effect of Socketed Soul Cores Has 2 Rune Sockets (Hidden) |
Aerisvane's Wings![]() | Burnished Gauntlets | Gloves | 52 | (50-70)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Intelligence Decimating Strike |
Couture of Crimson![]() | Gilded Vestments | Body Armour | 52 | (50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum Life |
Strugglescream![]() | Stellar Amulet | Amulet | 52 | +(5-7) to all AttributesCan have 2 additional Instilled Modifiers |
The Brass Dome![]() | Champion Cuirass | Body Armour | 58 | (400-500)% increased Armour (-5–-1)% to all Maximum Elemental Resistances +(200-300) to Stun Threshold Take no Extra Damage from Critical Hits |
Hateforge![]() | Moulded Mitts | Gloves | 60 | (50-80)% increased Armour Gain (1-3) random Charge on reaching Maximum Rage Lose all Rage on reaching Maximum Rage (-10-10) to Maximum Rage |
Ab Aeterno![]() | Grand Cuisses | Boots | 65 | (15–30)% increased Movement Speed (60–80)% increased Armour, Evasion and Energy Shield Dodge Roll avoids all Hits 10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds |
Morior Invictus![]() | Grand Regalia | Body Armour | 65 | (200–300)% increased Armour, Evasion and Energy Shield <2 random socket modifiers> Has 4 Rune Sockets (Hidden) |
Sine Aequo![]() | Grand Manchettes | Gloves | 65 | (10–15)% increased Skill Speed (40–60)% increased Armour, Evasion and Energy Shield Immobilise enemies at 50% buildup instead of 100% Enemies Immobilised by you take 25% less Damage |
Svalinn![]() | Crucible Tower Shield | Shield | 84 | Grants Skill: ![]() Grants Skill: ![]() -(10-20)% to maximum Block chance Block chance is Lucky |
Version history
References
- ↑ Derived from the Path of Exile 1 formula, using values obtained through empyrical testing in Version 0.1.0e. Source: https://www.reddit.com/r/pathofexile/comments/1hln20p/poe_2_armor_formula_testing_and_estimates/