Chaos Inoculation: Difference between revisions
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{{infocard | {{infocard | ||
|header = | |header = Chaos Inoculation | ||
|subheader = Keystone | |subheader = Keystone | ||
|1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:ChaosInoculation passive skill icon.png]]</div> | |1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:ChaosInoculation passive skill icon.png]]</div> | ||
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{{Passive skill box|Chaos Inoculation}} | {{Passive skill box|Chaos Inoculation}} | ||
''' | '''Chaos Inoculation''' (or '''CI''') is a [[keystone passive skill]] that that grants immunity to [[chaos damage]], but sets maximum [[life]] to 1. | ||
==Mechanics== | ==Mechanics== | ||
Because [[bleed]] damage is based on damage dealt to [[life]], CI effectively grants immunity to bleeding. | Because [[bleed]] damage is based on damage dealt to [[life]], CI effectively grants immunity to bleeding, due to [[energy shield]] (or [[mana]]) taking all of the hit damage. | ||
CI also grants immunity to chaos damage, therefore also being unaffected by [[poison]] or other chaos [[damage over time]] effects. | |||
The player's [[stun]] and [[ailment]] thresholds are based on the player's maximum life as if this keystone was not allocated, rather than using the new value of 1. | |||
While CI is allocated, a player always counts as being on [[full life]] but can never be on [[low life]]. | |||
==Location== | |||
Chaos Inoculation is located on the top right side of the passive skill tree. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.0e| | |||
* (Hotfix 6) Fixed a bug where allocating Chaos Inoculation would incorrectly count you as being on Low Life. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
{{sister|poewiki}} |
Latest revision as of 06:59, 6 January 2025
Lua error: Error: Table passive_skills not found..
Chaos Inoculation (or CI) is a keystone passive skill that that grants immunity to chaos damage, but sets maximum life to 1.
Mechanics
Because bleed damage is based on damage dealt to life, CI effectively grants immunity to bleeding, due to energy shield (or mana) taking all of the hit damage.
CI also grants immunity to chaos damage, therefore also being unaffected by poison or other chaos damage over time effects.
The player's stun and ailment thresholds are based on the player's maximum life as if this keystone was not allocated, rather than using the new value of 1.
While CI is allocated, a player always counts as being on full life but can never be on low life.
Location
Chaos Inoculation is located on the top right side of the passive skill tree.
Version history
Version | Changes |
---|---|
0.1.0e |
|
0.1.0 |
|