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Breach: Difference between revisions
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To keep the breach open, the exile needs to keep killing its monsters. The more monsters killed, the longer the breach lasts and the more rewards can be gained. | To keep the breach open, the exile needs to keep killing its monsters. The more monsters killed, the longer the breach lasts and the more rewards can be gained. | ||
'''Clasped Hands''' are interactable objects within breaches that can drop {{il|Breach Ring|Breach Rings}}. | '''Clasped Hands''' are interactable objects within breaches that can drop {{il|Breach Ring|Breach Rings}}, {{il|Breach Splinter|Breach Splinters}}, {{il|Breach Precursor Tablet|Breach Precursor Tablets}} and [[Catalyst]]s. | ||
==Related items== | |||
{{Drop enabled item table | |||
|where= (items.stat_text LIKE "%Breach%" OR items.drop_text LIKE "%Breach%" OR items.name LIKE "%Breachstone%" OR items.name LIKE "%Breach Splinter%") | |||
|large=1 | |||
|drop_level=1 | |||
|stat=1 | |||
}} | |||
===Unique items=== | |||
The following unique items are obtained only from [[Xesht, We Who Are One]]. | |||
{{Drop enabled unique item table | |||
|where = items.drop_text LIKE "%Xesht, We Who Are One%" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
===Catalysts=== | |||
{{Main|Catalyst}} | |||
[[Catalyst]]s are an exclusive reward from breach. | |||
==Related Atlas passive skills== | |||
{{Query base passive skills | |||
|q_where= | |||
passive_skills.ID LIKE "%Breach%" | |||
}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.1| | |||
* Reduced the number of monsters and small chests from Breaches by 15%. | |||
}} | |||
{{Version history table row|0.1.0e| | {{Version history table row|0.1.0e| | ||
* Lowered the baseline monster density of Breach Encounters, primarily by reducing the frequency of the "Elite" monsters appearing. | * Lowered the baseline monster density of Breach Encounters, primarily by reducing the frequency of the "Elite" monsters appearing. | ||
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{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Breach}} | |||
{{Navbox Endgame}} | |||
{{sister|poewiki}} | {{sister|poewiki}} | ||
[[Category: | [[Category:Encounters]] |
Latest revision as of 12:47, 19 January 2025
Breach is a map mechanic. A breach is a tear in the opening of reality. Interacting with a breach will open a bridge to another plane of existence and allows the exile to see and fight its monsters.
To keep the breach open, the exile needs to keep killing its monsters. The more monsters killed, the longer the breach lasts and the more rewards can be gained.
Clasped Hands are interactable objects within breaches that can drop Breach Rings,
Breach Splinters,
Breach Precursor Tablets and Catalysts.
Related items
Item | Stats | Drop level |
---|---|---|
Breach Precursor Tablet![]() | (5-10) Maps in Range contain Breaches | 65 |
Breach Splinter![]() | — | 1 |
Breachstone![]() | — | 68 |
Breach Ring![]() | Maximum Quality is 50% | 40 |
Unique items
The following unique items are obtained only from Xesht, We Who Are One.
Item | Base item | ![]() | Stats |
---|---|---|---|
Controlled Metamorphosis![]() | Diamond | 1 | Only affects Passives in (Very Small-Massive) Ring Passives in Radius can be Allocated without being connected to your tree (-20--5)% to all Elemental Resistances (-23--3)% to Chaos Resistance |
Skin of the Loyal![]() | Garment | 1 | +(5-40) to all Elemental Resistances Armour is increased by Overcapped Fire Resistance Evasion Rating is increased by Overcapped Cold Resistance Energy Shield is increased by Overcapped Lightning Resistance Elemental Ailment Threshold is increased by Overcapped Chaos Resistance |
Choir of the Storm![]() | Jade Amulet | 52 | Grants Skill: Level (18-20) Greater Lightning Bolt +(10-15) to Dexterity+(20-30)% to Lightning Resistance Critical Hits Ignore Enemy Monster Lightning Resistance Trigger Greater Lightning Bolt Skill on Critical Hit |
Hand of Wisdom and Action![]() | Furtive Wraps | 52 | +(15-25) to Dexterity +(15-25) to Intelligence 3% increased Attack Speed per 25 Dexterity Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence |
The Pandemonius![]() | Lapis Amulet | 52 | +(10-15) to Intelligence+(20-30)% to Cold Resistance Damage Penetrates 75% Cold Resistance Blind Chilled enemies on Hit |
Xoph's Blood![]() | Amber Amulet | 52 | +(10-15) to Strength(10-15)% incrased maximum Life +(20-30)% to Fire Resistance Enemies in your Presence have Fire Exposure |
Beyond Reach![]() | Visceral Quiver | 65 | (20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed Chaos Damage from Hits also Contributes to Freeze Buildup Chaos Damage from Hits also Contributes to Electrocute Buildup Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage |
Catalysts
Catalysts are an exclusive reward from breach.
Related Atlas passive skills
Lua error: Error: Table passive_skills not found..
Version history
Version | Changes |
---|---|
0.1.1 |
|
0.1.0e |
|
0.1.0 |
|