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List of maps: Difference between revisions

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| [[Alpine Ridge]] || Mountain ||  || [[Gelida, the Frost-Tongue]]<br>[[Ignatia, the Flame-Sworn]]  || [[Tower]]; can activate one or more [[Precursor tablet|Tablet]] to modify nearby maps once completed.
| [[Alpine Ridge]] || Mountain ||  || [[Gelida, the Frost-Tongue]]<br>[[Ignatia, the Flame-Sworn]]  || [[Tower]]; can activate one or more [[Precursor tablet|Tablet]] to modify nearby maps once completed.
|-
|-
| [[Augury]] || Grass, Forest, Swamp || [[Jiquani's Machinarium]] || [[Gressor-Kul, the Apex]] || Contains 3 levers that need to be pulled to access the middle of the map which often contains two or more rares or the boss if the map has the boss modifier
| [[Augury]] || Grass, Forest, Swamp || [[Jiquani's Machinarium]] || [[Gressor-Kul, the Apex]] || Contains 3 Stone Altars that need to be activated to access the middle of the map which often contains two or more rares or the boss if the map has the boss modifier
|-
|-
| {{c|unique|[[Azmerian Ranges]]}} || Mountain || ? || [[The King in the Mists (Freythorn)|The King in the Mists]]<br>[[The Brambleghast]] || Contains multiple [[Azmerian wisp]]s.
| {{c|unique|[[Azmerian Ranges]]}} || Mountain || ? || [[The King in the Mists (Freythorn)|The King in the Mists]]<br>[[The Brambleghast]] || Contains multiple [[Azmerian wisp]]s.
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| [[Backwash]] || Forest, Swamp || [[Jungle Ruins]] || [[Yaota, the Loathsome]] ||  
| [[Backwash]] || Forest, Swamp || [[Jungle Ruins]] || [[Yaota, the Loathsome]] ||  
|-
|-
| [[Bloodwood]] || Forest ||  || ||  
| [[Bloodwood]] || Forest ||  || [[Gorian, the Moving Earth]] || Linear layout with narrow passages
|-
|-
| [[Blooming Field]] || Forest, Grass || [[Hunting Grounds]] || [[The Black Crow]] || Open area layout
| [[Blooming Field]] || Forest, Grass || [[Hunting Grounds]] || [[The Black Crow]] || Open area layout
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| [[Burial Bog]] || Swamp ||  || [[Grudgelash, Vile Ent]] ||  
| [[Burial Bog]] || Swamp ||  || [[Grudgelash, Vile Ent]] ||  
|-
|-
| [[Canal Hideout]] || Grass ||  || || Can be claimed as a [[hideout]]
| [[Canal Hideout]] || Grass ||  || {{n/a}} || Can be claimed as a [[hideout]]
|-
|-
| {{c|unique|[[Castaway]]}} || Water || ? || [[Torrek of the Drowned Fleet]] || {{c|mod|(500–1000)% increased Gold found in this Area<br>Contains buried treasure<br>All items dropped are converted to Gold}} {{confirm}}
| {{c|unique|[[Castaway]]}} || Water || ? || [[Torrek of the Drowned Fleet]] || {{c|mod|(500–1000)% increased Gold found in this Area<br>Contains buried treasure<br>All items dropped are converted to Gold}}  
|-
|-
| [[Cenotes]] || Mountain ||  ||  ||  
| [[Cenotes]] || Mountain ||  ||  ||  
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| [[Creek]] || Forest ||  || [[Tierney, the Hateful]] || Open area layout
| [[Creek]] || Forest ||  || [[Tierney, the Hateful]] || Open area layout
|-
|-
| [[Crimson Shores]] || Water || || || Layout: linear area.
| [[Crimson Shores]] || Water || [[Vastiri Outskirts]] || [[Rattlecage, the Eartbreaker]] || Layout: linear area.
|-
|-
| [[Crypt]] || Desert, Grass ||  || [[Meltwax, Mockery of Faith]] || Circular tube layout. Has switches on the pillars to open locked sections.
| [[Crypt]] || Desert, Grass ||  || [[Meltwax, Mockery of Faith]] || Circular tube layout. Has switches on the pillars to open locked sections.
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| [[Decay]] || Grass, Forest, Swamp || [[The Grim Tangle]] || [[The Fungus Behemoth]] ||  
| [[Decay]] || Grass, Forest, Swamp || [[The Grim Tangle]] || [[The Fungus Behemoth]] ||  
|-
|-
| [[Deserted]] || Desert || [[Deshar]] || ||  
| [[Deserted]] || Desert || [[Deshar]] || [[Lord of the Pit]] ||  
|-
|-
| [[Felled Hideout]] || Forest || [[Clearfell]] || || Can be claimed as a [[hideout]]
| [[Felled Hideout]] || Forest || [[Clearfell]] || {{n/a}} || Can be claimed as a [[hideout]]
|-
|-
| [[Forge]] || Mountain, Desert || [[The Titan Grotto]] || [[Vastweld, the Colossal Guardian]] || Circular tube layout
| [[Forge]] || Mountain, Desert || [[The Titan Grotto]] || [[Vastweld, the Colossal Guardian]] || Circular tube layout
|-
|-
| [[Fortress (map)|Fortress]] || Desert || [[The Manor Ramparts]] || [[Pirasha, the Forgotten Prisoner]] ||  
| [[Fortress (map)|Fortress]] || Desert || [[The Manor Ramparts]] || [[Pirasha, the Forgotten Prisoner]] ||
|-
| [[Frozen Falls]] || Mountain ||  || [[Riona, Winter's Cackle]] ||  
|-
|-
| [[Gothic City]] || Ezomyte City ||  ||  || Only spawns near [[Iron Citadel]].
| [[Gothic City]] || Ezomyte City ||  ||  || Only spawns near [[Iron Citadel]].
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| [[Headland]] || Faridun City ||  || [[Hask, the Fallen Son]] || Linear layout. Only spawns near [[Copper Citadel]].
| [[Headland]] || Faridun City ||  || [[Hask, the Fallen Son]] || Linear layout. Only spawns near [[Copper Citadel]].
|-
|-
| [[Hidden Grotto]] || Mountain, Grass, Forest, Swamp ||  || ||  
| [[Hidden Grotto]] || Mountain, Grass, Forest, Swamp ||  || [[Zar Wali, the Bone Tyrant]] ||  
|-
|-
| [[Hive]] || Desert || ||  ||  
| [[Hive]] || Desert || [[Infested Barrens]] (desert part) ||  ||  
|-
|-
| [[Limestone Hideout]] || Water ||  || || Can be claimed as a [[hideout]]
| [[Limestone Hideout]] || Water ||  || {{n/a}} || Can be claimed as a [[hideout]]
|-
|-
| [[Lofty Summit]] || Mountain ||  || [[Oloton, the Remorseless]] || Linear layout with small forks that rejoin the main path
| [[Lofty Summit]] || Mountain ||  || [[Oloton, the Remorseless]] || Linear layout with small forks that rejoin the main path
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| [[Necropolis]] || Ezomyte City || [[Cemetery of the Eternals]] but with plants  || [[Tycho, the Black Praetor]]  || Only spawns near [[Iron Citadel]].
| [[Necropolis]] || Ezomyte City || [[Cemetery of the Eternals]] but with plants  || [[Tycho, the Black Praetor]]  || Only spawns near [[Iron Citadel]].
|-
|-
| [[Oasis (map)|Oasis]] || Desert or Faridun City ||  || || Linear layout (horseshoe) with wide middle section
| [[Oasis (map)|Oasis]] || Desert or Faridun City ||  || [[Ishtaroth, the Perennial]] || Linear layout (horseshoe) with wide middle section
|-
|-
| [[Penitentiary]] || Ezomyte City ||  || [[Incarnation of Death]] || Only spawns near [[Iron Citadel]].
| [[Penitentiary]] || Ezomyte City ||  || [[Incarnation of Death]] || Only spawns near [[Iron Citadel]].
|-
|-
| [[Ravine]] || Mountain or Faridun City || [[The Trial of Chaos]] || || Very nice linear layout
| [[Ravine]] || Mountain or Faridun City || [[The Trial of Chaos]] || [[Tetzcatl, the Blazing Guardian]] || Very nice linear layout
|-
|-
| [[Riverside]] || Forest ||  || [[Zekoa, The Headcrusher]] || Linear layout
| [[Riverside]] || Forest ||  || [[Zekoa, The Headcrusher]] || Linear layout
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| [[Seepage]] || Grass ||  || [[The Fungus Behemoth]] || Circular layout with small corridors
| [[Seepage]] || Grass ||  || [[The Fungus Behemoth]] || Circular layout with small corridors
|-
|-
| [[Shrine Hideout]] || Desert || [[Buried Shrines]] || || Can be claimed as a [[hideout]]
| [[Shrine Hideout]] || Desert || [[Buried Shrines]] || {{n/a}} || Can be claimed as a [[hideout]]
|-
|-
| [[Sinking Spire]] || Swamp || [[Temple of Kopec]]  || [[Stormgore ]] || [[Tower]]; can activate one or more [[Precursor tablet|Tablet]] to modify nearby maps once completed. Has three floors with triangular layout and the Precursor Beacon on the small fourth floor.
| [[Sinking Spire]] || Swamp || [[Temple of Kopec]]  || [[Stormgore ]] || [[Tower]]; can activate one or more [[Precursor tablet|Tablet]] to modify nearby maps once completed. Has three floors with triangular layout and the Precursor Beacon on the small fourth floor.
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| [[Sulphuric Caverns]] || Desert, Mountain ||  || [[Lord of the Pit]] and [[The Bone Colossus]] || Long wide rectangle with many small passages
| [[Sulphuric Caverns]] || Desert, Mountain ||  || [[Lord of the Pit]] and [[The Bone Colossus]] || Long wide rectangle with many small passages
|-
|-
| [[Sump]] || Swamp || [[Chimeral Wetlands]] || [[The Eater of Children]] || Circular layout
| [[Sump]] || Swamp || [[Chimeral Wetlands]] || [[Brakka, the Withered Crone]] || Circular layout
|-
|-
| [[Sun Temple]] || Vaal City || [[Temple of Kopec]] || [[Tonqui, Seer of the Sun]] ||  
| [[Sun Temple]] || Vaal City || [[Temple of Kopec]] || [[Tonqui, Seer of the Sun]] ||  
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| [[The Iron Citadel]] || Ezomyte City || [[Ogham Manor]] || [[Count Geonor]] ||  
| [[The Iron Citadel]] || Ezomyte City || [[Ogham Manor]] || [[Count Geonor]] ||  
|-
|-
| {{c|unique|[[The Phaaryl Megalith]]}} || Forest, Grass || ? || Random map bosses || {{c|mod|Contains a Powerful Boss Encounter}}<br>Summon up to 9 waves of map bosses, with a double boss on the final wave.<br>Each defeated boss grants a random [[rune]] as a reward, including exclusive greater runes.<br>Requires Waystone Tier 11 or higher.
| {{c|unique|[[The Phaaryl Megalith]]}} || Forest, Grass || [[The Grelwood]] || Random map bosses || {{c|mod|Contains a Powerful Boss Encounter}}<br>Summon up to 9 waves of map bosses, with a double boss on the final wave.<br>Each defeated boss unlocks chests containing random [[rune]]s, including exclusive greater runes.<br>Requires Waystone Tier 11 or higher.
|-
|-
| {{c|unique|[[The Silent Cave]]}} || Desert || ? || Random map bosses || {{c|mod|Contains many Rare Monsters trapped in Essences<br>Contains an Imprisoned Boss that absorbs Essences from Rare Monsters}}<br>Requires Waystone Tier 11 or higher.
| {{c|unique|[[The Silent Cave]]}} || Desert || ? || Random map boss || {{c|mod|Contains many Rare Monsters trapped in Essences<br>Contains an Imprisoned Boss that absorbs Essences from Rare Monsters}}<br>Requires Waystone Tier 11 or higher.
|-
|-
| {{c|unique|[[The Viridian Wildwood]]}} || Forest, Swamp || ? || {{n/a}} || {{c|mod|Shrouded in Darkness<br>Contains Omen Altars}}<br>Contains several chests that contain [[omen]]s
| {{c|unique|[[The Viridian Wildwood]]}} || Forest, Swamp || [[The Grelwood]], [[poewiki:The Viridian Wildwood|The Viridian Wildwood]] || {{n/a}} || {{c|mod|Shrouded in Darkness<br>Contains Omen Altars}}<br>Contains several chests that contain [[omen]]s
|-
|-
| [[The Stone Citadel]] || Vaal City || [[Jiquani's Machinarium]],<br>[[The Black Chambers]] || [[Doryani, Royal Thaumaturge]] ||  
| [[The Stone Citadel]] || Vaal City || [[Jiquani's Machinarium]],<br>[[The Black Chambers]] || [[Doryani, Royal Thaumaturge]] ||  
|-
| [[Trenches]] || Swamp || ||  ||
|-
|-
| {{c|unique|[[Untainted Paradise]]}} || Water ||  ||  || {{c|mod|(200–400)% increased Experience gain<br>Monsters drop no items}}
| {{c|unique|[[Untainted Paradise]]}} || Water ||  ||  || {{c|mod|(200–400)% increased Experience gain<br>Monsters drop no items}}

Latest revision as of 22:47, 25 April 2025

This is a list of all accessible map areas.

Maps

Map Biome Base tileset Boss Notes
Abyss Desert, Mountain Zar Wali, the Bone Tyrant
Alpine Ridge Mountain Gelida, the Frost-Tongue
Ignatia, the Flame-Sworn
Tower; can activate one or more Tablet to modify nearby maps once completed.
Augury Grass, Forest, Swamp Jiquani's Machinarium Gressor-Kul, the Apex Contains 3 Stone Altars that need to be activated to access the middle of the map which often contains two or more rares or the boss if the map has the boss modifier
Azmerian Ranges Mountain ? The King in the Mists
The Brambleghast
Contains multiple Azmerian wisps.
Backwash Forest, Swamp Jungle Ruins Yaota, the Loathsome
Bloodwood Forest Gorian, the Moving Earth Linear layout with narrow passages
Blooming Field Forest, Grass Hunting Grounds The Black Crow Open area layout
Bluff Grass Gressor-Kul, the Apex Tower; can activate one or more Tablet to modify nearby maps once completed.
Burial Bog Swamp Grudgelash, Vile Ent
Canal Hideout Grass Can be claimed as a hideout
Castaway Water ? Torrek of the Drowned Fleet (500–1000)% increased Gold found in this Area
Contains buried treasure
All items dropped are converted to Gold
Cenotes Mountain
Channel Faridun City Hask, the Fallen Son Only spawns near Copper Citadel
Creek Forest Tierney, the Hateful Open area layout
Crimson Shores Water Vastiri Outskirts Rattlecage, the Eartbreaker Layout: linear area.
Crypt Desert, Grass Meltwax, Mockery of Faith Circular tube layout. Has switches on the pillars to open locked sections.
Decay Grass, Forest, Swamp The Grim Tangle The Fungus Behemoth
Deserted Desert Deshar Lord of the Pit
Felled Hideout Forest Clearfell Can be claimed as a hideout
Forge Mountain, Desert The Titan Grotto Vastweld, the Colossal Guardian Circular tube layout
Fortress Desert The Manor Ramparts Pirasha, the Forgotten Prisoner
Frozen Falls Mountain Riona, Winter's Cackle
Gothic City Ezomyte City Only spawns near Iron Citadel.
Grimhaven Ezomyte City Asinia, the Praetor's Consort Only spawns near Iron Citadel.
Headland Faridun City Hask, the Fallen Son Linear layout. Only spawns near Copper Citadel.
Hidden Grotto Mountain, Grass, Forest, Swamp Zar Wali, the Bone Tyrant
Hive Desert Infested Barrens (desert part)
Limestone Hideout Water Can be claimed as a hideout
Lofty Summit Mountain Oloton, the Remorseless Linear layout with small forks that rejoin the main path
Lost Towers Forest, Desert The Spires of Deshar Chetza, the Feathered Plague Tower; can activate one or more Tablet to modify nearby maps once completed.
Mesa Desert Karash, The Dune Dweller Tower; can activate one or more Tablet to modify nearby maps once completed.
Mineshaft Faridun City Mawdun Mine Rudja, the Dread Engineer Only spawns near Copper Citadel.
Mire Forest, Swamp Freythorn Riona, Winter's Cackle
Moment of Zen Water Contains the Nameless Seer. Contains no monsters.
Necropolis Ezomyte City Cemetery of the Eternals but with plants Tycho, the Black Praetor Only spawns near Iron Citadel.
Oasis Desert or Faridun City Ishtaroth, the Perennial Linear layout (horseshoe) with wide middle section
Penitentiary Ezomyte City Incarnation of Death Only spawns near Iron Citadel.
Ravine Mountain or Faridun City The Trial of Chaos Tetzcatl, the Blazing Guardian Very nice linear layout
Riverside Forest Zekoa, The Headcrusher Linear layout
Rustbowl Desert Vastiri Outskirts Gozen, Rebellious Rustlord Open area layout
Sandspit Water Open area layout, two long parallel stretches that are intermittently connected with small passages and a bigger connection at the end
Savannah Grass, Desert Caedron, the Hyena Lord Open area layout
Seepage Grass The Fungus Behemoth Circular layout with small corridors
Shrine Hideout Desert Buried Shrines Can be claimed as a hideout
Sinking Spire Swamp Temple of Kopec Stormgore Tower; can activate one or more Tablet to modify nearby maps once completed. Has three floors with triangular layout and the Precursor Beacon on the small fourth floor.
Slick Mountain Loop layout with large corridors
Spider Woods Forest The Grelwood Rootgrasp, the Hateful Forest
Steaming Springs Grass Manassa, the Serpent Queen
Steppe Grass Layout: open area.
Sulphuric Caverns Desert, Mountain Lord of the Pit and The Bone Colossus Long wide rectangle with many small passages
Sump Swamp Chimeral Wetlands Brakka, the Withered Crone Circular layout
Sun Temple Vaal City Temple of Kopec Tonqui, Seer of the Sun
The Copper Citadel Faridun City Dreadnought Vanguard Jamanra, the Abomination
The Fractured Lake Water The Lake of Kalandra Rare Monsters Are Mirrored
(150–300)% increased number of Rare Monsters

The Fragmented Mirror contains an exclusive amulet or ring base type.
The Iron Citadel Ezomyte City Ogham Manor Count Geonor
The Phaaryl Megalith Forest, Grass The Grelwood Random map bosses Contains a Powerful Boss Encounter
Summon up to 9 waves of map bosses, with a double boss on the final wave.
Each defeated boss unlocks chests containing random runes, including exclusive greater runes.
Requires Waystone Tier 11 or higher.
The Silent Cave Desert ? Random map boss Contains many Rare Monsters trapped in Essences
Contains an Imprisoned Boss that absorbs Essences from Rare Monsters

Requires Waystone Tier 11 or higher.
The Viridian Wildwood Forest, Swamp The Grelwood, The Viridian Wildwood Shrouded in Darkness
Contains Omen Altars

Contains several chests that contain omens
The Stone Citadel Vaal City Jiquani's Machinarium,
The Black Chambers
Doryani, Royal Thaumaturge
Trenches Swamp
Untainted Paradise Water (200–400)% increased Experience gain
Monsters drop no items
Vaal City The Stone Citadel Utzaal Viper Napuatzi Only spawns near Stone Citadel
Vaal Factory Grass, Vaal City Jiquani's Sanctum Tetzcatl, the Blazing Guardian Quadratic indoor layout
Vaal Foundry Vaal City The Molten Vault Gulzal, the Living Furnace
Vaults of Kamasa Vaal City Jiquani's Sanctum (100–200)% increased Rarity of Items found in this Area

All Chests are Magic or Rare
Only spawns near Stone Citadel.
Contains several chests. Contains no monsters.

Wetlands Swamp 2x Gorian, the Moving Earth open area layout
Willow Forest Connal, the Tormented
Woodland Forest 2x Tierney, the Hateful