The Riverbank: Difference between revisions

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{{Query area infoboxes
{{Query area infoboxes
|where=areas.id="1_1_1"
|where=areas.id="G1_1"
|cats=yes
|cats=yes
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'''The Riverbank''' is the first area of [[Act 1]] and is connected to [[Clearfell Encampment]]. It is also the first area in the game and contains several tutorials.  
'''The Riverbank''' is the first area of [[Act 1]] and is connected to [[Clearfell Encampment]]. Once you have left the area you cannot return.


__TOC__
__TOC__


==Layout==
==Area==
<blockquote>Dregs and filth from the manor gather in silence.</blockquote>
 
You have escaped the judgment of the noose and wash up on the river shore. Rain stings your face and the roar of the floodwater fills your ears.


The Riverbank is a linear area with a few larger clearings containing trees.
The Riverbank is a linear area with a few larger clearings containing trees.


The player's character will start near the river, with a nearby {{c|normal|normal}} default starting [[weapon]] depending on the player's [[class]]. A tutorial will appear to equip this item once picked up. They will also begin with two {{il|Lesser Life Flask}}s and one {{il|Lesser Mana Flask}} equipped in the [[flask]] slots, and three {{il|Scroll of Wisdom}} in their inventory.
The player's character will start near the river. After approaching the nearby stranger, the player will obtain a nearby {{c|normal|normal}} default starting [[weapon]] depending on the player's [[character class|class]]. A tutorial will appear to equip this item once picked up. They will also begin with one {{il|Lesser Life Flask}} and one {{il|Lesser Mana Flask}} equipped in the [[flask]] slots, and three {{il|Scroll of Wisdom}} in their inventory.


When the loses approximately 25% of life from enemies, a tutorial to use a [[life flask]] may appear.
Certain classes may also encounter a Large Chest shortly afterward with an additional normal [[off-hand]] equipment.


A [[Large Chest]] containing a class-dependant [[skill gem]] lies further along the riverbank. A tutorial to equip skill gems will appear once picked up.
A [[Large Chest]] containing a class-dependant [[skill gem]] lies further along the riverbank. A tutorial to equip skill gems will appear once picked up.
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Upon approaching the last section of the area, the player will encounter the [[Bloated Miller]], the tutorial unique boss that must be killed to access the first [[town]].
Upon approaching the last section of the area, the player will encounter the [[Bloated Miller]], the tutorial unique boss that must be killed to access the first [[town]].
If the player loses approximately 25% of life from enemies, an optional tutorial to use a [[life flask]] will appear. If the player reaches [[low life]] or [[low mana]] for the first time, the game pauses until you use a life flask or mana flask respectively.
===Points of interest===
* [Boss arena] '''Besieged Encampment''': A small clearing immediately outside of the Clearfell Encampment.


==Quests==
==Quests==
* {{Ql|Mercy for the Miller}}
* {{Ql|Reaching Clearfell}}


==Monsters==
==Monsters==
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* [[Porcupine Crab]]
* [[Porcupine Crab]]


{{Area item drops|area_id=1_1_1}}
{{Area item drops|area_id=G1_1}}


===Default starting weapon and skills===
===Default starting weapon and skills===
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! [[Class]]
! [[Class]]
! [[Weapon]]
! [[Weapon]]
! [[Skill Gem]]
! [[Skill gem]]
|-
|-
| [[Marauder]]
| [[Marauder]]
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| [[Mercenary]]
| [[Mercenary]]
| {{il|Makeshift Crossbow}}
| {{il|Makeshift Crossbow}}
|  
| {{il|Fragmentation Rounds}}
|-
|-
| [[Ranger]]
| [[Ranger]]
| {{il|Crude Bow}}
| {{il|Crude Bow}}<br>{{il|Broadhead Quiver}}
| {{il|Lightning Arrow}}
| {{il|Lightning Arrow}}
|-
|-
| [[Huntress]]
| [[Huntress]]
|  
| {{il|Hardwood Spear}}
|  
|  
|-
|-
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|-
|-
| [[Witch]]
| [[Witch]]
| {{il|Withered Wand}}
| {{il|Withered Wand}}<br>{{il|Rattling Sceptre}}
| {{il|Unearth}}
| {{il|Unearth}}
|-
|-
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|}
|}


==Gallery==
==Cruel difficulty==
<gallery>
* No longer has tutorials or guaranteed item chests.
</gallery>
 
===Additional monsters===
* [[River Hag]]
* [[Drowned Crawler]]


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}


{{Navbox World}}
{{Navbox World}}
{{DEFAULTSORT:Riverbank, The}}

Latest revision as of 23:06, 7 January 2025

The Riverbank
area
No Waypoint
IdG1_1
Act1
Area level1
Bosses
ConnectionsClearfell Encampment
Dregs and filth from the Manor gather in silence.

The Riverbank is the first area of Act 1 and is connected to Clearfell Encampment. Once you have left the area you cannot return.

Area

Dregs and filth from the manor gather in silence.

You have escaped the judgment of the noose and wash up on the river shore. Rain stings your face and the roar of the floodwater fills your ears.

The Riverbank is a linear area with a few larger clearings containing trees.

The player's character will start near the river. After approaching the nearby stranger, the player will obtain a nearby normal default starting weapon depending on the player's class. A tutorial will appear to equip this item once picked up. They will also begin with one Lesser Life FlaskLesser Life FlaskRecovers 50 Life over 3.00 Seconds
Consumes 10 of 60 Charges on use
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
and one Lesser Mana FlaskLesser Mana FlaskRecovers 50 Mana over 2.00 Seconds
Consumes 10 of 60 Charges on use
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
equipped in the flask slots, and three Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. in their inventory.

Certain classes may also encounter a Large Chest shortly afterward with an additional normal off-hand equipment.

A Large Chest containing a class-dependant skill gem lies further along the riverbank. A tutorial to equip skill gems will appear once picked up.

The area introduces checkpoints.

Upon approaching the last section of the area, the player will encounter the Bloated Miller, the tutorial unique boss that must be killed to access the first town.

If the player loses approximately 25% of life from enemies, an optional tutorial to use a life flask will appear. If the player reaches low life or low mana for the first time, the game pauses until you use a life flask or mana flask respectively.

Points of interest

  • [Boss arena] Besieged Encampment: A small clearing immediately outside of the Clearfell Encampment.

Quests

Monsters

Item drops

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Default starting weapon and skills

Class Weapon Skill gem
Marauder
Warrior Wooden ClubWooden ClubOne Hand Mace
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.45

Splintered Tower ShieldSplintered Tower ShieldChance to Block: 26%
Armour: 18
Grants Skill: Raise Shield
Rolling SlamRolling SlamAttack, AoE, Melee, Slam
Tier: 1
Level: (1-40)
Cost: (14-1236) Mana
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage

First Slam
Attack Damage: (80-327)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Stun buildup
Impact radius is 1.4 metres

Second Slam
Attack Damage: (160-653)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Damage against Heavy Stunned Enemies
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Causes Daze buildup equal to (0-50)% of Physical damage dealt
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Duelist
Mercenary Makeshift CrossbowMakeshift CrossbowCrossbow
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Attack Damage: (22-182)% of base
Loads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical Damage
Skills can be managed in the Skills Panel.
Ranger Crude BowCrude BowBow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20

Broadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow.
Lightning ArrowLightning ArrowAttack, Projectile, Lightning, Chaining
Tier: 1
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70% of base
Fires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the target
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
Huntress Hardwood SpearHardwood SpearSpear
Physical Damage: 5-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Shadow
Monk Wrapped QuarterstaffWrapped QuarterstaffQuartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Falling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%
Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres

Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed

Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on use
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Witch Withered WandWithered WandWandGrants Skill: Level (1-20) Chaos Bolt
Rattling SceptreRattling SceptreSceptre
Spirit: 100
Grants Skill: Level (1-20) Skeletal Warrior
UnearthUnearthSpell, Minion, AoE, Physical, Duration
Tier: 1
Level: (1-20)
Cost: (8-87) Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%
Raises spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.Deals (4–107) to (6–160) Physical Damage
Limit (8–20) Bone Constructs
Cone length is 6 metres
Bone Construct duration is 12 seconds

Additional Effects From 1-20% Quality:
Bone Construct duration is (0-4) seconds
Skills can be managed in the Skills Panel.
Sorceress Ashen StaffAshen StaffStaffGrants Skill: Level (1-20) Firebolt SparkSparkSpell, Projectile, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (6-64) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage
(0–19)% increased Projectile Speed
Fires (6–13) Projectiles
Projectile duration is 2 seconds

Additional Effects From 1-20% Quality:
Fires (0–4) Projectiles
Skills can be managed in the Skills Panel.
Templar
Druid

Cruel difficulty

  • No longer has tutorials or guaranteed item chests.

Additional monsters

Version history

Version Changes
0.1.0
  • Introduced to the game.