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List of maps: Difference between revisions
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| [[Abyss]] || Desert, Mountain || || [[Zar Wali, the Bone Tyrant]] || | | [[Abyss]] || Desert, Mountain || || [[Zar Wali, the Bone Tyrant]] || | ||
|- | |||
| [[Alpine Ridge]] || || || || [[Tower]]; can activate a [[Precursor tablet|Tablet]] to modify nearby maps once completed. | |||
|- | |- | ||
| [[Augury]] || Grass, Forest, Swamp || [[The Venom Crypts]] || || Contains 3 levers that need to be pulled to access the middle of the map which often contains two or more rares (or the boss if the map has the modifier?) | | [[Augury]] || Grass, Forest, Swamp || [[The Venom Crypts]] || || Contains 3 levers that need to be pulled to access the middle of the map which often contains two or more rares (or the boss if the map has the modifier?) | ||
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| [[Blooming Field]] || Forest, Grass || [[Hunting Grounds]] || [[The Black Crow]] || Open area layout | | [[Blooming Field]] || Forest, Grass || [[Hunting Grounds]] || [[The Black Crow]] || Open area layout | ||
|- | |||
| [[Bluff]] || || || || [[Tower]]; can activate a [[Precursor tablet|Tablet]] to modify nearby maps once completed. | |||
|- | |- | ||
| [[Burial Bog]] || Swamp || || [[Grudgelash, Vile Ent]] || | | [[Burial Bog]] || Swamp || || [[Grudgelash, Vile Ent]] || | ||
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| [[Lofty Summit]] || Mountain || || [[Oloton, the Remorseless]] || Linear layout with small forks that rejoin the main path | | [[Lofty Summit]] || Mountain || || [[Oloton, the Remorseless]] || Linear layout with small forks that rejoin the main path | ||
|- | |- | ||
| [[Lost Towers]] || Forest, Desert || [[Path of Mourning]] || || | | [[Lost Towers]] || Forest, Desert || [[Path of Mourning]] || || [[Tower]]; can activate a [[Precursor tablet|Tablet]] to modify nearby maps once completed. | ||
|- | |||
| [[Mesa]] || || || || [[Tower]]; can activate a [[Precursor tablet|Tablet]] to modify nearby maps once completed. | |||
|- | |- | ||
| [[Mineshaft]] || [[The Copper Citadel]] || || [[Rudja, the Dread Engineer]] || Only spawns near [[Copper Citadel]]. | | [[Mineshaft]] || [[The Copper Citadel]] || || [[Rudja, the Dread Engineer]] || Only spawns near [[Copper Citadel]]. | ||
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| [[Seepage]] || || || [[The Fungus Behemoth]] || Circular layout with small corridors | | [[Seepage]] || || || [[The Fungus Behemoth]] || Circular layout with small corridors | ||
|- | |||
| [[Sinking Spire]] || || || || [[Tower]]; can activate a [[Precursor tablet|Tablet]] to modify nearby maps once completed. | |||
|- | |- | ||
| [[Slick]] || Mountain || || || Loop layout with large corridors | | [[Slick]] || Mountain || || || Loop layout with large corridors |
Revision as of 02:55, 17 January 2025
This is a list of all accessible map areas.
Maps
Map | Biome | Base tileset | Boss | Notes |
---|---|---|---|---|
Abyss | Desert, Mountain | Zar Wali, the Bone Tyrant | ||
Alpine Ridge | Tower; can activate a Tablet to modify nearby maps once completed. | |||
Augury | Grass, Forest, Swamp | The Venom Crypts | Contains 3 levers that need to be pulled to access the middle of the map which often contains two or more rares (or the boss if the map has the modifier?) | |
Backwash | Forest, Swamp | Jungle Ruins | Yaota, the Loathsome | |
Bloodwood | Forest | |||
Blooming Field | Forest, Grass | Hunting Grounds | The Black Crow | Open area layout |
Bluff | Tower; can activate a Tablet to modify nearby maps once completed. | |||
Burial Bog | Swamp | Grudgelash, Vile Ent | ||
Canal Hideout | Grass | |||
Cenotes | Mountain | |||
Channel | The Copper Citadel | Hask, the Fallen Son | Only spawns near Copper Citadel | |
Creek | Forest | Tierney, the Hateful | Open area layout | |
Crimson Shores | Water | Layout: linear area. | ||
Crypt | Desert, Grass | Meltwax, Mockery of Faith | Circular tube layout. Has switches on the pillars to open locked sections. | |
Decay | Grass, Swamp | The Grim Tangle | The Rotten Druid | |
Deserted | Desert | Deshar | ||
Felled Hideout | ||||
Forge | Mountain, Desert | The Titan Grotto | Vastweld, the Colossal Guardian | Circular tube layout |
Fortress | Desert | Pirasha, the Forgotten Prisoner | ||
Gothic City | The Iron Citadel | Only spawns near Iron Citadel. | ||
Headland | The Copper Citadel | Only spawns near Copper Citadel. | ||
Hidden Grotto | Mountain, Grass, Forest, Swamp | |||
Hive | Desert | |||
Limestone Hideout | ||||
Lofty Summit | Mountain | Oloton, the Remorseless | Linear layout with small forks that rejoin the main path | |
Lost Towers | Forest, Desert | Path of Mourning | Tower; can activate a Tablet to modify nearby maps once completed. | |
Mesa | Tower; can activate a Tablet to modify nearby maps once completed. | |||
Mineshaft | The Copper Citadel | Rudja, the Dread Engineer | Only spawns near Copper Citadel. | |
Mire | Forest, Swamp | Freythorn | Riona, Winter's Cackle | |
Moment of Zen | Water | Contains the Nameless Seer. | ||
Necropolis | The Iron Citadel | Tycho, the Black Praetor | Only spawns near Iron Citadel. | |
Oasis | Desert | Linear layout (horseshoe) with wide middle section | ||
Penitentiary | The Iron Citadel | Incarnation of Death | Only spawns near Iron Citadel. | |
Ravine | Mountain | The Trial of Chaos | Very nice linear layout | |
Riverside | Forest | Zekoa, The Headcrusher | Linear layout | |
Rustbowl | Desert | Vastiri Outskirts | Gozen, Rebellious Rustlord | Open area layout |
Sandspit | Water | Open area layout, two long parallel stretches that are intermittently connected with small passages and a bigger connection at the end | ||
Savannah | Grass, Desert | Caedron, the Hyena Lord | Open area layout | |
Seepage | The Fungus Behemoth | Circular layout with small corridors | ||
Sinking Spire | Tower; can activate a Tablet to modify nearby maps once completed. | |||
Slick | Mountain | Loop layout with large corridors | ||
Spider Woods | Forest | Rootgrasp, the Hateful Forest | ||
Steaming Springs | Manassa, the Serpent Queen | |||
Steppe | Grass | Layout: open area. | ||
Sulphuric Caverns | Desert, Mountain | Lord of the Pit and The Bone Colossus | Long wide rectangle with many small passages | |
Sump | Swamp | The Eater of Children | Circular layout | |
The Copper Citadel | Dreadnought Vanguard | Jamanra, the Abomination | ||
The Iron Citadel | Forest | Ogham Manor | Count Geonor | |
The Stone Citadel | Jiquani's Machinarium, The Black Chambers |
Doryani, Royal Thaumaturge | ||
Untainted Paradise | Forest | Must be next to an Ocean biome. Drops no items but grants signficantly increased experience. | ||
Vaal City | The Stone Citadel | Utzaal | Viper Napuatzi | Only spawns near Stone Citadel |
Vaal Factory | Tetzcatl, the Blazing Guardian | |||
Vaal Foundry | The Molten Vault | |||
Vaults of Kamasa | The Stone Citadel | Jiquani's Sanctum | — | Only spawns near Stone Citadel. Contains several chests. Contains no monsters. |
Wetlands | Swamp | open area layout | ||
Willow | Forest | Connal, the Tormented | ||
Woodland | 2x Tierney, the Hateful |