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Shrine: Difference between revisions

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{{stub}}
{{Tooltip info
'''Shrines''' (also known as ''''Precusor Artifacts''') are a [[map mechanic]]. Shrines empower monsters within its [[presence]] with Shrine buffs or Shrine effects. Defeating the [[monster]]s surrounding the Shrine and interacting with it will temporarily grant the Shrine buff to the player.
| name                  = Shrine
| description            = Shrines are Precursor Artifacts that empower monsters with its Presence with various effects.<br/><br/>Defeat all the monsters surrounding the Shrine and interact with it to temporarily gain the power for yourself.
}}
'''Shrines''' (also known as '''Precursor Artifacts''') are a [[map mechanic]]. Shrines empower monsters within its [[presence]] with Shrine buffs or Shrine effects. Defeating the [[monster]]s surrounding the Shrine and interacting with it will temporarily grant the Shrine [[buff]] to the player.
 
You can end a shrine buff early by right clicking on its buff icon in the top left corner.


==Mechanics==
==Mechanics==


==List of Shrines==
==List of Shrines==
* Greed Shrine - All drops are converted to [[gold]].
{{ShrineTable}}
{{ShrineTable}}
{{ShrineRow
{{ShrineRow
  | name     = Acceleration Shrine
  | name     = Meteoric Shrine
  | description = You have increased Action Speed and Projectile Speed.
  | description = You gain Damage as Fire Damage and Meteors rain down around you.
| help_text    =
| effect1     = x% increased Action Speed
| effect2     = x% increased Projectile Speed
}}
{{ShrineRow
| name     = Brutal Shrine
| type     = Spell
| description = Your hits have Knockback, and increased Damage and Stun Duration
| help_text    =
| effect1     = x% increased Damage
| effect2     = Knocks Enemies Back on Hit
| effect3     = x% increased Stun Duration on Enemies
| effect4     = Extra gore
}}
{{ShrineRow
| name     = Thorned Shrine
| type     = Spell
| description = You Reflect some Physical and Elemental Damage
| help_text    =
| effect1     = x% of Physical Damage taken reflected to Attacker
| effect2     = x% of Elemental Damage taken reflected to Attacker
| status_icon = Defence Shrine
}}
{{ShrineRow
| name     = Replenishing Shrine
| type     = Spell
| description = You are regenerating Life and Mana
| help_text    =
| effect1     = Regenerate x% of Mana per second
| effect2     = Regenerate x% of Life per second
}}
{{ShrineRow
| name     = Diamond Shrine
| type     = Spell
| description = You always deal Critical Hits
| help_text    =
| effect1     = All hits are Critical Strikes
}}
{{ShrineRow
| name     = Burning Shrine
| type     = Spell
| description = Fire rains down around you
  | help_text    =
  | help_text    =
  | status_icon = Fire Shrine
  | status_icon = Fire Shrine
}}
  | effect1     = Gain 100% of Damage as Extra Fire Damage
{{ShrineRow
  | name     = Lightning Shrine
| type     = Spell
| description = Shock Novas happen around you
| help_text    =
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Freezing Shrine
  | name     = Freezing Shrine
| type     = Spell
  | description = You gain Damage as Cold Damage and freezing shards fire around you in a spiral.
  | description = Ice Novas happen around you
  | help_text    =
  | help_text    =
| effect1     = Gain 100% of Damage as Extra Cold Damage
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Static Shrine
  | name     = Tempest Shrine
| type     = Spell
  | description = You gain Damage as Lightning Damage and bolts strike the ground around you
  | description = Lightning arcs from you
  | help_text    =
  | help_text    =
  | status_icon = Lightning Shrine
  | status_icon = Lightning Shrine
| effect1     = Gain 100% of Damage as Extra Lightning Damage
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Shrouded Shrine
  | name     = Gloom Shrine
| type     = Spell
  | description = You gain Damage as Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
  | description = Smoke shrouds you
  | help_text    =
  | help_text    =
| effect1      = Gain 50% of Damage as Extra Chaos Damage
| effect2      = Enemies you Kill have a 100% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
| status_icon = Skeletal Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Skeletal Shrine
  | name     = Acceleration Shrine
| type     = Spell
  | description = You have increased Skill and Movement Speed.
  | description = Skeletons are summoned to you
  | help_text    =
  | help_text    =
| effect1     = 60% increased Skill Speed
| effect2     = 40% increased Movement Speed
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Echoing Shrine
  | name     = Divine Shrine
  | type     = Spell
  | type     = Spell
  | description = Your skills are repeated.
  | description = You cannot be Damaged
  | help_text    =
  | help_text    =
  | effect1     = x% more Attack Speed
  | effect1     = Cannot be Damaged
| effect2     = x% more Cast Speed
| effect3     = Skills Repeat an additional Time
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Hexing Shrine
  | name     = Seeking Shrine
| type     = Spell
  | description = You have increased Rarity of Items Found.
  | description = Your hits inflict random curses.
  | help_text    =
  | help_text    =
  | effect1     = x% chance to [[Curse]] Enemies with a random Hex on Hit
  | effect1     = 100% increased Rarity of Items found
  | effect2      = Random [[Curse]]s include [[Silence]]
  | status_icon = Greed Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Massive Shrine
  | name     = Massive Shrine
| type     = Spell
  | description = You have increased Life and Defences.
  | description = You have increased Life, Area of Effect, and Size
  | help_text    =
  | help_text    =
  | effect1      = x% increased Character Size
  | effect1      = 50% increased maximum Life
  | effect2      = x% increased Area of Effect
  | effect2      = 100% increased Global Defences
| effect3      = x% increased maximum Life
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Impenetrable Shrine
  | name     = Replenishing Shrine
| type     = Spell
  | description = You are regenerating Life and Mana.
  | description = You have increased Armour, Evasion and Energy Shield
  | help_text    =
  | help_text    =
  | effect1     = x% increased [[Armour]]
  | effect1     = Regenerate 10% of Mana per second
  | effect2     = x% increased [[Evasion Rating]]
  | effect2     = Regenerate 10% of Life per second
| effect3      = x% increased maximum [[Energy Shield]]
| effect4      = x% reduced Damage taken
| effect5      = x% of Maximum Life as Extra Maximum [[Energy Shield]]
| status_icon = Defence Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Divine Shrine
  | name     = Enlightening Shrine
| type     = Spell
  | description = You gain increased Experience.
  | description = You cannot be Damaged
  | help_text    =
  | help_text    =
  | effect1     = Cannot be Damaged
  | effect1     = 100% increased Experience gain
| status_icon = Lightning Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Resistance Shrine
  | name     = Greed Shrine
| type     = Spell
  | description = All item drops converted to Gold.
  | description = You have additional Resistance to Elemental Damage
  | help_text    =
  | help_text    =
  | effect1      = x% to all Elemental Resistances
  | effect1      = 100% increased Quantity of Gold Dropped by Slain Enemies
| effect2      = x% to all maximum Resistances
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Charged Shrine
  | name     = Resistance Shrine
| type     = Spell
  | description = You have additional Resistance to Elemental Damage
  | description = You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
  | help_text    =
  | help_text    =
  | effect1      = x% chance to gain a Power, Frenzy or Endurance Charge on Hit
  | effect1      = +50% to all Elemental Resistances
  | effect2      = x% chance to gain a Power, Frenzy or Endurance Charge on Kill
  | effect2      = +10% to all maximum Resistances
| effect3      = x% increased Critical Strike Chance per Power Charge
| effect4      = x% increased Attack Speed per Frenzy Charge
| effect5      = x% increased Cast Speed per Frenzy Charge
| effect6      = x% more Damage per Frenzy Charge
| effect7      = x% additional Physical Damage Reduction per Endurance Charge
| effect8      = x% additional Elemental Damage Reduction per Endurance Charge
| effect9      = x% increased Damage per Frenzy, Power or Endurance Charge
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Gloom Shrine
  | name     = Diamond Shrine
| type     = Spell
  | description = You always deal Critical Hits
| description = You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
| help_text    =
| effect1      = Gain x% of Non-Chaos Damage as Extra Chaos Damage
| effect2      = Enemies you Kill have a x% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
}}
{{ShrineRow
| name     = Covetous Shrine
  | description = You have increased Item Quantity and Rarity but take increased Damage
| help_text    =
| effect1     = x% increased Quantity of Items found
| effect2     = x% increased Rarity of Items found
| effect3     = Buff grants x% increased Damage taken
}}
{{ShrineRow
| name     = Tsoagoth Shrine
| description = You cannot be Chilled, Frozen or Stunned. You take some Physical Damage as Cold Damage.
  | help_text    =
  | help_text    =
  | effect1     = x% increased Cold Damage
  | effect1     = Always deals Critical Hits
| effect2     = 100% chance to Avoid being Chilled
| effect3     = 100% chance to Avoid being Frozen
| effect4     = Cannot be Stunned
| effect5      = x% of Physical Damage from Hits taken as Cold Damage
| effect6      = x% to Maximum Cold Resistance
| effect7      = x% to Cold Resistance
| effect8      = x% to Cold Resistance
| effect9      = Penetrates x% Cold Resistance
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Meteoric Shrine
  | name     = Corrupting Shrine
| type     = Spell
  | description = All item drops are Corrupted.
  | description = You gain Damage as Fire Damage and Meteors rain down around you.
  | help_text    =
  | help_text    =
  | status_icon = Fire Shrine
  | status_icon = Curses Shrine
}}
}}
|}
|}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Fixed a bug where the Greed Shrine buff was granted by an Avarice Shrine. In all instances this should now be referred to as a Greed Shrine.
}}
{{Version history table row|0.1.1|
* A number of Maps now have 50% more chance to contain Shrines.
* Maps that are only exclusively found in Biomes containing Citadels now have 50% more chance to contain Essences, Strongboxes and Shrines.
* Improved the highlightability/clickability of Shrines.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
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{{Navbox Endgame}}
{{Navbox Endgame}}
[[Category:Map mechanics]]
{{sister|poewiki}}
{{sister|poewiki}}
[[Category:Encounters]]

Revision as of 22:49, 9 April 2025

Shrine
Tooltip
Shrines are Precursor Artifacts that empower monsters with its Presence with various effects.

Defeat all the monsters surrounding the Shrine and interact with it to temporarily gain the power for yourself.

Shrines (also known as Precursor Artifacts) are a map mechanic. Shrines empower monsters within its presence with Shrine buffs or Shrine effects. Defeating the monsters surrounding the Shrine and interacting with it will temporarily grant the Shrine buff to the player.

You can end a shrine buff early by right clicking on its buff icon in the top left corner.

Mechanics

List of Shrines

Shrine Description
Meteoric Shrine
  • Gain 100% of Damage as Extra Fire Damage

  • You gain Damage as Fire Damage and Meteors rain down around you.
Freezing Shrine
  • Gain 100% of Damage as Extra Cold Damage

  • You gain Damage as Cold Damage and freezing shards fire around you in a spiral.
Tempest Shrine
  • Gain 100% of Damage as Extra Lightning Damage

  • You gain Damage as Lightning Damage and bolts strike the ground around you
Gloom Shrine
  • Gain 50% of Damage as Extra Chaos Damage
  • Enemies you Kill have a 100% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage

  • You gain Damage as Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
Acceleration Shrine
  • 60% increased Skill Speed
  • 40% increased Movement Speed

  • You have increased Skill and Movement Speed.
Divine Shrine
  • Cannot be Damaged

  • You cannot be Damaged
Seeking Shrine
  • 100% increased Rarity of Items found

  • You have increased Rarity of Items Found.
Massive Shrine
  • 50% increased maximum Life
  • 100% increased Global Defences

  • You have increased Life and Defences.
Replenishing Shrine
  • Regenerate 10% of Mana per second
  • Regenerate 10% of Life per second

  • You are regenerating Life and Mana.
Enlightening Shrine
  • 100% increased Experience gain

  • You gain increased Experience.
Greed Shrine
  • 100% increased Quantity of Gold Dropped by Slain Enemies

  • All item drops converted to Gold.
Resistance Shrine
  • +50% to all Elemental Resistances
  • +10% to all maximum Resistances

  • You have additional Resistance to Elemental Damage
Diamond Shrine
  • Always deals Critical Hits

  • You always deal Critical Hits
Corrupting Shrine

  • All item drops are Corrupted.

Related Atlas passive skills

Version history

Version Changes
0.2.0
  • Fixed a bug where the Greed Shrine buff was granted by an Avarice Shrine. In all instances this should now be referred to as a Greed Shrine.
0.1.1
  • A number of Maps now have 50% more chance to contain Shrines.
  • Maps that are only exclusively found in Biomes containing Citadels now have 50% more chance to contain Essences, Strongboxes and Shrines.
  • Improved the highlightability/clickability of Shrines.
0.1.0
  • Introduced to the game.