Iron RuneStack Size: 10Martial Weapons: 20% increased Physical Damage Armour: 20% increased Armour, Evasion and Energy Shield Wand or Staff: 25% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
Runes now have 3 tiers, for example the Storm Rune has been split into a Lesser Storm Rune, a Storm Rune and a Greater Storm Rune. You are able to reforge 3 Lesser Runes for 1 regular Rune of that type, and reforge 3 regular Runes for 1 Greater Rune of that type.
You can no longer reforge 3 Runes to obtain a random Rune in return.
Lesser Iron RuneStack Size: 10Martial Weapons: 15% increased Physical Damage Armour: 15% increased Armour, Evasion and Energy Shield Wand or Staff: 20% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.Greater Iron RuneStack Size: 10Martial Weapons: 25% increased Physical Damage Armour: 25% increased Armour, Evasion and Energy Shield Wand or Staff: 30% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.Iron RuneStack Size: 10Martial Weapons: 20% increased Physical Damage Armour: 20% increased Armour, Evasion and Energy Shield Wand or Staff: 25% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.