New pages
Jump to navigation
Jump to search
- 07:20, 4 December 2024 Mastered Darkness (hist | edit) [385 bytes] Delta (talk | contribs) (Created page with "{{Passive skill box|Mastered Darkness}} '''Mastered Darkness''' is a notable Ascendancy passive skill for the Infernalist that increased the Maximum Demonflame of the player to 10. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}}")
- 07:19, 4 December 2024 Demonic Possession (hist | edit) [501 bytes] Delta (talk | contribs) (Created page with "{{Passive skill box|Demonic Possession}} '''Demonic Possession''' is a notable Ascendancy passive skill for the Infernalist that grants the player the ability to Shapeshift into a Demon, granting them increased Damage output along with an increase in Damage taken. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}}")
- 07:16, 4 December 2024 Beidat's Hand (hist | edit) [473 bytes] Delta (talk | contribs) (Created page with "{{Passive skill box|Beidat's Hand}} '''Beidat's Hand''' is a notable Ascendancy passive skill for the Infernalist that Reserves a portion of the player's Life, and in return provides Maximum Energy Shield for a certain amount of Maximum Life remaining. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}}")
- 07:15, 4 December 2024 Beidat's Will (hist | edit) [466 bytes] Delta (talk | contribs) (Created page with "{{Passive skill box|Beidat's Will}} '''Beidat's Will''' is a notable Ascendancy passive skill for the Infernalist that Reserves a portion of the player's Life, and in return provides Maximum Spirit for a certain amount of Maximum Life remaining. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}}")
- 07:15, 4 December 2024 Beidat's Gaze (hist | edit) [464 bytes] Delta (talk | contribs) (Created page with "{{Passive skill box|Beidat's Gaze}} '''Beidat's Gaze''' is a notable Ascendancy passive skill for the Infernalist that Reserves a portion of the player's Life, and in return provides Maximum Mana for a certain amount of Maximum Life remaining. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}}")
- 07:12, 4 December 2024 Altered Flesh (hist | edit) [481 bytes] Delta (talk | contribs) (Created page with "{{Passive skill box|Altered Flesh}} '''Altered Flesh''' is a notable Ascendancy passive skill for the Infernalist that converts a portion of Cold and Lightning Damage into Fire Damage as well as a portion of Physical Damage to Chaos Damage. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}}")
- 05:32, 4 December 2024 Summon Infernal Hound (hist | edit) [5,785 bytes] Delta (talk | contribs) (Created page with "'''Summon Infernal Hound''' is a notable Ascendancy passive skill for the Witch that allows the player to summon a Hellhound that ignites enemies and redirect a portion of damage taken by the player onto itself. ==Mechanics== Summon a Reviving Infernal Hound which Ignites enemies near it. The Hound takes a portion of damage from Hits for you. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to...")
- 05:25, 4 December 2024 Demon Form (hist | edit) [6,863 bytes] Delta (talk | contribs) (Created page with "'''Demon Form''' is a notable Ascendancy passive skill for the Witch that allows the player to Shapeshift into a Demon, increasing their damage output at the cost of higher damage taken. ==Mechanics== Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Revert to human form if your reach Life 1, use a Skill tha...")
- 05:21, 4 December 2024 Primed for Stun (hist | edit) [499 bytes] Bloonpauper (talk | contribs) (Created page with "{{tooltip | name = Primed for Stun | description = Normal enemies are Primed for Stun when they have at least 40% Heavy Stun buildup. Magic enemies are instead Primed at 60% buildup, Rare at 70%, and Unique at 80%. }} An enemy is '''Primed for Stun''' where they reach a certain {{c|mod|Heavy Stun buildup}} threshold. This threshold is 40% for normal enemies, 60% for magic, 70% for rare, and 80% for unique.")
- 05:18, 4 December 2024 Crushing Blow (hist | edit) [324 bytes] Bloonpauper (talk | contribs) (Created page with "{{tooltip | name = Crushing Blows | description = Crushing Blows cause a Heavy Stun on enemies that are Primed for Stun. }} '''Crushing Blows''' are hits that cause a {{c|mod|Heavy Stun}} on enemies that are {{c|mod|Primed for Stun}}.")
- 05:17, 4 December 2024 Ancestral Boost (hist | edit) [350 bytes] Bloonpauper (talk | contribs) (Created page with "{{tooltip | name = Ancestral Boost | description = An Ancestrally Boosted Skill has 20% more damage and area of effect. }} An '''Ancestrally Boosted''' skill deals {{c|mod|20% more Damage}} and has {{c|mod|20% more Area of Effect}}.")
- 05:13, 4 December 2024 Arcane Surge (hist | edit) [1,128 bytes] Bloonpauper (talk | contribs) (Created page with "{{tooltip | name = X Resistance | description = Arcane Surge grants 10% more Spell Damage and 20% more Mana Regeneration Rate. }} '''Arcane Surge''' is a buff that grants {{c|mod|10% more Cast Speed}} and {{c|mod|20% more Mana Regeneration Rate}}.")
- 04:33, 4 December 2024 Recovery (hist | edit) [586 bytes] Qetuth (talk | contribs) (created stub)
- 03:59, 4 December 2024 Experience (hist | edit) [341 bytes] Qetuth (talk | contribs) (created stub)
- 03:34, 4 December 2024 Quality (hist | edit) [3,423 bytes] Qetuth (talk | contribs) (Created page)
- 03:12, 4 December 2024 Item (hist | edit) [2,534 bytes] Qetuth (talk | contribs) (created stub)
- 02:56, 4 December 2024 Stash (hist | edit) [4,021 bytes] Qetuth (talk | contribs) (Created page)
- 02:41, 4 December 2024 Defences (hist | edit) [491 bytes] Qetuth (talk | contribs) (created stub)
- 02:28, 4 December 2024 Corpse (hist | edit) [281 bytes] Qetuth (talk | contribs) (created stub)
- 13:23, 3 December 2024 Divination card (hist | edit) [250 bytes] Delta (talk | contribs) (Created page with "{{stub}} A '''divination card''' is a type of item that can be collected to exchange for a reward. There are many different cards, each one dropping in a different part of the game and granting a different reward.")
- 11:35, 3 December 2024 Persistent (hist | edit) [3,427 bytes] Delta (talk | contribs) (Created page with "'''Persistent''' is used to describe buffs or effects that remain active indefinitely until they are manually deactivated or the required resource is depleted. These often take the form of auras or sustained buffs, which continuously consume a portion of Spirit to remain active. Unlike temporary buffs (which may have a duration and cooldown), persistent buffs are ongoing and do not expire as long as their conditions are maintained. For instance, skills like Arctic...")
- 11:01, 3 December 2024 Resistance (hist | edit) [5,110 bytes] Blvcksvn (talk | contribs) (Created page with "{{stub}} {{tooltip | name = X Resistance | description = You take this much less X Damage. Negative values cause to take more Damage instead.<br><br>Maximum Resistance is capped at 75% by default and cannot be higher than 90%. }}")
- 04:39, 3 December 2024 Spell (hist | edit) [1,963 bytes] Delta (talk | contribs) (Created page with "'''Spells''' are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being attacks. Unlike attacks, spells are not affected by accuracy or evasion. Additionally, spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spel...")
- 03:21, 3 December 2024 Pearl Ring (hist | edit) [969 bytes] Delta (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Pearl Ring |class_id = Ring |size_x = 1 |size_y = 1 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = ring, default |metadata_id = |implicit1...")
- 03:14, 3 December 2024 Icicle Flail (hist | edit) [1,249 bytes] Delta (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Icicle Flail |class_id = Flail |size_x = 2 |size_y = 3 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = flail, one_hand_weapon, onehand, weapon, default |metadata_id...")
- 01:15, 3 December 2024 Jamanra, the Abomination (hist | edit) [3,881 bytes] Blvcksvn (talk | contribs) (Created page with "{{stub}} {{MonsterBox | name = The Perennial King | rarity = Unique | image = | imagealt = | level = | location = The Black Chambers | resistance = Fire, Lightning, Physical | weakness = Cold | damage = Fire, Cold, Lightning, Physical | skill = | aura = | quest = }} '''The Perennial King''' is a {{c|unique|unique}} monster located in The Dreadnought. He is the act boss of Act 2. __TOC__ ==Skills== {| class="wikitable" |+ Phase 1 |- ! Dialogue...") originally created as "The Perennial King"
- 00:11, 3 December 2024 The Black Chambers (hist | edit) [1,137 bytes] Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="" |cats=yes }} '''The Black Chambers''' is an area in Act 3. This area has a waypoint and is connected to Aggorat. __TOC__ ==Layout== The area is a winding indoor layout of rooms and corridors containing macabre technology. This area contains an arena called "Doryani's Sanctum", designated by a large circular area surrounded by a ring of lasers. ==Quests== * {{Ql|Legacy of the Vaal}} ==Monsters== * '''{{c|unique|[...")
- 00:03, 3 December 2024 Jungle Ruins (hist | edit) [1,446 bytes] Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="" |cats=yes }} '''The Jungle Depths''' is an area in Act 3. This area is connected to Upper Machinarium. __TOC__ ==Layout== The area is an open layout with several trees and ruined architecture. This area contains an arena called "Temple Ruins", designated by several broken pillars. ==Quests== * {{Ql|Legacy of the Vaal}} ==Monsters== * '''{{c|unique|Silverback Blackfist}}''' * Antlion Charger * Quadrilla *...") originally created as "The Jungle Depths"
- 23:56, 2 December 2024 The Venom Crypts (hist | edit) [950 bytes] Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="" |cats=yes }} '''Snake Pit''' is an area in Act 3. This area is connected to The Jungle Depths. __TOC__ ==Layout== The area is a winding layout maze layout with several rooms and doors. ==Quests== * {{Ql|Den of Snakes}} ==Monsters== * Entwined Hulk * Snakethroat Shambler * Constricted Shambler * Constricted Spitter * Entrailhome Shambler * Slitherspitter * Rotted Rat {{Area item drops|are...") originally created as "Snake Pit"
- 23:52, 2 December 2024 Steelpoint Quarterstaff (hist | edit) [1,235 bytes] Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Steelpoint Quarterstaff |class_id = Quarterstaff |size_x = 2 |size_y = 4 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = quarterstaff, two_hand_weapon, twohand, weapon...")
- 23:49, 2 December 2024 Bolstered Mitts (hist | edit) [1,041 bytes] Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Bolstered Mitts |class_id = Gloves |size_x = 2 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = str_armour, gloves, armour, default |metadata_id...")
- 23:29, 2 December 2024 League (hist | edit) [7,487 bytes] Blvcksvn (talk | contribs) (Created page with "A '''league''' is a category of game mode within Path of Exile 2 that effectively splits players and economies based on different preferences and difficulties. A character can only belong to one league at any time, and cannot join a party or trade with characters in a different league. Leagues are currently split up based on the following conditions: "Permanent" vs "Temporary", "Softcore" vs "Hardcore", and "Trade" vs "Solo Self Found". __TOC__ ==Perman...")
- 17:39, 2 December 2024 List of skill gems (hist | edit) [11,278 bytes] Raz0rh00f (talk | contribs) (Created page with "{| class="wikitable sortable" |+ Caption text |- ! Gem !! Req Lvl !! Class !! Tier !! Str !! Dex !! Int |- | Ancestral Warrior Totem || 52 || Warrior || 13 || 119 || 0 || 0 |- | Example || Example || Example |- | Example || Example || Example |- | Example || Example || Example |- | Example || Example || Example |- | Example || Example || Example |- | Example || Example || Example |- | Example || Example || Example |- | Example || Example || Example |- | Example || Exampl...")
- 15:48, 2 December 2024 Path of Exile 2 Wiki talk:Community portal (hist | edit) [737 bytes] Raz0rh00f (talk | contribs) (Can I add Skill info from POE2Db?) originally created as "Path of Exile Wiki talk:Community portal"
- 12:57, 2 December 2024 Concentration (hist | edit) [1,024 bytes] Blvcksvn (talk | contribs) (Created page with "{{tooltip | name = Concentration | description = Enemies have less Cooldown Recovery Rate the lower their Concentration, scaling down to 50% less Cooldown Recovery Rate when Concentration is 0%. }} '''Concentration''' is a mechanic exclusive to the Witchhunter ascendancy that lessens the cooldown recovery rate of enemies, reducing the frequency of their skills. __TOC__ ==Mechanics== The Concentration mechanic only occurs if a...")
- 09:04, 2 December 2024 Off Hand (hist | edit) [1,180 bytes] Blvcksvn (talk | contribs) (Created page with "{{about|the Item Class|general category of equipment also including quivers|off-hand equipment}} An '''Off Hand''' or '''off-hand''' is a category of equipment that can exclusively be equipped in the Off Hand slot (right weapon slot). They can provide a variety of offensive or defensive benefits depending on the specific item class. __TOC__ ==Mechanics== Off-hands are further categorized into three item classes: * '''Shields''', which grant base defe...")
- 08:39, 2 December 2024 List of foci (hist | edit) [350 bytes] Blvcksvn (talk | contribs) (Created page with "{{update|reason=update item class module}} {{see also|List of unique foci}} List of base items with the focus item class. {{Query base items |where=armours.armour_range_average = 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 AND items.class LIKE "%Shield%" AND items.rarity_id LIKE "normal" |large=1 |level=1 |int=1 |es=1 |stat=1 }}")
- 03:32, 2 December 2024 Cost (hist | edit) [649 bytes] Qetuth (talk | contribs) (created stub)
- 03:20, 2 December 2024 Path of Exile (hist | edit) [346 bytes] Qetuth (talk | contribs) (created stub)
- 02:54, 2 December 2024 Jewellery (hist | edit) [200 bytes] Qetuth (talk | contribs) (created stub)
- 02:48, 2 December 2024 Damage (hist | edit) [402 bytes] Qetuth (talk | contribs) (created stub)
- 22:13, 1 December 2024 Flicker Strike (hist | edit) [3,653 bytes] AriaCell (talk | contribs) (Adding a stub skill gem page, please feel free to remove if not aligned to conventions for the new wiki!)
- 20:59, 1 December 2024 Wind Blast (hist | edit) [1,896 bytes] Relaxem8 (talk | contribs) (Created page with "{{Skill gem | name = Wind Blast | keywords = Attack, Melee, Strike, AoE | tier = 5 (Monk) | level = 6 | cost = 10 Mana | attack_speed = 75% of base | attack_damage = 115% | req_level = 21 | req_dex = 20 | req_int = 20 | req_weapons = Quarterstaff | description = Strike enemies at range by generating a gust of wind as you swing. Enemies will be Knocked Back based on how close they are to you. | properties = * Knocks Enemies Back on Hit * +42 to Melee Strike Range * 150% m...")
- 18:17, 1 December 2024 Monster category (hist | edit) [797 bytes] Blvcksvn (talk | contribs) (Created page with "'''Monster categories''' are a property of monsters that separates them based on their tags. Some monster categories are used to populate maps with specific features. Additionally, items or passive skills may also care about specific monster categories or monster types. '''Monster types''' are a more specific sub-category which groups monsters with similar properties or looks. Certain items or passives may allow players to see a monster's monstery category....")
- 17:16, 1 December 2024 Shrine Sceptre (Lightning) (hist | edit) [1,282 bytes] Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Shrine Sceptre |class_id = Sceptre |size_x = 2 |size_y = 3 |drop_level = 3 |drop_rarities_ids = normal, magic, rare, unique |tags = sceptre, one_hand_weapon, onehand, weapon, default |metadata...") originally created as "Shrine Sceptre"
- 02:30, 1 December 2024 Beira of the Rotten Pack (hist | edit) [1,416 bytes] Blvcksvn (talk | contribs) (Created page with "==Trivia== Beira of the Rotten Pack was originally called "Carrion Crone" prior to Early Access. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} {{Navbox Monsters}} Category:Act 1 unique monsters")
- 02:29, 1 December 2024 The Rotten Druid (hist | edit) [620 bytes] Blvcksvn (talk | contribs) (Created page with "==Trivia== Ervig, the Rotten Druid was originally called "Fungus Behemoth" prior to Early Access. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} {{Navbox Monsters}} Category:Act 1 unique monsters") originally created as "Ervig, the Rotten Druid"
- 01:44, 1 December 2024 Wrapped Greathelm (hist | edit) [1,063 bytes] Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Wrapped Greathelm |class_id = Helmet |size_x = 2 |size_y = 2 |drop_level = 16 |drop_rarities_ids = normal, magic, rare, unique |tags = str_armour, helmet, armour, default |metadata_id...")
- 01:42, 1 December 2024 Black Sun Crest (hist | edit) [1,099 bytes] Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = unique |name = Black Sun Crest |class_id = Helmet |base_item = Wrapped Greathelm |explicit1_text = (59)% increased Armour |explicit2_text = 20% reduced Light Radius |explicit3_text = (5-15)% increased Strength |explicit4_text...")
- 23:34, 30 November 2024 Mirror of Kalandra (hist | edit) [2,040 bytes] Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Mirror of Kalandra |class_id = StackableCurrency |size_x = 1 |size_y = 1 |drop_level = |tags = currency, default |metadata_id = Metadata/Items/Currency/CurrencyDuplicate |stack_size...")