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Version 0.1.0c

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Revision as of 20:40, 10 December 2024 by Blvcksvn (talk | contribs)
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Version History
0.1.0b
December 9, 2024
0.1.0c
December 10, 2024

Patch notes

These are the official patch notes for version 0.1.0c released by Grinding Gear Games.[1] This was published in tandem with a post-launch feedback post here.

  • Campaign bosses killed after the first kill will now drop less currency items, replacing them with other items.
  • Increased the drop rate of Regal Orbs.
  • Significantly increased the drop rate of Gemcutter's Prisms.
  • A single Gemcutter's Prism also improves the Quality of a Skill Gem by +5% (previously +1%).
  • Lowered the drop rate of Chaos Orbs and distributed it amongst the other more valued Currency Items (Like Regal Orbs, Exalted Orbs).
  • Lowered the drop rate of Artificer's Orbs and distributed it to Lesser Jeweller's Orbs.
  • Disenchanting Rare Items with 6 Modifiers now provides 2 Regal Shards (previously 1). The value displayed will still show as 1 until a later patch.
  • Increased the values of all Prefix Modifiers that can roll on Waystones. We've also adjusted the chances of getting the more commonly powerful Modifiers such as increases to Rarity and Pack Size.
  • Monster Modifiers now grant higher amounts of Item Rarity and Item Quantity. This is most common on Magic and Rare enemies, but also affects Unique Enemies if applied through various Endgame Mechanics like the Deadly Evolution Keystone.
  • Increased the chance for Rare Monsters in Maps to have 3 or 4 modifiers.
  • Rare Monsters in Map areas are now revealed on the minimap when there are 200 Monsters remaining (previously 50).
  • Fixed a bug where some Persistent Buff Skills, such as Raging Spirits and Mana Remnants, were not working for the Infernalist when in Demon Form.
  • Fixed a bug where you could sometimes be unable to interact with the Map Device in The Ziggurat Refuge.
  • Fixed a bug where Monsters Shattered in a Blood Circle Ultimatum Encounter were not contributing blood.
  • Fixed a bug that could cause the instance to permanently stop time (freeze) when trying to revive a Chronomancer.
  • Fixed a bug where Rare Monsters could not be found within the Chimeral Wetlands.
  • Fixed a bug where "Move only" was name-locking.
  • Fixed three instance crashes.
  • Fixed a client crash.

This patch has been deployed without restarting the servers. You will need to restart your client to receive the client changes in this patch.

Hotfixes

The following hotfixes were deployed after the 0.1.0c patch.

Hotfix 1

These are the patch notes for hotfix 1.[2]

  • Summon Raging Spirits now only summons 5 Raging Spirits per cast at all levels. The tooltip display will be updated in a future restart patch.
  • Summon Raging Spirits can no longer be spawned from triggered Fire Skills.

This patch has been deployed without restarting the servers. You will need to restart your client to receive the client changes in this patch.

References

  1. Kieren_GGG (December 10, 2024). "0.1.0c Patch Notes (restartless)". Official Path of Exile Forums. Retrieved December 10, 2024.
  2. Jeff_GGG (December 10, 2024). "0.1.0c Hotfix 1". Official Path of Exile Forums. Retrieved December 10, 2024.