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Atlas Passive Tree: Difference between revisions
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**** Area Level +1 from a {{il|Waystone (Tier 15)}} [[corrupted]] into a {{il|Waystone (Tier 16)}} | **** Area Level +1 from a {{il|Waystone (Tier 15)}} [[corrupted]] into a {{il|Waystone (Tier 16)}} | ||
**** Area Level +1 from a map that is [[Irradiated]] on the Atlas | **** Area Level +1 from a map that is [[Irradiated]] on the Atlas | ||
**** Area Level +1 from a map that is [[cleansed]] or [[Coalesced Corruption|corrupted]] on the Atlas and has the random modifier {{c|mod|+1 to Monster Level of Area}}. | |||
*** Increase Map Boss Difficulty by allocating skill points on the Map Boss Difficulty node in the Map Boss tree. | *** Increase Map Boss Difficulty by allocating skill points on the Map Boss Difficulty node in the Map Boss tree. | ||
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* Maximum Skill Points: {{c|quest|8}} | * Maximum Skill Points: {{c|quest|8}} | ||
* {{il|Otherworldly Book of Knowledge}} | * {{il|Otherworldly Book of Knowledge}} | ||
** Defeat [[Xesht, We | ** Defeat [[Xesht, We That Are One]]: {{c|quest|2}} | ||
** Defeat [[Xesht, We | ** Defeat [[Xesht, We That Are One]] on Difficulty 1-3: 2 x 3 = {{c|quest|6}} | ||
===Expedition Skill Points=== | ===Expedition Skill Points=== | ||
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* Removed chances for Waystones to drop a Tier higher from the Atlas Passive Tree, and lowered the amount of Waystone Quantity available on the Atlas Passive Tree. | * Removed chances for Waystones to drop a Tier higher from the Atlas Passive Tree, and lowered the amount of Waystone Quantity available on the Atlas Passive Tree. | ||
* Reduced the Power of Notables on the league specific Atlas Passive Trees for acquiring Logbooks, Breach Splinters, Simulacrum Splinters and an Audience with the King. | * Reduced the Power of Notables on the league specific Atlas Passive Trees for acquiring Logbooks, Breach Splinters, Simulacrum Splinters and an Audience with the King. | ||
* Added support for Azmerian Spirits and Rogue Exiles to the Atlas Passive Tree. | * Added support for [[Azmerian wisp|Azmerian Spirits]] and [[Rogue Exiles]] to the Atlas Passive Tree. | ||
* Added more Notable Passives and reworked some existing ones to make the available choices more interesting. | * Added more Notable Passives and reworked some existing ones to make the available choices more interesting. | ||
* The Deadly Evolution Atlas Keystone has been replaced by a new Keystone called Ecological Shift which causes your Maps to have 40% more chance to contain Random Extra Content, and 20% less number of Monster Packs in your Maps. | * The [[Deadly Evolution]] Atlas Keystone has been replaced by a new Keystone called [[Ecological Shift]] which causes your Maps to have 40% more chance to contain Random Extra Content, and 20% less number of Monster Packs in your Maps. | ||
* Can now obtain 40 Atlas Passive Skill points (previously 30). | * Can now obtain 40 Atlas Passive Skill points (previously 30). | ||
* The Crumbling Walls Atlas Notable Passive now has 10% chance for an additional Breach (previously 15%), 3% chance for three additional Breaches (previously 5%) and 1% chance for ten additional Breaches (previously 2%). | * The [[Crumbling Walls]] Atlas Notable Passive now has 10% chance for an additional Breach (previously 15%), 3% chance for three additional Breaches (previously 5%) and 1% chance for ten additional Breaches (previously 2%). | ||
* The Extreme Archaeology Notable Atlas Passive no longer causes Monsters to spawn with 20% of their Life missing. | * The [[Extreme Archaeology]] Notable Atlas Passive no longer causes Monsters to spawn with 20% of their Life missing. | ||
* The Frantic Invasion Atlas Notable Passive now has 50% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps (previously 75%). | * The [[Frantic Invasion]] Atlas Notable Passive now has 50% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps (previously 75%). | ||
* The Grasping Hands Atlas Notable Passive now has 30% more Clasped Hands (previously 50%) and Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters (previously 25%). | * The [[Grasping Hands]] Atlas Notable Passive now has 30% more Clasped Hands (previously 50%) and Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters (previously 25%). | ||
* The Interdimensional Assault Atlas Notable Passive now has Breaches in your Maps have 10% increased Monster Density (previously 15%). | * The [[Interdimensional Assault]] Atlas Notable Passive now has Breaches in your Maps have 10% increased Monster Density (previously 15%). | ||
* The Ominous Portents Atlas Notable Passive now causes Ritual Favour in your Maps to have 100% increased chance to be Omens (previously 50%). | * The [[Ominous Portents]] Atlas Notable Passive now causes Ritual Favour in your Maps to have 100% increased chance to be Omens (previously 50%). | ||
* The Rising Pyre Atlas Notable Passive now has Breaches in your Maps have 25% increased Monster Density (previously 40%). | * The [[Rising Pyre]] Atlas Notable Passive now has Breaches in your Maps have 25% increased Monster Density (previously 40%). | ||
}} | }} | ||
{{Version history table row|0.1.1| | {{Version history table row|0.1.1| |
Latest revision as of 13:58, 14 April 2025
The Atlas Passive Tree or Atlas Passive Skill Tree is composed of several smaller passive trees that add bonuses to maps in the Atlas or other endgame encounters.
Mechanics
Atlas Skill Points
The largest tree, and the first to be unlocked, is a generic Atlas Passive Tree that applies various effects to your maps or enhances various map encounters.
- Maximum Skill Points: 40
Crystalline Core of Knowledge
- Complete a Nexus of Corruption: 1 x 2 = 2
- Complete a Nexus of Corruption at Waystone Tier 2-15: 14 x 2 = 28
Book of Unique Knowledge
- Complete 5 different Unique Maps: 5 x 2 = 10
Map Boss Skill Points
Modifies maps that contain map bosses. Small passives increase Difficulty, up to a maximum of Difficulty 4.
- Maximum Skill Points: 10
Vanquisher's Book of Knowledge
- Complete
The Pinnacle of Flame Quest by defeating the Arbiter of Ash: 2
- Complete a Map Boss in an Area Level 79 (Tier 15) Map: 2
- Complete a Map Boss in an Area Level 80 Map at Map Boss Difficulty 1: 2
- Complete a Map Boss in an Area Level 81 Map at Map Boss Difficulty 2: 2
- Complete a Map Boss in an Area Level 82 Map at Map Boss Difficulty 3: 2
- Increase Area Level by any combination of the following method:
- Area Level +1 from a
Waystone (Tier 15) corrupted into a
Waystone (Tier 16)
- Area Level +1 from a map that is Irradiated on the Atlas
- Area Level +1 from a map that is cleansed or corrupted on the Atlas and has the random modifier +1 to Monster Level of Area.
- Area Level +1 from a
- Increase Map Boss Difficulty by allocating skill points on the Map Boss Difficulty node in the Map Boss tree.
- Increase Area Level by any combination of the following method:
- Complete
Arbiter Skill Points
Modifies rewards dropped after defeating the Arbiter of Ash. Small passives increase Difficulty, up to a maximum of Difficulty 4.
- Maximum Skill Points: 8
Arbiter's Book of Knowledge
- Complete
The Pinnacle of Flame Quest by defeating the Arbiter of Ash: 2
- Defeat the Arbiter of Ash on Difficulty 1-3: 2 x 3 = 6
- Complete
Delirium Skill Points
Modifies Delirium encounters in maps. Small passives increase Difficulty of the Simulacrum, up to a maximum of Difficulty 4.
- Maximum Skill Points: 8
Deranging Book of Knowledge
- Complete the Simulacrum: 2
- Complete the Simulacrum on Difficulty 1-3: 2 x 3 = 6
Breach Skill Points
Modifies Breach encounters in maps. Small passives increase Difficulty of the Twisted Domain, up to a maximum of Difficulty 4.
- Maximum Skill Points: 8
Otherworldly Book of Knowledge
- Defeat Xesht, We That Are One: 2
- Defeat Xesht, We That Are One on Difficulty 1-3: 2 x 3 = 6
Expedition Skill Points
Modifies Expedition encounters in maps. Small passives increase Difficulty of Expedition Logbook areas, up to a maximum of Difficulty 4.
- Maximum Skill Points: 8
Runic Book of Knowledge
- Defeat Olroth, Origin of the Fall: 2
- Defeat Olroth, Origin of the Fall on Difficulty 1-3: 2 x 3 = 6
Ritual Skill Points
Modifies Ritual encounters in maps. Small passives increase Difficulty of the Crux of Nothingness, up to a maximum of Difficulty 4.
- Maximum Skill Points: 8
Ritualistic Book of Knowledge
- Defeat The King in the Mists: 2
- Defeat The King in the Mists on Difficulty 1-3: 2 x 3 = 6
Video guide
Version history
Version | Changes |
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0.2.0 |
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0.1.1 |
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0.1.0 |
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