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Ascendancy class: Difference between revisions
(Created page with "'''Ascendancy classes''' or simply '''ascendancies''' are subclasses that allow characters to specialize in a specific archetype based on the character's class class. Ascendancies can be unlocked by completing an Ascension Trial. ==Overview== Choosing an Ascendancy class after completing an Ascension Trial for the first time allows the player to access a new Ascendancy skill tree specific to the class chosen. Each character class comes with t...") |
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'''Ascendancy | '''Ascendancy Classes''' or simply '''Ascendancies''' are subclasses that allow characters to specialize in a specific archetype based on the character's [[Character class|class]]. Ascendancies can be unlocked by completing [[Ascension Trial|Ascension Trials]]. | ||
==Overview== | ==Overview== | ||
Choosing an Ascendancy | Choosing an '''Ascendancy Class''' after completing an [[Ascension Trial]] for the first time allows the player to access a new '''Ascendancy Skill Tree''' specific to the class chosen. Each character class comes with three associated Ascendancy Classes for a total of 36 Ascendancy Classes. | ||
Each time the player completes an Ascension Trial meeting certain conditions, the player can receive two additional Ascendancy | Each time the player completes an Ascension Trial meeting certain conditions, the player can receive two additional '''Ascendancy Skill Points''', up to a total of 8 points. These points can be obtained in any [[Ascension Trial]], as long as they meet the requirement. It is possible to repeat the same trial for all 8 points. | ||
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Different Ascendancy | Different Ascendancy Classes may have unique dialogue at certain points in the campaign. | ||
Ascendancy | Ascendancy Classes cannot currently be changed once selected. | ||
==Ascendancy Skill Tree== | ==Ascendancy Skill Tree== | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1. | {{Version history table row|0.1.0d| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | }} |
Revision as of 16:35, 13 December 2024
Ascendancy Classes or simply Ascendancies are subclasses that allow characters to specialize in a specific archetype based on the character's class. Ascendancies can be unlocked by completing Ascension Trials.
Overview
Choosing an Ascendancy Class after completing an Ascension Trial for the first time allows the player to access a new Ascendancy Skill Tree specific to the class chosen. Each character class comes with three associated Ascendancy Classes for a total of 36 Ascendancy Classes.
Each time the player completes an Ascension Trial meeting certain conditions, the player can receive two additional Ascendancy Skill Points, up to a total of 8 points. These points can be obtained in any Ascension Trial, as long as they meet the requirement. It is possible to repeat the same trial for all 8 points.
Trial Type | Ascension 1 | Ascension 2 | Ascension 3 | Ascension 4 |
---|---|---|---|---|
Trial of the Sekhemas | ![]() ![]() Floors: 1 |
Area Level 45+ ![]() Floors: 2 OR any other Ascension 1 |
Area Level 60+ ![]() Floors: 3 |
Area Level 75+ ![]() Floors: 4 Defeat Zarokh, the Temporal |
Trial of Chaos | ![]() ![]() Number of Trials: 4 |
Area Level 60+ ![]() Number of Trials: 7 OR any other Ascension 1 |
Area Level 75 ![]() Number of Trials: 10 |
![]() ![]() ![]() ![]() Defeat The Trialmaster |
Different Ascendancy Classes may have unique dialogue at certain points in the campaign.
Ascendancy Classes cannot currently be changed once selected.
Ascendancy Skill Tree
The Ascendancy Skill Tree is a smaller skill tree that a character has access to when an Ascension Trial has been completed. Each Ascendancy Class has its own unique tree. It functions similarly to the larger Passive Skill Tree; the player earns Ascendancy Skill Points, which can be spent on allocating nodes granting passive bonuses. The Ascendancy Skill Tree is shown at the center of the Passive Skill Tree.
Version history
Version | Changes |
---|---|
0.1.0d |
|