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Witch
I do not fear death. I am its master. Darkness and the dead are my weapons of war. My enemies will rot from the inside out, as my army of corpses tear them screaming limb from limb.
The Witch is an intelligence-oriented class that specializes in minion and occult spells. She is of Maraketh heritage, raised by the Faridun.
The Witch obtains a Withered Wand,
Rattling Sceptre and
Unearth as her default starting weapon set and skill in The Riverbank.
Base stats
- Gender: F
- Strength: 7
- Dexterity: 7
- Intelligence: 15
Ascendancy classes
Witches can specialize into one of these three Ascendancy classes:
Dialogues
Entering locations
Act 1
- The Riverbank:
- Clearfell Encampment:
- Clearfell:
- Mud Burrow:
- The Grelwood:
- The Red Vale:
- The Grim Tangle:
- Cemetery of the Eternals:
- Mausoleum of the Praetor:
- Tomb of the Consort:
- Hunting Grounds:
- Freythorn:
- Ogham Farmlands:
- Ogham Village:
- The Manor Ramparts:
- Ogham Manor:
Act 2
Act 3
Boss defeated
Act 1
- The Bloatet Miller:
- Beira of the Rotten Pack:
- The Devourer:
- The Brambleghast:
- The Rust King:
- The Rotten Druid:
- Draven, the Eternal Praetor:
- Asinia, the Praetor's Consort:
- Lachlann of Endless Lament:
Act 2
Act 3
Respect passive point
- How can I perfect myself?
- I must keep calculating.
- Another strategy.
- Time to change plans.
Using ablility in town
- Probably shouldn't do that here.
- Can't do that here.
- It's not time to kill them all. Yet.
Gameplay video
Gallery
-
The witch's wanted poster.
Version history
Version | Changes |
---|---|
0.1.0 |
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