Ascendancy class: Difference between revisions
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Choosing an Ascendancy class after completing an [[Ascension Trial]] for the first time allows the player to access a new Ascendancy skill tree specific to the class chosen. Each character class comes with three associated Ascendancy classes for a total of 36 Ascendancy classes. | Choosing an Ascendancy class after completing an [[Ascension Trial]] for the first time allows the player to access a new Ascendancy skill tree specific to the class chosen. Each character class comes with three associated Ascendancy classes for a total of 36 Ascendancy classes. | ||
Each time the player completes an Ascension Trial at a designated [[area level]] breakpoint, the player will receive two Ascendancy skill points to allocate in the ascendancy skill tree, up to a total of 8 points. These ascendancy points can be obtained in any Ascension Trial, and it is possible to do the same Trial each time. | |||
Different Ascendancy classes may have unique dialogue at certain points in the campaign. | Different Ascendancy classes may have unique dialogue at certain points in the campaign. | ||
Ascendancy classes cannot currently be changed once selected. | |||
==Ascendancy skill tree== | ==Ascendancy skill tree== | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
{{Sister|poewiki}} | {{Sister|poewiki}} | ||
[[Category:Ascendancy]] |
Latest revision as of 20:45, 29 November 2024
Ascendancy classes are subclasses that allow characters to specialize in an archetype specific to the class chosen.
Overview
Choosing an Ascendancy class after completing an Ascension Trial for the first time allows the player to access a new Ascendancy skill tree specific to the class chosen. Each character class comes with three associated Ascendancy classes for a total of 36 Ascendancy classes.
Each time the player completes an Ascension Trial at a designated area level breakpoint, the player will receive two Ascendancy skill points to allocate in the ascendancy skill tree, up to a total of 8 points. These ascendancy points can be obtained in any Ascension Trial, and it is possible to do the same Trial each time.
Different Ascendancy classes may have unique dialogue at certain points in the campaign.
Ascendancy classes cannot currently be changed once selected.
Ascendancy skill tree
The Ascendancy skill tree is a small skill tree that a character has access to when an Ascension Trial has been completed. Each Ascendancy class has its own tree. It functions similarly to the larger passive skill tree; the player earns Ascendancy skill points, which can be spent on allocating nodes granting passive bonuses. The Ascendancy skill tree is shown on the center of the passive skill tree.
Classes
Class | Ascendancy classes | ||
---|---|---|---|
Marauder | ? | ? | ? |
Warrior | Titan | Warbringer | ? |
Ranger | Deadeye | Pathfinder | ? |
Huntress | ? | ? | ? |
Witch | Infernalist | Blood Mage | ? |
Sorceress | Stormweaver | Chronomancer | ? |
Duelist | ? | ? | ? |
Mercenary | Witchhunter | Gemling Legionnaire | ? |
Shadow | ? | ? | ? |
Monk | Invoker | Acolyte of Chayula | ? |
Templar | ? | ? | ? |
Druid | ? | ? | ? |
Version history
Version | Changes |
---|---|
0.1.0 |
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