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The Trail of Corruption (Act 2): Difference between revisions
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== | ==Quest log== | ||
===Speak to the Hooded One=== | ===Speak to the Hooded One=== | ||
''You have boarded the Ardura Caravan. Speak to the Hooded One for information on what your next move should be.'' | ''You have boarded the Ardura Caravan. Speak to the Hooded One for information on what your next move should be.'' | ||
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* Talk to the [[Sekhema Asala|Sekhema]] of the Ardura | * Talk to the [[Sekhema Asala|Sekhema]] of the Ardura | ||
==Walkthrough== | |||
This quest spawns through the whole [[Act 2]]. At first the player have to gain access to the Act 2 town [[The Ardura Caravan]] (by doing the sub-quest {{ql|Earning Passage}}), and then reach [[The Halani Gates]]. Found out that the main door of the Gates is locked, the player have to reach the Gates via [[Traitor's Passage]]. However, [[the Countess|Countess]] the antagonist escaped from the Gates by the aid of [[Jamanra, the Risen King]], and a sandstorm blocked the player to chase the antagonist . | |||
So that the player have to recreate {{il|The Horn of the Vastiri}} by finishing three sub quests: {{ql|A Theft of Ivory}}, {{ql|The City of Seven Waters}} and {{ql|A Crown of Stone}}. | |||
The sandstorm disappeared after the player used the horn, and the player chase the Countess by reaching [[The Spires of Deshar]]. However, Countess, boarding Jamanra and their Dreadnought once again escaped. So that the player made a boarding attack to [[The Dreadnought]]. | |||
After a boss fight with the Act boss [[Jamanra, the Abomination]], the Countess once again escaped. [[The Hooded One]] asked the player to travel to Vaal ruin. | |||
This storyline main quest is followed by {{ql|Legacy of the Vaal}}. | |||
==Version history== | ==Version history== |
Latest revision as of 00:00, 19 January 2025
The Trail of Corruption![]() | |
Required | Yes |
---|---|
Start | Enter the Ardura Caravan |
Objective | |
Completion |
The Trail of Corruption is a quest in act 2.
Rewards
- Normal:
- Cruel:
Quest log
Speak to the Hooded One
You have boarded the Ardura Caravan. Speak to the Hooded One for information on what your next move should be.
Speak to the Sekhema
The Hooded One believes the ardura will aid in the pursuit of the Seed of Corruption. Speak with the Sekhema to request their support.
- Talk to the Sekhema of the Ardura
Walkthrough
This quest spawns through the whole Act 2. At first the player have to gain access to the Act 2 town The Ardura Caravan (by doing the sub-quest Earning Passage), and then reach The Halani Gates. Found out that the main door of the Gates is locked, the player have to reach the Gates via Traitor's Passage. However, Countess the antagonist escaped from the Gates by the aid of Jamanra, the Risen King, and a sandstorm blocked the player to chase the antagonist .
So that the player have to recreate The Horn of the Vastiri by finishing three sub quests:
A Theft of Ivory,
The City of Seven Waters and
A Crown of Stone.
The sandstorm disappeared after the player used the horn, and the player chase the Countess by reaching The Spires of Deshar. However, Countess, boarding Jamanra and their Dreadnought once again escaped. So that the player made a boarding attack to The Dreadnought.
After a boss fight with the Act boss Jamanra, the Abomination, the Countess once again escaped. The Hooded One asked the player to travel to Vaal ruin.
This storyline main quest is followed by Legacy of the Vaal.
Version history
Version | Changes |
---|---|
0.1.0 |
|