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Tower: Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* The number of [[Tower]]s on the Atlas has been reduced drastically, but each one is now more powerful. | |||
* Tablets (except Overseer Tablets) inherently add twice as many mechanics to Towers. Using higher tier Waystones in Towers also now increases the number of mechanics applied by Tablets. By Tier 15 the bonus is double, allowing a single Tablet to now add four times as many things as before. | * Tablets (except Overseer Tablets) inherently add twice as many mechanics to Towers. Using higher tier Waystones in Towers also now increases the number of mechanics applied by Tablets. By Tier 15 the bonus is double, allowing a single Tablet to now add four times as many things as before. | ||
* Tower Maps can now spawn with all extra content mechanics, including Bosses. | * Tower Maps can now spawn with all extra content mechanics, including Bosses. |
Revision as of 06:44, 3 April 2025

Towers (sometimes referred to as Precursor Towers) are nodes on the Atlas that can reveal a large area on the Atlas around it once completed. Additionally, after traversing it successfully, precursor tablets can be inserted into a tower to add additional Encounters to surrounding maps. If multiple towers are close enough together it is possible to overlap a single map with several tablet effects.
Each tower can grant the effect of only one tablet, and cannot be further modified or replaced once activated. Each tower can only be used once.
There are 5 types of tower:
Version history
Version | Changes |
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0.2.0 |
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0.1.1 |
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0.1.0f |
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0.1.0 |
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