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{{Infocard
| class = tooltip
| header = The Ranger
| 1= [[File:Ranger portrait.png]]
| 2=<div style="text-align: left;">
{{c|default|Gender:}} {{c|normal|F}}<br>
[[File:StrengthIcon small.png]]{{c|default|[[Strength]]:}} {{c|normal|7}}<br>
[[File:DexterityIcon small.png]]{{c|default|[[Dexterity]]:}} {{c|normal|15}}<br>
[[File:IntelligenceIcon small.png]]{{c|default|[[Intelligence]]:}} {{c|normal|7}}<br>
{{c|default|[[Weapon]]:}} {{c|normal|[[Gemcutting#Bow|Bow]]}}
* {{il|Crude Bow}}
* {{il|Broadhead Quiver}}
* {{il|Lightning Arrow}}
</div>
|3 = <div style="text-align: left;">{{c|default|[[Ascendancy class|Ascendancies]]:}}<br>
[[File:Deadeye portrait.png|80px|link=Deadeye ]] [[Deadeye ]]<br>
[[File:Pathfinder portrait.png|80px|link=Pathfinder ]] [[Pathfinder ]]
</div>
}}
<blockquote>I've lived in this forest all my life, and if there's one thing I've learned, it's that a ranger must never miss.</blockquote>
<blockquote>I've lived in this forest all my life, and if there's one thing I've learned, it's that a ranger must never miss.</blockquote>


Line 6: Line 25:


The Ranger obtains a {{il|Crude Bow}}, {{il|Broadhead Quiver}} and {{il|Lightning Arrow}} as her default starting weapon set and skill in [[The Riverbank]].
The Ranger obtains a {{il|Crude Bow}}, {{il|Broadhead Quiver}} and {{il|Lightning Arrow}} as her default starting weapon set and skill in [[The Riverbank]].
==Base stats==


==Ascendancy classes==
==Ascendancy classes==
Rangers can specialize into one of these three [[Ascendancy classes]]:
Rangers can specialize into one of these three [[Ascendancy classes]]:


==Dialogue==
* [[Deadeye]]
===Quotes===
* [[Pathfinder]]
* TBA
 
==Dialogues==
===Entering locations===
====[[Act 1]]====
* '''[[The Riverbank]]''': It'll take a better snare than that to catch me.
* '''[[Clearfell Encampment]]''': This place reeks of desperation. Best be careful who I trust.
* '''[[Clearfell]]''': —
* '''[[Mud Burrow]]''': These tunnels run deep.
* '''[[The Grelwood]]''': The Grelwood feels darker somehow. It is no longer the home I once knew.
* '''[[The Red Vale]]''': I know this place. The crimson remnants of man's folly lay scattered here.
* '''[[The Grim Tangle]]''': The roots have grown like a scab covering a wound.
* '''[[Cemetery of the Eternals]]''':
* '''[[Mausoleum of the Praetor]]''': Time to seek out this... 'Draven'.
* '''[[Tomb of the Consort]]''': The Praetor's wife must be in here somewhere.
* '''[[Hunting Grounds]]''': It seems something has tainted the bounty of Ogham.
* '''[[Freythorn]]''': What's this feeling? It's as though the trees themselves are watching me.
* '''[[Ogham Farmlands]]''': —
* '''[[Ogham Village]]''': So... the Mad Wolf's 'justice' now razes Ogham to the ground. This must end.
* '''[[The Manor Ramparts]]''': All this rock and stone cannot hide the rot within.
* '''[[Ogham Manor]]''': It's a cowardly wolf that hides in his den...
 
====[[Act 2]]====
* '''[[Vastiri Outskirts]]''': Sand as far as the eye can see. Who would choose to live in such a place?
* '''[[The Ardura Caravan]]''': I like to keep moving... but this is something else.
* '''[[Mawdun Quarry]]''': It appears the Faridun have been busier than the Ardura expected.
* '''[[Mawdun Mine]]''': It seems people were still alive down here when the entrance was sealed...
* '''[[The Halani Gates]] (1)''': Something's wrong. Why have we stopped?
* '''[[Traitor's Passage]]''': Well... at least there's some shade in here.
* '''[[The Halani Gates]] (2)''': There's a faint scent on the air... The Beast is near...
* '''[[Mastodon Badlands]]''': I've never seen such death. Bones, stacked on bones...
* '''[[The Bone Pits]]''': So much ash...
* '''[[Keth]]''': Seems there's a meeting at the main cart.
* '''[[The Lost City]]''': Once a bustling city... Now a sand-choked tomb.
* '''[[Buried Shrines]]''':
* '''[[Valley of the Titans]]''': This valley is not natural. It's been carved...
* '''[[The Titan Grotto]]''': I get the feeling... that I am not welcome here.
* '''[[Deshar]]''': A city of the dead... Why not just bury them and be done with it?
* '''[[Path of Mourning]]''': I was never a fan of heights... Best not to look down.
* '''[[The Spires of Deshar]]''': —
* '''[[The Dreadnought]]''': I always do.
* '''[[Dreadnought Vanguard]]''':
* '''[[Trial of the Sekhemas]]''':
 
====[[Act 3]]====
* '''[[Sandswept Marsh]]''': First a barren desert, now a festering swamp. Oh how I miss the forest.
* '''[[Ziggurat Encampment]]''': Treasure hunters... Buzzards picking at the corpse of Wraeclast.
* '''[[Jungle Ruins]]''': This is nothing like the forests back home.
* '''[[The Venom Crypts]]''': Bones that writhe in the dark... I should keep my weapon at the ready.
* '''[[Infested Barrens]]''': Best give the hives a wide berth.
* '''[[The Azak Bog]]''': These Azak treat their land with no respect.
* '''[[Chimeral Wetlands]]''': Everything here looks like it wants to kill me.
* '''[[Jiquani's Machinarium]]''':
* '''[[Jiquani's Sanctum]]''': Yet again, I must call upon Alva...
* '''[[The Matlan Waterways]]''': If the Azak value their lives, they'll steer clear of me.
* '''[[The Drowned City]]''': Nature... has reclaimed the city.
* '''[[Apex of Filth]]''': So this is what I could smell? How repulsive.
* '''[[The Molten Vault]]''': There's a strange heat within this temple.
* '''[[Temple of Kopec]]''': The light... It's immense. Overwhelming.
* '''[[Utzaal]]''': Incredible. An entire civilization... brought back from ruin...
* '''[[Aggorat]]''': To think everyone here will die... All because of one woman and her pet thaumaturge.
* '''[[The Black Chambers]]''': —
* '''[[The Ziggurat Refuge]]''':
* '''[[The Temple of Chaos]]''': I will overcome.
 
===Boss defeated===
====[[Act 1]]====
* '''[[The Bloated Miller]]''': Man or beast - they die the same.
* '''[[Beira of the Rotten Pack]]''': —
* '''[[The Devourer]]''': It had to be done.
* '''[[The Brambleghast]]''':
* '''[[The Rust King]]''': Rust away into nothing. Your war is long over.
* '''[[The Rotten Druid]]''': You're better off this way.
* '''[[Draven, the Eternal Praetor]]''': Arrogance, humbled by my hand.
* '''[[Asinia, the Praetor's Consort]]''': May your name be forgotten by the clans, once and for all.
* '''[[Lachlann of Endless Lament]]''': I knew something wasn't right with him. I suppose... this was a mercy.
* '''[[The Crowbell]]''': Not screaming anymore, are you?
* '''[[The King in the Mists (Freythorn)|The King in the Mists]]''': The Nameless have no place in Wraeclast!
* '''[[The Executioner]]''': The axe edge is dulled. Count Geonor's mongrel is no longer.
* '''[[Candlemass, the Living Rite]]''': Is there nothing safe from Corruption?
* '''[[Count Geonor]]''': All bark... no bite.
 
====[[Act 2]]====
* '''[[Rathbreaker]]''': Odd mutations... Good riddance.
* '''[[Rudja, the Dread Engineer]]''': Best you start talking.
* '''[[Balbala, the Traitor]]''': So that's my reward for freeing you: a murder attempt and an old coin.
* '''[[Jamanra, the Risen King]]''': Look at him run. Bravery befitting a king...
* '''[[Ekbab, Ancient Steed]]''': If I ever see another necromancer, it'll be too soon.
* '''[[Kabala, Constrictor Queen]]''': All these snake-women make me miss the Grelwood.
* '''[[Azarian, the Forsaken Son]]''': —
* '''[[Zalmarath, the Colossus]]''': Strength is wasted on a brute such as you.
* '''[[Tor Gul, the Defiler]]''': They can keep resurrecting the dead... and I'll keep putting them back where they belong.
* '''[[Jamanra, the Abomination]]''': Asala!
 
====[[Act 3]]====
* '''[[Rootdredge]]''': There was a time when I considered the trees my friends...
* '''[[Mighty Silverfist]]''': It's a shame to kill such a creature... but you left me with little choice.
* '''[[Ignagduk, the Bog Witch]]''':
* '''[[Xyclucian, the Chimeral]]''': —
* '''[[Blackjaw, the Remnant]]''':
* '''[[Zicoatl, Warden of the Core]]''': You should have shared... Now the core is mine.
* '''[[Mektul, the Forgemaster]]''': All this heat and I barely broke a sweat.
* '''[[The Queen of Filth]]''': I just did the world a huge favour.
* '''[[Ketzuli, High Priest of the Sun]]''': A trapped animal will lose it's mind... eventually.
* '''[[Viper Napuatzi]]''': What trickery is this? Where did she go?
* '''[[Doryani, Royal Thaumaturge]]''': —
 
===Level up===
* '''Reaching level 2''': Adapt... and survive.
* '''Reaching level 3''': My survival is no stroke of fortune.
* '''Reaching level 5''': Prepare, persist, and overcome.
* '''Reaching level 10''': Wind at my back and prey in my sights.
* '''Reaching level 15''': The wilds are my weapon.
* '''Reaching level 20''': Nature rewards the fleet of foot.
* '''Reaching level 30''': Survival isn't just a skill; it's an instinct.
* '''Reaching level 40''': No fear, only precision.
* '''Reaching level 50''': My reflexes grow sharper still.
* '''Reaching level 60''': Fluidity in motion, mastery in action.
* '''Reaching level 70''': Poised for battle, fierce in resolve.
* '''Reaching level 80''': My skill exceeds even my own expectations.
* '''Reaching level 90''': Few could challenge me now.
* '''Reaching level 100''': The wilds shall hold no secrets from me now!
 
===Miscellaneous===
====Full inventory====
* Stay light, stay alive.
* That would only slow me down.
* Got no pack space for that.
* Rather not break my back.
 
====Using ability in town====
* I can't do that here.
* Not here.
* Don't want the whole town on my back.
* I could do without the attention.
 
====Using [[well]]====
* A welcome relief.
* A cool drink.
* I needed that.
 
====Respec passive point====
* The winds change direction.
* One must always be willing to change.
* Time to learn something new.
* A shift in my training can't hurt.


==Gameplay video==
==Gameplay video==
{|
{{#ev:youtube|TCGYmk5Srv4}}
{{#ev:youtube|TCGYmk5Srv4}}
|
{{#ev:youtube|iw870QM1V5k}}
{{#ev:youtube|iw870QM1V5k}}
|}
==Gallery==
<gallery>
File:Ranger wanted poster.webp | The ranger's wanted poster.
</gallery>
==Version history==
{{Version history table header}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}


{{Navbox Characters}}
{{Navbox Characters}}
{{sister|poewiki}}
[[Category:Character classes]]

Latest revision as of 15:52, 6 January 2025

The Ranger

Gender: F
Strength: 7
Dexterity: 15
Intelligence: 7
Weapon: Bow

  • Crude BowCrude BowBow
    Physical Damage: 6-9
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.20
  • Broadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow.
  • Lightning ArrowLightning ArrowAttack, Projectile, Lightning, Chaining
    Tier: 1
    Level: 1
    Cost: 5 Mana
    Attack Speed: 90% of base
    Attack Damage: 70% of base
    Fires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
    Hits up to 2 additional enemies near the target
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skill Gem panel.

I've lived in this forest all my life, and if there's one thing I've learned, it's that a ranger must never miss.

The Ranger is a dexterity-oriented class that specializes in agility and bow skills. She is of Azmeri heritage.

The Ranger obtains a Crude BowCrude BowBow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
, Broadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow. and Lightning ArrowLightning ArrowAttack, Projectile, Lightning, Chaining
Tier: 1
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70% of base
Fires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the target
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
as her default starting weapon set and skill in The Riverbank.

Ascendancy classes

Rangers can specialize into one of these three Ascendancy classes:

Dialogues

Entering locations

Act 1

Act 2

Act 3

Boss defeated

Act 1

Act 2

Act 3

Level up

  • Reaching level 2: Adapt... and survive.
  • Reaching level 3: My survival is no stroke of fortune.
  • Reaching level 5: Prepare, persist, and overcome.
  • Reaching level 10: Wind at my back and prey in my sights.
  • Reaching level 15: The wilds are my weapon.
  • Reaching level 20: Nature rewards the fleet of foot.
  • Reaching level 30: Survival isn't just a skill; it's an instinct.
  • Reaching level 40: No fear, only precision.
  • Reaching level 50: My reflexes grow sharper still.
  • Reaching level 60: Fluidity in motion, mastery in action.
  • Reaching level 70: Poised for battle, fierce in resolve.
  • Reaching level 80: My skill exceeds even my own expectations.
  • Reaching level 90: Few could challenge me now.
  • Reaching level 100: The wilds shall hold no secrets from me now!

Miscellaneous

Full inventory

  • Stay light, stay alive.
  • That would only slow me down.
  • Got no pack space for that.
  • Rather not break my back.

Using ability in town

  • I can't do that here.
  • Not here.
  • Don't want the whole town on my back.
  • I could do without the attention.

Using well

  • A welcome relief.
  • A cool drink.
  • I needed that.

Respec passive point

  • The winds change direction.
  • One must always be willing to change.
  • Time to learn something new.
  • A shift in my training can't hurt.

Gameplay video

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.