The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Quality: Difference between revisions
(Created page) |
No edit summary |
||
Line 1: | Line 1: | ||
'''Quality''' is a stat that improves the signature stats of an [[equipment]] or adds additional bonuses to [[skill gem]]s. Each item type has a [[Currency|currency item]] associated with it that increases its quality. | |||
==Mechanics== | |||
Quality can be applied to most [[equipment]] ([[quiver]]s and [[jewel]]s are the exceptions). Any item with at least 1% quality will have a {{c|mod|Superior}} prefix when dropped on the ground but not when in the inventory. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ Quality effects | ||
|- | |- | ||
! Item type !! Currency !! Effect | ! Item type !! Currency !! Effect per % quality | ||
|- | |- | ||
| [[ | | [[Martial weapon]]s || {{il|Blacksmith's Whetstone}} || 1% more Physical Damage | ||
|- | |- | ||
| | | [[Wand]]s, [[Sceptre]]s and [[Staff|Staves]] || {{il|Arcanist's Etcher}} || Adds quality to attached skill | ||
|- | |- | ||
| [[ | | [[Armour (equipment)]] || {{il|Armourer's Scrap}} || 1% more [[Defence]] | ||
|- | |- | ||
| [[Jewellery]] || [[Catalyst]] || | | [[Jewellery]] || [[Catalyst]] || Varies by catalyst | ||
|- | |- | ||
| [[Skill gem]]s || | | [[Flask]]s || {{il|Glassblower's Bauble}} || 1% more Life/Mana Recovery | ||
|- | |||
| [[Charm]]s || || 1% increased Duration | |||
|- | |||
| [[Skill gem]]s || {{il|Gemcutter's Prism}} || varies by skill | |||
|} | |} | ||
Most items which can have quality can have a maximum of 20% quality. | Most items which can have quality can have a maximum of 20% quality. {{il|Breach Ring}}s can have up to 50% quality. Effects which grant a global increase to gem quality can also exceed this cap. | ||
===Amount=== | |||
The amount of quality given by a quality-increasing currency item depends on the equipment's [[item level]]. The higher the item level, the less quality each currency item will give. | |||
{{il|Gemcutter's Prism}}s always add 5% to the skill gem. [[Corrupted|Corrupting]] an skill gem may cause it to gain or lose quality, which can cause it to exceed the 20% cap. Support gems cannot have quality added to them. | |||
[[Category:Item mechanics]] | [[Category:Item mechanics]] |
Revision as of 04:40, 15 December 2024
Quality is a stat that improves the signature stats of an equipment or adds additional bonuses to skill gems. Each item type has a currency item associated with it that increases its quality.
Mechanics
Quality can be applied to most equipment (quivers and jewels are the exceptions). Any item with at least 1% quality will have a Superior prefix when dropped on the ground but not when in the inventory.
Item type | Currency | Effect per % quality |
---|---|---|
Martial weapons | ![]() |
1% more Physical Damage |
Wands, Sceptres and Staves | ![]() |
Adds quality to attached skill |
Armour (equipment) | ![]() |
1% more Defence |
Jewellery | Catalyst | Varies by catalyst |
Flasks | ![]() |
1% more Life/Mana Recovery |
Charms | 1% increased Duration | |
Skill gems | ![]() |
varies by skill |
Most items which can have quality can have a maximum of 20% quality. Breach Rings can have up to 50% quality. Effects which grant a global increase to gem quality can also exceed this cap.
Amount
The amount of quality given by a quality-increasing currency item depends on the equipment's item level. The higher the item level, the less quality each currency item will give.
Gemcutter's Prisms always add 5% to the skill gem. Corrupting an skill gem may cause it to gain or lose quality, which can cause it to exceed the 20% cap. Support gems cannot have quality added to them.