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Ranger: Difference between revisions
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====Act 2==== | ====Act 2==== | ||
*'''[[Keth]]''': | * '''[[Vastiri Outskirts]]''': | ||
*'''[[The Lost City]]''': | * '''[[The Ardura Caravan]]''': | ||
*'''[[Valley of the Titans]]''': This valley is not natural. It's been carved... | * '''[[Mawdun Quarry]]''': | ||
*'''[[The Titan Grotto]]''': | * '''[[Mawdun Mine]]''': | ||
*'''[[Deshar]]''': | * '''[[The Halani Gates]]''' (1): | ||
*'''[[Path of Mourning]]''': | * '''[[Traitor's Passage]]''': | ||
*'''[[The Dreadnought]]''': | * '''[[The Halani Gates]]''' (2): | ||
*'''[[Dreadnought Vanguard]]''': | * '''[[Mastodon Badlands]]''': | ||
* '''[[The Bone Pits]]''': | |||
* '''[[Keth]]''': | |||
* '''[[The Lost City]]''': | |||
* '''[[Buried Shrines]]''': | |||
* '''[[Valley of the Titans]]''': This valley is not natural. It's been carved... | |||
* '''[[The Titan Grotto]]''': | |||
* '''[[Deshar]]''': | |||
* '''[[Path of Mourning]]''': | |||
* '''[[The Spires of Deshar]]''': | |||
* '''[[The Dreadnought]]''': | |||
* '''[[Dreadnought Vanguard]]''': | |||
* '''[[Trial of the Sekhemas]]''': | |||
====Act 3==== | ====Act 3==== | ||
Line 91: | Line 103: | ||
====Act 2==== | ====Act 2==== | ||
* '''[[Rathbreaker]]''': | |||
* '''[[Rudja, the Dread Engineer]]''': | |||
* '''[[Balbala, the Traitor]]''': So that's my reward for freeing you: a murder attempt and an old coin. | * '''[[Balbala, the Traitor]]''': So that's my reward for freeing you: a murder attempt and an old coin. | ||
* '''[[Kabala, Constrictor Queen]]''': | * '''[[Jamanra, the Risen King]]''': | ||
* '''[[ | * '''[[Ekbab, Ancient Steed]]''': | ||
* '''[[Zalmarath, the Colossus]]''': | * '''[[Kabala, Constrictor Queen]]''': | ||
* '''[[Tor Gul, the Defiler]]''': | * '''[[Azarian, the Forsaken Son]]''': | ||
* '''[[Zalmarath, the Colossus]]''': | |||
* '''[[Tor Gul, the Defiler]]''': | |||
* '''[[Jamanra, the Abomination]]''': | |||
====Act 3==== | ====Act 3==== |
Revision as of 17:53, 28 December 2024
The Ranger
Gender: F
Strength: 7
Dexterity: 15
Intelligence: 7
Weapon: Bow
I've lived in this forest all my life, and if there's one thing I've learned, it's that a ranger must never miss.
The Ranger is a dexterity-oriented class that specializes in agility and bow skills. She is of Azmeri heritage.
The Ranger obtains a Crude Bow,
Broadhead Quiver and
Lightning Arrow as her default starting weapon set and skill in The Riverbank.
Ascendancy classes
Rangers can specialize into one of these three Ascendancy classes:
- Deadeye
- Pathfinder
- TBA
Dialogues
Entering locations
Act 1
- The Riverbank: It'll take a better snare than that to catch me.
- Clearfell Encampment: This place reeks of desperation. Best be careful who I trust.
- Clearfell: —
- Mud Burrow: These tunnels run deep.
- The Grelwood: The Grelwood feels darker somehow. It is no longer the home I once knew.
- The Red Vale: I know this place. The crimson remnants of man's folly lay scattered here.
- The Grim Tangle:
- Cemetery of the Eternals:
- Mausoleum of the Praetor:
- Tomb of the Consort: The praetor's wife must be in here somewhere.
- Hunting Grounds: It seems something has tainted the bounty of Ogham.
- Freythorn: What's this feeling? It's as though the trees themselves are watching me.
- Ogham Farmlands:
- Ogham Village: So... the Mad Wolf's 'justice' now razes Ogham to the ground. This must end.
- The Manor Ramparts: All this rock and stone cannot hide the rot within.
- Ogham Manor: It's a cowardly wolf that hides in his den...
Act 2
- Vastiri Outskirts:
- The Ardura Caravan:
- Mawdun Quarry:
- Mawdun Mine:
- The Halani Gates (1):
- Traitor's Passage:
- The Halani Gates (2):
- Mastodon Badlands:
- The Bone Pits:
- Keth:
- The Lost City:
- Buried Shrines:
- Valley of the Titans: This valley is not natural. It's been carved...
- The Titan Grotto:
- Deshar:
- Path of Mourning:
- The Spires of Deshar:
- The Dreadnought:
- Dreadnought Vanguard:
- Trial of the Sekhemas:
Act 3
- Sandswept Marsh:
- Jungle Ruins:
- The Venom Crypts:
- Infested Barrens:
- The Azak Bog:
- Chimeral Wetlands:
- Jiquani's Machinarium:
- Jiquani's Sanctum:
Boss defeated
Act 1
- The Bloated Miller: Man or beast - they die the same.
- Beira of the Rotten Pack: —
- The Devourer: It had to be done.
- The Brambleghast: —
- The Rust King:
- The Rotten Druid:
- Draven, the Eternal Praetor: Arrogance, humbled by my hand.
- Asinia, the Praetor's Consort: May your name be forgotten by the clans, once and for all.
- Lachlann of Endless Lament: I knew something wasn't right with him. I suppose... this was a mercy.
- The Crowbell: Not screaming anymore, are you?
- The King in the Mists: The Nameless have no place in Wraeclast!
- The Executioner:The axe edge is dulled. Count Geonor's mongrel is no longer.
- Candlemass, the Living Rite:
- Count Geonor:
Act 2
- Rathbreaker:
- Rudja, the Dread Engineer:
- Balbala, the Traitor: So that's my reward for freeing you: a murder attempt and an old coin.
- Jamanra, the Risen King:
- Ekbab, Ancient Steed:
- Kabala, Constrictor Queen:
- Azarian, the Forsaken Son:
- Zalmarath, the Colossus:
- Tor Gul, the Defiler:
- Jamanra, the Abomination:
Act 3
Full inventory
- That would only slow me down.
- Stay light, stay alive.
- Got no pack space for that.
- Rather not break my back.
Respec passive point
- A shift in my training can't hurt.
- The winds change direction.
- One must always be willing to change.
- Time to learn something new.
Using ablility in town
- I can't do that here.
- Not here.
- Don't want the whole town on my back.
- I could do without the attention.
Gameplay video
Gallery
-
The ranger's wanted poster.
Version history
Version | Changes |
---|---|
0.1.0 |
|