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Azmerian wisp: Difference between revisions
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The wisp will attempt to possess a rare or unique enemy, granting it the {{c|torment|Hunted by X}} effect which grants enhanced buffs and additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way. Hunted monsters are the only way to obtain [[talisman]]s. | The wisp will attempt to possess a rare or unique enemy, granting it the {{c|torment|Hunted by X}} effect which grants enhanced buffs and additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way. Hunted monsters are the only way to obtain [[talisman]]s. | ||
Monsters can be touched or hunted by multiple Azmeri spirits at once. | |||
==Wisp modifiers== | ==Wisp modifiers== | ||
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| Wisp of the Primate || {{c|primal|Primal}} || {{il|Primate Talisman}} || || | | Wisp of the Primate || {{c|primal|Primal}} || {{il|Primate Talisman}} || || | ||
|- | |- | ||
| Wisp of the | | Wisp of the Spring Hare || {{c|craftingfire|Sacred}} || {{il|Rabbit Talisman}} || || {{c|torment|Hunted by the Spring Hare}}<br> | ||
|- | |- | ||
| Wisp of the Serpent|| {{c|primal|Primal}} || {{il|Serpent Talisman}} || || | | Wisp of the Ancient Serpent|| {{c|primal|Primal}} || {{il|Serpent Talisman}} || || {{c|torment|Hunted by the Ancient Serpent}}<br> | ||
|- | |- | ||
| Wisp of the Fabled Stag || {{c|vivid|Vivid}} || {{il|Stag Talisman}} || {{c|torment|Stag-Touched}}<br>? || {{c|torment|Hunted by the Fabled Stag}}<br>?<br>Periodically creates storms of falling lightning | | Wisp of the Fabled Stag || {{c|vivid|Vivid}} || {{il|Stag Talisman}} || {{c|torment|Stag-Touched}}<br>? || {{c|torment|Hunted by the Fabled Stag}}<br>?<br>Periodically creates storms of falling lightning |
Revision as of 15:31, 7 April 2025
Azmerian wisps, and their associated Azmeri Spirits, are a type of encounter introduced in Dawn of the Hunt and first found in The Grelwood. It appears as a wisp of light that can be one of four varieties: Wild, Vivid, Primal, or Sacred.
They are somewhat similar to Path of Exile's Tormented Spirits.
Mechanics
As you approach the wisp, it will flee, granting monsters it comes into contact will be infused with the X-Touched effect, grant specific buffs. The wisp moves faster the closer you are, and will slow down if you are too far away. If you remain too far away for a period of time, the wisp will explode in a burst of light and disappear.
The wisp will attempt to possess a rare or unique enemy, granting it the Hunted by X effect which grants enhanced buffs and additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way. Hunted monsters are the only way to obtain talismans.
Monsters can be touched or hunted by multiple Azmeri spirits at once.
Wisp modifiers
Note: information is based on inferences from metadata and may not be 100% accurate.
Basic
Azmeri Spirit | Wisp Type | Talisman | Spirit's Touch | Spirit's Hunt |
---|---|---|---|---|
Wisp of the Great Bear | Wild | ![]() |
Bear-Touched #% increased Maximum Life #% increased Stun Buildup |
Hunted by the Great Bear #% increased Maximum Life #% increased Stun Buildup Periodically summons an apparition of the Great Bear that slams the ground |
Wisp of the Boar | Wild | ![]() |
||
Wisp of the Wild Cat | Vivid | ![]() |
Cat-Touched #% increased Critical Hit Chance #% increased Evasion Rating Create Wind Vortices on death |
Hunted by the Wild Cat #% increased Critical Hit Chance #% increased Evasion Rating Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions |
Wisp of the Cunning Fox | Sacred | ![]() |
Fox-Touched Transforms normal monsters into random magic monsters Transforms magic monsters into random rare monsters |
Hunted by the Cunning Fox Transforms a rare monster into a random unique map boss |
Wisp of the Winter Owl | Primal | ![]() |
Owl-Touched Gain #% of damage as Cold damage Gain #% of Maximum Life as Extra Maximum Energy Shield Create Wind Vortices on death |
Hunted by the Winter Owl Gain #% of damage as Cold damage Gain #% of Maximum Life as Extra Maximum Energy Shield Periodically creates several Wind Vortices |
Wisp of the Ox | Wild | ![]() |
||
Wisp of the Primate | Primal | ![]() |
||
Wisp of the Spring Hare | Sacred | ![]() |
Hunted by the Spring Hare | |
Wisp of the Ancient Serpent | Primal | ![]() |
Hunted by the Ancient Serpent | |
Wisp of the Fabled Stag | Vivid | ![]() |
Stag-Touched ? |
Hunted by the Fabled Stag ? Periodically creates storms of falling lightning |
Wisp of the Wolf | Vivid | ![]() |
Related unique items
Item | ![]() | Stats |
---|---|---|
Season of the Hunt![]() | 1 | Up to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri Spirits |
Rite of Passage![]() | 50 | Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use |
Related Atlas passive skills
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Version history
Version | Changes |
---|---|
0.2.0 |
|