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Strength

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Revision as of 19:55, 2 January 2025 by Mefisto1029 (talk | contribs)
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Strength
Tooltip
Strength is an Attribute required to equip most equipment that grants Armour, as well as various melee-aligned Weapons and Skills.

Every 1 Strength grants +2 Life. Strength does not grant damage to Skills or any other benefits except where specifically stated.

Strength (or Str) is one of three attributes, along with Intelligence and Dexterity. Strength is required to equip most armour-granting armour, as well as most melee weapons, sceptres, and their associated skills. Characters gain +2 maximum life per strength.

Base stats

Characters start with a certain amount of base strength based on their character class.

  • Pure strength character classes (Marauder and Warrior) start with 15 Strength.
  • Hybrid strength character classes (Templar, Druid, Duelist, and Mercenary) start with 11 Strength.
  • All other non-strength character classes start with 7 Strength.

Strength provides an inherent bonus of +2 maximum life per 1 strength.

Related gems

ItemRequired levelStats
BattershoutFile:Battershout inventory icon.png1Support
Supported Skills cannot Break Armour
Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout

Battershout
Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from.

Explosion radius is 2 meters
4% more Damage per 50 Strength
Deal Physical Damage equal to 50% Broken Armour of the target Triggered from
Does not take into account Overbroken Armour
Corrupting Cry1Supported Warcries have 30% less Area of Effect
Corrupted Blood deals 25% of your Strength as
Physical Damage per second
Corrupted Blood duration is 5 seconds
Supported Warcries inflict Corrupted Blood
Stomping Ground1Support
Triggers a Shockwave when you take a step while using Supported Skills

Shockwave
Critical Hit Chance: 5.00%
Deals 100% to 150% of your Strength as Physical Damage
Shockwave radius is 2 metres

Related base items

ItemBase itemItem classRequired levelStats
Amber AmuletAmulet8+(10-15) to Strength
Stellar AmuletAmulet25+(5-7) to all Attributes

Related unique items

ItemBase itemItem classRequired levelStats
BlackbraidFur PlateBody Armour1+(40-60) to Armour
+(5-15) to Strength
+(5-15) to Intelligence
+10% to all Elemental Resistances
+(40-60) to Stun Threshold
Armour applies to Elemental Damage
Brynhand's MarkWooden ClubOne Hand Mace1Adds (10-14) to (16-20) Physical Damage
+(30-50) to Accuracy Rating
+(10-20) to Strength
Causes Double Stun Buildup
DionadairSplintered Tower ShieldShield1Grants Skill: Raise Shield(60-80)% increased Armour
+(10-15) to Strength
(3-5) Life Regeneration per Second
20% reduced Stun Threshold
Double Stun Threshold while Shield is Raised
HoghuntFelled GreatclubTwo Hand Mace1Adds (16-20) to (23-27) Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+10 to Strength
Maim on Critical Hit
Horns of ByndenRusted GreathelmHelmet1+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Strength
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Armour
Meginord's GirdleRawhide BeltBelt1(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots+(40-50) to Strength
+(10-15)% to Cold Resistance
50% increased Flask Charges used
100% increased Flask Charges gained
Pillar of the Caged GodLong QuarterstaffQuarterstaff116% increased Range1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
The Blood ThornWrapped QuarterstaffQuarterstaff1Adds (8-12) to (16-18) Physical Damage
+(10-15) to Strength
Causes Bleeding on Hit
(4-5) to (8-10) Physical Thorns damage
Wylund's StakeSmithing HammerOne Hand Mace1Adds (4-6) to (8-10) Physical Damage
Adds (4-6) to (8-10) Fire Damage
+(10-20) to Strength
+(20-30)% to Fire Resistance
Hits Break (30-50) Armour
Apply Fire Exposure when fully breaking enemy Armour
Hrimnor's HymnOak GreathammerTwo Hand Mace4Causes (30–50)% increased Stun Buildup(80–120)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
GreymakeBrimmed HelmHelmet5+(30–50) to Strength
+(30–50) to Dexterity
+(30–50) to Intelligence
-1 to all Attributes per Level
Tyranny's GripIronhead SpearSpear5Grants Skill: Spear Throw(150-200)% increased Physical Damage
(10-15)% reduced Attack Speed
+(15-30) to Strength
Strikes deal Splash damage to targets within 1.8 metres
Cannot use Projectile Attacks
JarngreiprRingmail GauntletsGloves650% increased Armour and Evasion
Adds (2-3) to (5-6) Physical Damage to Attacks
+(30-50) to maximum Life
(4-8)% increased Attack Speed
Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
WulfsbanePainted Tower ShieldShield6Grants Skill: Raise Shield+(40-60) to maximum Life
+(10-15) to Strength
+(60-80) to Stun Threshold
Permanently Intimidate Enemies on Block
Carnage HeartAmber AmuletAmulet8+(10-15) to Strength20% reduced maximum Life
+(10-20) to all Attributes
+(10-20)% to all Elemental Resistances
100% increased amount of Life Leeched
Defiance of DestinyJade AmuletAmulet8+(10-15) to Dexterity(6-10)% increased maximum Life
+(10-20) to Strength
(25-40)% increased Mana Regeneration Rate
Recover 10% of Missing Life before being Hit by an Enemy
Revered ResinAmber AmuletAmulet8+(10-15) to Strength+(40-60) to maximum Life
(20-30)% increased Flask Life Recovery rate
Life Flasks gain (0.17-0.25) charges per Second
Mask of the SanguimancerFace MaskHelmet10+(20-25) to Evasion Rating
+(10-15) to maximum Energy Shield
(20-40)% increased Critical Hit Chance for Spells
+(10-20) to Strength
+(10-20) to Intelligence
Blood Magic
AshrendPathfinder CoatBody Armour11+(40-60) to maximum Life
+(10-20) to Strength
+(30-40)% to Fire Resistance
Cannot be Ignited
-10 Physical Damage taken from Attack Hits
CorpsewadeIron GreavesBoots11Grants Skill: Level (4-20) Decompose10% increased Movement Speed
(30-50)% increased Armour
+(5-10) to Strength
Trigger Decompose Skill on Step
Erian's CobbleGuarded HelmHelmet11+(0-40) to Armour
+(0-30) to Evasion Rating
+(0-20) to maximum Energy Shield
+(0-60) to Accuracy Rating
+(0-30) to maximum Life
+(0-20) to maximum Mana
(0-20)% increased Rarity of Items found
(0-30)% increased Critical Hit Chance
+(0-10) to Strength
+(0-10) to Dexterity
+(0-10) to Intelligence
+(0-10)% to Fire Resistance
+(0-10)% to Cold Resistance
+(0-10)% to Lightning Resistance
(0-6) Life Regeneration per second
PolcirkelnSapphire RingRing12+(20-30)% to Cold Resistance(20-30)% increased Cold Damage
+(40-60) to maximum Mana
+(10-15) to Strength
Enemies Chilled by your Hits can be Shattered as though Frozen
Black Sun CrestWrapped GreathelmHelmet16(50-80)% increased Armour
20% reduced Light Radius
(5-15)% increased Strength
(5-15)% increased Dexterity
(5-15)% increased Intelligence
IcetombMail VestmentsBody Armour16+(20–30) to Strength
+(20–30) to Intelligence
+(30–40)% to Cold Resistance
Freeze as though dealing Cold damage equal to 10% of your maximum Mana when Hit
IrongraspVagabond ArmourBody Armour16(100-150)% increased Armour and Evasion
+(20-30) to Strength
+(100-150) to Stun Threshold
Iron Grip
Iron Will
The Road WarriorRaider PlateBody Armour16+(10-15) to all Attributes
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
(10-15) Life Regeneration per second
Moving while Bleeding doesn't cause you to take extra damage
Titanrot CataphractMaraketh CuirassBody Armour20+(400-500)% increased Armour
+(15-30)% increased Strength
10% reduced Dexterity
10% reduced Intelligence
You have no Life Regeneration
GoregirdlePlate BeltBelt24+(100-140) to Armour
Has (1-3) Charm Slots+(20-30) to Strength
(10-20) Life Regeneration per second
Defend with 200% of Armour
Maximum Physical Damage Reduction is 50%
InfernoclaspPlate BeltBelt24+(100-140) to Armour
Has (1-3) Charm Slots+(100-150) to Armour
+(10–20) to Strength
+(3-5)% to Maximum Fire Resistance
+(30-50)% to Fire Resistance
AstramentisStellar AmuletAmulet25+(5-7) to all Attributes+(50-100) to all Attributes
-4 Physical Damage taken from Attack Hits
Fixation of YixStellar AmuletAmulet25+(5-7) to all Attributes+100 to maximum Life
Allies in your Presence have (30-50)% increased Critical Hit Chance
Allies in your Presence have (30-50)% increased Critical Damage Bonus
Allies in your Presence have (10-20)% increased Attack Speed
Allies in your Presence have (10-20)% increased Cast Speed
50% reduced Presence Area of Effect
Feathered FortressCrescent TargeShield26Grants Skill: Raise Shield+(20-30) to Strength
+(20-30) to Dexterity
+(20-30)% to Fire Resistance
+(20-30)% to Cold Resistance
No Movement speed penalty while shield is raised
Guiding PalmShrine SceptreSceptre26Grants Skill: Level (7-20) Purity of IceAllies in your Presence deal (3-5) to (6-8) additional Attack Cold Damage
+(5-10) to all Attributes
25% increased Light Radius
50% of your Life Regeneration is granted to Allies in your Presence
Guiding PalmShrine SceptreSceptre26Grants Skill: Level (7-20) Purity of LightningAllies in your Presence deal 1 to (10-15) additional Attack Lightning Damage
+(5-10) to all Attributes
25% increased Light Radius
50% of your Life Regeneration is granted to Allies in your Presence
Guiding PalmShrine SceptreSceptre26Grants Skill: Level (7-20) Purity of FireAllies in your Presence deal (4-6) to (7-10) additional Attack Fire Damage
+(5-10) to all Attributes
25% increased Light Radius
50% of your Life Regeneration is granted to Allies in your Presence
Pariah's EmbraceCloaked MailBody Armour26(50-80)% increased Armour and Evasion
+50 to Spirit
+(10-15) to all Attributes
(10-15) Life Regeneration per second
20% reduced Mana Cost of Skills
Wandering ReliquarySteel PlateBody Armour27+(50-100)% increased Armour
+(40-60) to maximum Mana
+(10-20) to Strength
+(60-80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
WondertrapSilk SlippersBoots27(10-20)% increased Movement Speed
+(30-50) to maximum Energy Shield
+(10-20) to Strength
+(10-20) to Dexterity
+(10-20) to Intelligence
50% increased Rarity of Items found when on Low Life
ShyabaTemple MaulTwo Hand Mace28+50 Dexterity Requirement
-15 Strength Requirement
(80–120)% increased Physical Damage
50% increased Attack Speed
(15–25)% increased Light Radius
Always Hits
Veil of the NightMartyr CrownHelmet2850% increased maximum Life
+(10–20) to all Attributes
40% reduced Light Radius
You have no Elemental Resistances
DeidbellElite GreathelmHelmet33(60-100)% increased Armour
+(10-20) Strength
(20-30)% increased Warcry Speed
Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage
Warcry Skills have (20-30)% increased Area of Effect
Redblade BannerHeraldric Tower ShieldShield33Grants Skill: Raise Shield(20–30)% increased Block chance
(60–100)% increased Armour
+(20–30) to Strength
+(100–150) to Stun Threshold
Enemies in your Presence count as having double Power
Tetzlapokal's DesireVotive RaimentBody Armour33(100-150)% increased Energy Shield
+(20-30) to Strength
+(20-30) to Intelligence
+(17-23)% to Chaos Resistance
Life Recharges
Eye of ChayulaGold AmuletAmulet35(12-20) to increased Rarity of items found(20-30)% reduced maximum Life
+(10-15) to all Attributes
Cannot be Light Stunned
Serpent's EggGold AmuletAmulet35+(12-20) to increased Rarity of items found+(10-20) to all Attributes
+(17-23)% to Chaos Resistance
(20-30)% increased Mana Regeneration Rate
Gain an additional Charge when you gain a Charge
Soul MantleSacrificial MantleBody Armour36(80-120)% increased Armour and Energy Shield
+10 to Strength
+15 to Intelligence
(30-20)% reduced Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Curse on you when your Totems die, ignoring Curse limit
VenopunctureIron RingRing36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks
+(20–30) to Strength
All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
All Damage from Hits against Bleeding targets Contributes to Chill Magnitude
(10–20)% chance to inflict Bleeding on Hit
(15–25)% increased Magnitude of Bleeding you inflict
Greed's EmbraceVaal CuirassBody Armour3750% increased Strength Requirement
20% reduced Movement Speed
(100–150)% increased Armour
(30–50)% increased Rarity of Items found
+(20–30)% to Fire Resistance
QuecholliCrumbling MaulTwo Hand Mace38Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
Coward's LegacyMail BeltBelt40(10–15)% reduced Flask Charges used
Has (1-3) Charm Slots(-20--10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You count as on Low Life while at 75% of maximum Life or below
Perandus SealGold RingRing40+(6-15)% increased Rarity of Items found+(30-50) to maximum Mana
+(5-10) to all Attributes
(10-15)% increased Quantity of Gold Dropped by Slain Enemies
Sekhema's ResolveRingRing40(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Fire Resistance is unaffected by Area Penalties
You can only Socket Ruby Jewels in this item
Sekhema's ResolveRingRing40(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Lightning Resistance is unaffected by Area Penalties
You can only Socket Emerald Jewels in this item
Sekhema's ResolveRingRing40(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Cold Resistance is unaffected by Area Penalties
You can only Socket Sapphire Jewels in this item
Crown of EyesCoral CircletHelmet45(100–140)% increased Energy Shield
+(150–200) to Accuracy Rating
+(10–15) to all Attributes
-10% to Fire Resistance
Increases and Reductions to Spell damage also apply to Attacks
Valako's VicePlate GauntletsGloves45(50-100)% increased Armour and Evasion
(5-10)% increased Attack Speed
+(20-30) to Strength
+(20-30) to Dexterity
+(30-50)% to Lightning Resistance
100% of Fire damage Converted to Lightning damage
Prized PainIron RingRing48Adds 1 to 4 Physical Damage to Attacks+(20–30) to Strength
Skills gain a Base Life Cost equal to 10% of Base Mana Cost
Deal your Thorns Damage to Enemies you Stun with Melee Attacks
(24–35) to (35–53) Physical Thorns damage
HeadhunterHeavy BeltBelt50(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
Empire's GraspTitan MittsGloves52(150-200)% increased Armour
+(20-30) to Strength
Gain (30-50) Life per Enemy Killed
(10-20)% increased Global Physical Damage
Knockback direction is reversed
StrugglescreamStellar AmuletAmulet52+(5-7) to all AttributesCan have 2 additional Instilled Modifiers
The Fallen FormationLamellar MailBody Armour52(100-200)% increased Armour and Evasion
+(20-30) to Strength
+(20-30) to Dexterity
(8-12) Life Regeneration per second
-20 to maximum Valour
Banners always have maximum Valour
Xoph's BloodAmber AmuletAmulet52+(10-15) to Strength(10-15)% incrased maximum Life
+(20-30)% to Fire Resistance
Enemies in your Presence have Fire Exposure
Zerphi's GenesisHeavy BeltBelt56(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
50% of charges used by Charms granted to your Life Flasks
(10–30)% increased Charm Charges used
MjölnerTorment ClubOne Hand Mace66Grants Skill: Level (16-20) Lightning Spell on Melee Hit+200 Intelligence Requirement
+100 Strength Requirement
(150-200)% increased Physical Damage
(10-20)% increased Attack Speed
+1 to Level of all Lightning Skills
SacrosanctumCorvus MantleBody Armour68+(20–30) to Spirit(80–120)% increased Armour and Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
Damage taken Recouped as Life is also Recouped as Energy Shield

Passives

There are passive skill nodes that grant additional strength or a combination of bonuses including strength.

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Version history

Version Changes
0.1.0
  • Introduced to the game.