|description = Martial Weapons: 20% increased Physical Damage<br>Armour: 20% increased Armour, Evasion and Energy Shield
|description = Martial Weapons: 20% increased Physical Damage<br>Armour: 20% increased Armour, Evasion and Energy Shield<br>Wand or Staff: TBA
|help_text = Place into an empty Rune Socket in a [[Martial Weapon]] or Armour to apply its effect to that item. Once socketed it cannot be removed.
|help_text = Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.
|stack_size_currency_tab = 5000
|stack_size_currency_tab = 5000
|release_version = 0.1.0
|release_version = 0.1.0
Revision as of 08:15, 11 April 2025
Iron RuneStack Size: 10Martial Weapons: 20% increased Physical Damage Armour: 20% increased Armour, Evasion and Energy Shield Wand or Staff: TBAPlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.
Runes now have 3 tiers, for example the Storm Rune has been split into a Lesser Storm Rune, a Storm Rune and a Greater Storm Rune. You are able to reforge 3 Lesser Runes for 1 regular Rune of that type, and reforge 3 regular Runes for 1 Greater Rune of that type.
You can no longer reforge 3 Runes to obtain a random Rune in return.
Lesser Iron RuneStack Size: 10Martial Weapons: 15% increased Physical Damage Armour: 15% increased Armour, Evasion and Energy Shield Wand or Staff: 20% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.Greater Iron RuneStack Size: 10Martial Weapons: 25% increased Physical Damage Armour: 25% increased Armour, Evasion and Energy Shield Wand or Staff: 30% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.Iron RuneStack Size: 10Martial Weapons: 20% increased Physical Damage Armour: 20% increased Armour, Evasion and Energy Shield Wand or Staff: 25% increased Spell DamagePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.